Player Matchup

Geb
Geb
Diamond I
Say Hi Swan
Geb
Diamond I
Level 160
God Stats
2W - 2L
1,629 SR
Queue Stats
10W - 8L
2,681 MMR
Solo
Freya
Freya
Diamond I
Swaevye
Freya
Diamond I
Level 160
God Stats
2W - 2L
1,880 SR
Queue Stats
512W - 487L
2,384 MMR
Solo
Janus
Janus
Diamond V
brandon390724
Janus
Diamond V
Level 147
God Stats
9W - 6L
1,624 SR
Queue Stats
75W - 56L
2,059 MMR
Solo
King Arthur
King Arthur
Diamond II
daniboi_central
King Arthur
Diamond II
Level 122
God Stats
37W - 45L
1,475 SR
Queue Stats
731W - 725L
2,353 MMR
Solo
Arachne
Arachne
Masters
guiccimayn
Arachne
Masters
Level 154
God Stats
5W - 6L
1,652 SR
Queue Stats
614W - 619L
2,723 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,652 SR
2,440 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,655 SR
2,225 MMR
Izanami
Izanami
Diamond IV
 
Izanami
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Pixel_353
Morgan Le Fay
Masters
Level 158
God Stats
3W - 1L
1,701 SR
Queue Stats
156W - 125L
2,852 MMR
Solo
Mulan
Mulan
Diamond I
SoloLaneHokage
Mulan
Diamond I
Level 116
God Stats
6W - 10L
1,492 SR
Queue Stats
823W - 798L
2,368 MMR
Solo
Bastet
Bastet
Diamond IV
stream_broken013
Bastet
Diamond IV
Level 128
God Stats
5W - 1L
1,747 SR
Queue Stats
193W - 173L
2,041 MMR
Solo
Sobek
Sobek
Platinum I
ΛPΩCΛLYPSΣ
Sobek
Platinum I
Level 63
God Stats
2W - 0L
1,836 SR
Queue Stats
24W - 4L
2,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,291
613
979
4,969
1,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Swaevye
Freya
7
1 / 1 / 1
4,213
602
2,207
3,641
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 1
4,443
635
1,241
2,831
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
daniboi_central
King Arthur
6
0 / 4 / 0
3,974
568
1,804
5,093
1,312
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
guiccimayn
Arachne
8
3 / 0 / 1
4,982
712
1,685
4,758
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
HorusLokiKaliAtlas

VS

Bans
AchillesAthenaAh Muzen CabArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 1 / 1
4,172
596
2,613
3,068
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Pixel_353
Morgan Le Fay
9
1 / 1 / 0
4,777
682
1,314
3,144
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 0 / 1
5,554
793
2,773
3,541
1,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 1 / 1
4,376
625
3,136
3,647
922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 1 / 0
4,326
618
1,411
3,821
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
7
7
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
1
0.5
W
Morgan Le Fay
Pixel_353
Morgan Le Fay
1
1
0
1
L
0
1
2
1
W
3
0
1
3.5
L
Freya
Swaevye
Freya
1
1
1
1.5
L
0
1
1
0.5
L
King Arthur
daniboi_central
King Arthur
0
4
0
0
L
Arachne
guiccimayn
Arachne
3
0
1
3.5
W
2
1
1
2.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,916
Damage
11,247
21,292
Taken
17,221
6,334
Mitigated
5,996
7,965
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,613
2,128
0
1,573
3,068
749
0
1,143
1,925
0
31,737
W
Morgan Le Fay
Pixel_353
Morgan Le Fay
1,314
222
0
805
3,144
946
0
667
2,365
33,182
0
L
979
58
136
1,865
4,969
1,830
0
417
4,552
10,192
0
W
2,773
466
0
2,616
3,541
1,616
0
0
3,541
0
24,308
L
Freya
Swaevye
Freya
2,207
1,112
0
1,745
3,641
842
0
692
2,949
17,819
0
L
1,241
85
0
620
2,831
671
0
1,141
1,690
25,638
0
L
King Arthur
daniboi_central
King Arthur
1,804
471
0
799
5,093
1,312
0
0
4,877
0
15,220
L
Arachne
guiccimayn
Arachne
1,685
884
0
2,800
4,758
1,679
0
475
4,283
0
26,040
W
3,136
849
0
1,666
3,647
922
0
655
2,946
0
16,430
W
1,411
321
0
1,621
3,821
1,763
0
1,804
2,017
5,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,903
Gold Earned
23,205
205
Minions Killed
227
0
Camps Cleared
0
718,653
Distance Traveled
774,637
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,172
596
57
8
0
134,201
1
W
Morgan Le Fay
4,777
682
64
9
0
147,668
4
L
Geb
4,291
613
14
2
0
140,509
4
W
Mulan
5,554
793
61
9
0
161,276
2
L
Freya
4,213
602
40
6
0
124,910
1
L
Janus
4,443
635
53
8
0
167,744
2
L
King Arthur
3,974
568
32
5
0
105,075
2
L
Arachne
4,982
712
66
9
0
180,415
1
W
Bastet
4,376
625
34
5
0
172,343
2
W
Sobek
4,326
618
11
2
0
159,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role