Player Matchup

Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
MommaTea
Chiron
Level 139
God Stats
6W - 0L
1,732 SR
Queue Stats
132W - 154L
1,414 Elo+
Solo
Team Averages
Level 105
1,546 SR
1,483 Elo+

VS

Team Averages
Level 45
1,587 SR
1,400 Elo+
Chernobog
Chernobog
Deathkiller4911
Chernobog
Level 24
God Stats
1W - 1L
1,770 SR
Queue Stats
6W - 7L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
PyroWrathUchiha
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,422 Elo+
Solo
Raijin
Raijin
RJgoesBOOM
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,226 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lycatyar
Morgan Le Fay
Level 45
God Stats
1W - 2L
1,495 SR
Queue Stats
106W - 159L
1,331 Elo+
Solo
Ah Puch
Ah Puch
pumpthajam
Ah Puch
Level 119
God Stats
3W - 2L
1,668 SR
Queue Stats
412W - 429L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
27 / 3 / 4
11,751
1,175
26,517
10,219
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
 
Achilles
15
3 / 1 / 19
9,253
925
9,146
10,644
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
15
0 / 1 / 25
9,162
916
7,427
12,384
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
 
Sobek
13
3 / 5 / 14
8,655
866
3,834
16,210
14,716
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
MommaTea
Chiron
17
3 / 0 / 15
9,904
990
6,873
7,218
3,746

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Deathkiller4911
Chernobog
14
1 / 6 / 5
8,186
819
8,789
11,860
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
14
2 / 7 / 4
7,250
725
5,085
12,734
5,264
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
RJgoesBOOM
Raijin
12
3 / 8 / 2
7,747
775
3,140
8,749
2,298
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
lycatyar
Morgan Le Fay
13
2 / 8 / 4
7,621
762
8,021
11,857
4,280
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
pumpthajam
Ah Puch
13
1 / 7 / 4
7,147
715
9,191
11,468
3,374
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
36
Kills
9
10
Deaths
36
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
27
3
4
9.67
W
Achilles
 
Achilles
3
1
19
12.5
W
Geb
 
Geb
0
1
25
12.5
W
Sobek
 
Sobek
3
5
14
2
L
Chernobog
Deathkiller4911
Chernobog
1
6
5
0.58
W
Chiron
MommaTea
Chiron
3
0
15
10.5
L
Ao Kuang
2
7
4
0.57
L
Raijin
RJgoesBOOM
Raijin
3
8
2
0.5
L
Morgan Le Fay
lycatyar
Morgan Le Fay
2
8
4
0.5
L
Ah Puch
pumpthajam
Ah Puch
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,797
Damage
34,226
56,675
Taken
56,668
45,023
Mitigated
18,914
27,129
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
26,517
22,006
250
2,875
10,219
4,436
894
3,937
6,282
0
32,573
W
Achilles
 
Achilles
9,146
913
2,583
3,389
10,644
8,822
1,148
5,140
5,483
0
21,503
W
Geb
 
Geb
7,427
249
1,607
4,133
12,384
13,303
336
5,037
7,347
17,012
0
W
Sobek
 
Sobek
3,834
310
1,966
3,370
16,210
14,716
150
5,713
10,482
8,934
0
L
Chernobog
Deathkiller4911
Chernobog
8,789
5,490
707
2,645
11,860
3,698
0
1,563
10,223
0
18,500
W
Chiron
MommaTea
Chiron
6,873
1,201
3,725
3,231
7,218
3,746
2,767
5,574
1,644
0
23,588
L
Ao Kuang
5,085
1,514
635
2,489
12,734
5,264
0
3,403
9,129
7,330
0
L
Raijin
RJgoesBOOM
Raijin
3,140
453
80
467
8,749
2,298
0
1,289
7,242
4,940
0
L
Morgan Le Fay
lycatyar
Morgan Le Fay
8,021
531
178
1,015
11,857
4,280
0
2,745
8,837
20,425
0
L
Ah Puch
pumpthajam
Ah Puch
9,191
729
219
938
11,468
3,374
0
2,261
9,009
18,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,725
Gold Earned
37,951
117
Minions Killed
78
0
Camps Cleared
0
995,407
Distance Traveled
702,109
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,751
1,175
14
1
0
184,372
1
W
Achilles
9,253
925
31
3
0
214,462
1
W
Geb
9,162
916
3
0
0
217,006
0
W
Sobek
8,655
866
14
1
0
189,802
2
L
Chernobog
8,186
819
31
3
0
147,225
0
W
Chiron
9,904
990
55
6
0
189,765
0
L
Ao Kuang
7,250
725
4
0
0
159,332
2
L
Raijin
7,747
775
5
1
0
85,545
2
L
Morgan Le Fay
7,621
762
24
2
0
156,100
1
L
Ah Puch
7,147
715
14
1
0
153,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role