Player Matchup

Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TgCler1c
Hercules
Level 106
God Stats
11W - 18L
1,457 SR
Queue Stats
570W - 572L
1,546 Elo+
Solo
Team Averages
Level 126
1,491 SR
1,509 Elo+

VS

Team Averages
Level 123
1,416 SR
1,510 Elo+
Poseidon
Poseidon
Akkitenshin
Poseidon
Level 157
God Stats
3W - 4L
1,414 SR
Queue Stats
226W - 241L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Gannik
Guan Yu
Level 61
God Stats
2W - 3L
1,254 SR
Queue Stats
28W - 29L
1,481 Elo+
Solo
Bakasura
Bakasura
Geistghost
Bakasura
Level 154
God Stats
4W - 3L
1,433 SR
Queue Stats
445W - 452L
1,562 Elo+
Solo
Izanami
Izanami
javitxuMur
Izanami
Level 85
God Stats
4W - 3L
1,490 SR
Queue Stats
309W - 312L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
打尼玛个锤子丶
Zhong Kui
Level 159
God Stats
1W - 0L
1,492 SR
Queue Stats
3W - 3L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 1 / 3
9,500
1,188
7,581
9,192
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
 
Nox
15
1 / 0 / 3
9,478
1,185
6,337
2,325
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
 
Olorun
14
1 / 3 / 1
8,656
1,082
2,943
5,243
1,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
 
Ullr
13
0 / 0 / 0
7,704
963
0
0
0
Hercules
TgCler1c
Hercules
14
1 / 2 / 2
8,823
1,103
3,934
18,065
9,654
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

276

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akkitenshin
Poseidon
15
1 / 2 / 3
9,359
1,170
9,318
4,032
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Gannik
Guan Yu
14
0 / 2 / 4
8,634
1,079
2,831
7,494
4,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
Geistghost
Bakasura
14
1 / 0 / 3
8,585
1,073
5,423
2,346
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
javitxuMur
Izanami
14
2 / 1 / 3
9,279
1,160
7,269
3,533
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 3
9,431
1,179
7,918
6,011
4,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
6
6
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
3
3.5
L
Nox
 
Nox
1
0
3
2.5
L
Olorun
 
Olorun
1
3
1
0.5
L
Ullr
 
Ullr
0
0
0
0
W
Poseidon
Akkitenshin
Poseidon
1
2
3
1.25
W
Guan Yu
Gannik
Guan Yu
0
2
4
1
W
Bakasura
Geistghost
Bakasura
1
0
3
2.5
L
Hercules
TgCler1c
Hercules
1
2
2
1
W
Izanami
javitxuMur
Izanami
2
1
3
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,795
Damage
32,759
34,825
Taken
23,416
15,299
Mitigated
11,647
7,845
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,581
4,511
0
1,145
9,192
3,293
0
5,025
3,635
0
33,815
L
Nox
 
Nox
6,337
247
0
159
2,325
702
0
1,752
545
36,568
0
L
Olorun
 
Olorun
2,943
1,361
140
23
5,243
1,650
0
1,919
3,170
10,692
0
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
Akkitenshin
Poseidon
9,318
1,501
0
0
4,032
744
0
1,024
2,992
23,731
0
W
Guan Yu
Gannik
Guan Yu
2,831
242
1,208
1,290
7,494
4,621
0
4,541
2,779
102
7,306
W
Bakasura
Geistghost
Bakasura
5,423
3,240
0
486
2,346
1,086
0
722
1,624
0
8,183
L
Hercules
TgCler1c
Hercules
3,934
1,097
0
6,378
18,065
9,654
0
8,642
9,163
0
9,415
W
Izanami
javitxuMur
Izanami
7,269
5,251
0
309
3,533
1,082
0
1,213
2,266
0
36,654
W
7,918
1,311
0
2,719
6,011
4,114
0
1,430
4,475
30,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,161
Gold Earned
45,288
181
Minions Killed
182
5
Camps Cleared
8
629,331
Distance Traveled
877,781
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,500
1,188
57
7
1
174,811
2
L
Nox
9,478
1,185
92
12
2
171,094
0
L
Olorun
8,656
1,082
19
2
0
122,176
0
L
Ullr
7,704
963
0
0
0
0
0
W
Poseidon
9,359
1,170
28
4
3
173,447
3
W
Guan Yu
8,634
1,079
8
1
1
170,324
0
W
Bakasura
8,585
1,073
12
2
2
211,692
0
L
Hercules
8,823
1,103
13
2
2
161,250
0
W
Izanami
9,279
1,160
75
9
1
159,923
0
W
Zhong Kui
9,431
1,179
59
7
1
162,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role