Player Matchup

Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
HunterTT74
Morgan Le Fay
Level 111
God Stats
2W - 3L
1,378 SR
Queue Stats
377W - 354L
1,480 Elo+
Solo
Neith
Neith
JaDom17
Neith
Level 107
God Stats
5W - 4L
1,580 SR
Queue Stats
45W - 53L
1,422 Elo+
Party 3
Artio
Artio
StarkkyyBoyy
Artio
Level 156
God Stats
11W - 3L
1,776 SR
Queue Stats
881W - 865L
1,537 Elo+
Party 2
Cliodhna
Cliodhna
eCxLoony
Cliodhna
Level 124
God Stats
30W - 17L
1,641 SR
Queue Stats
464W - 470L
1,437 Elo+
Party 2
Team Averages
Level 116
1,575 SR
1,475 Elo+

VS

Team Averages
Level 117
1,479 SR
1,503 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FraserCov
Bacchus
Level 73
God Stats
6W - 6L
1,515 SR
Queue Stats
111W - 114L
1,470 Elo+
Solo
Charybdis
Charybdis
Riley_Smoke
Charybdis
Level 137
God Stats
7W - 13L
1,417 SR
Queue Stats
1,414W - 1,501L
1,529 Elo+
Party 1
Nox
Nox
XG x TRIP3Y
Nox
Level 105
God Stats
1W - 4L
1,378 SR
Queue Stats
307W - 283L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
mornegal
Sun Wukong
Level 127
God Stats
25W - 16L
1,586 SR
Queue Stats
166W - 159L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 0 / 8
7,225
602
4,680
8,180
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
HunterTT74
Morgan Le Fay
11
1 / 4 / 3
6,286
524
2,107
6,277
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
JaDom17
Neith
12
6 / 0 / 6
7,808
651
8,474
6,447
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 0
7,778
648
8,538
8,071
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
eCxLoony
Cliodhna
11
1 / 3 / 2
6,647
554
3,342
8,120
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 4 / 4
5,885
490
5,444
8,699
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
FraserCov
Bacchus
9
1 / 4 / 0
5,585
465
3,657
10,003
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Riley_Smoke
Charybdis
11
0 / 3 / 0
6,144
512
2,932
8,476
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 2 / 0
7,244
604
3,452
4,719
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sun Wukong
mornegal
Sun Wukong
12
0 / 2 / 0
6,644
554
4,017
10,932
5,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
6
7
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
8
8
L
Cabrakan
 
Cabrakan
0
4
4
0.5
L
Bacchus
FraserCov
Bacchus
1
4
0
0.25
W
Morgan Le Fay
HunterTT74
Morgan Le Fay
1
4
3
0.63
W
Neith
JaDom17
Neith
6
0
6
9
L
Charybdis
Riley_Smoke
Charybdis
0
3
0
0
W
3
0
0
3
L
5
2
0
2.5
W
Cliodhna
eCxLoony
Cliodhna
1
3
2
0.67
L
Sun Wukong
mornegal
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
19,502
37,095
Taken
42,829
20,289
Mitigated
19,293
15,151
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,680
1,349
1,061
3,835
8,180
4,805
81
2,224
5,956
17,923
0
L
Cabrakan
 
Cabrakan
5,444
1,214
0
2,721
8,699
3,907
0
1,791
6,829
31,006
0
L
Bacchus
FraserCov
Bacchus
3,657
506
248
2,366
10,003
6,406
0
2,778
7,169
16,057
0
W
Morgan Le Fay
HunterTT74
Morgan Le Fay
2,107
360
0
328
6,277
2,417
56
2,550
3,727
29,707
2,699
W
Neith
JaDom17
Neith
8,474
4,473
0
2,848
6,447
2,105
994
2,793
3,654
0
40,362
L
Charybdis
Riley_Smoke
Charybdis
2,932
1,623
0
3,709
8,476
1,960
1,014
1,674
6,762
0
39,643
W
8,538
715
0
4,529
8,071
8,049
0
872
7,199
50,729
0
L
3,452
642
0
380
4,719
1,533
0
779
3,932
34,021
0
W
Cliodhna
eCxLoony
Cliodhna
3,342
602
0
2,550
8,120
2,913
26
4,114
4,006
0
37,058
L
Sun Wukong
mornegal
Sun Wukong
4,017
1,138
0
4,692
10,932
5,487
0
6,832
3,028
0
44,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
31,502
376
Minions Killed
336
0
Camps Cleared
0
1,175,394
Distance Traveled
1,099,185
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,225
602
30
3
0
227,394
2
L
Cabrakan
5,885
490
49
4
0
217,973
3
L
Bacchus
5,585
465
23
2
0
225,315
2
W
Morgan Le Fay
6,286
524
62
5
0
205,303
3
W
Neith
7,808
651
81
7
0
229,430
0
L
Charybdis
6,144
512
78
7
0
194,295
2
W
Artio
7,778
648
116
10
0
241,133
4
L
Nox
7,244
604
80
7
0
210,161
1
W
Cliodhna
6,647
554
87
7
0
272,134
5
L
Sun Wukong
6,644
554
106
9
0
251,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role