Player Matchup

Charybdis
Charybdis
OftenDistracted
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,547 Elo+
Party 1
Bakasura
Bakasura
OneBadBudda
Bakasura
Level 154
God Stats
5W - 8L
1,341 SR
Queue Stats
160W - 171L
1,432 Elo+
Party 1
Ra
Ra
XI kozi IX
Ra
Level 81
God Stats
2W - 5L
1,347 SR
Queue Stats
60W - 64L
1,451 Elo+
Solo
Vamana
Vamana
lauty2712
Vamana
Level 127
God Stats
2W - 6L
1,481 SR
Queue Stats
226W - 226L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
robis_song
Baron Samedi
Level 63
God Stats
60W - 59L
1,474 SR
Queue Stats
414W - 427L
1,460 Elo+
Solo
Team Averages
Level 99
1,429 SR
1,478 Elo+

VS

Team Averages
Level 79
1,468 SR
1,401 Elo+
Sun Wukong
Sun Wukong
Giggle 77
Sun Wukong
Level 64
God Stats
2W - 2L
1,222 SR
Queue Stats
21W - 19L
1,193 Elo+
Solo
Chang'e
Chang'e
Its Axtren
Chang'e
Level 62
God Stats
43W - 33L
1,551 SR
Queue Stats
146W - 143L
1,485 Elo+
Solo
Neith
Neith
MaikeMoreira
Neith
Level 30
God Stats
3W - 1L
1,732 SR
Queue Stats
68W - 60L
1,461 Elo+
Solo
Poseidon
Poseidon
OxtailBow9049
Poseidon
Level 80
God Stats
1W - 1L
1,324 SR
Queue Stats
41W - 47L
1,394 Elo+
Solo
Bacchus
Bacchus
PapaBrown270
Bacchus
Level 157
God Stats
2W - 1L
1,513 SR
Queue Stats
230W - 260L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OftenDistracted
Charybdis
19
1 / 8 / 6
12,552
1,046
5,950
12,838
3,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
OneBadBudda
Bakasura
19
6 / 5 / 7
14,474
1,206
15,178
21,293
10,839
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
0 / 3 / 6
11,932
994
7,872
13,226
3,658
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
lauty2712
Vamana
18
5 / 9 / 6
13,478
1,123
21,028
26,502
10,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
robis_song
Baron Samedi
19
4 / 7 / 9
14,036
1,170
26,657
18,380
7,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

91

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Giggle 77
Sun Wukong
19
4 / 0 / 16
13,372
1,114
9,306
14,122
5,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Its Axtren
Chang'e
20
10 / 3 / 15
15,107
1,259
20,558
14,815
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 1 / 12
13,875
1,156
13,164
12,508
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
OxtailBow9049
Poseidon
20
8 / 7 / 15
14,306
1,192
21,373
19,118
6,378
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
PapaBrown270
Bacchus
20
8 / 5 / 23
15,540
1,295
21,520
20,082
28,564
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
113
16
Kills
32
32
Deaths
16
34
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Giggle 77
Sun Wukong
4
0
16
12
W
Chang'e
Its Axtren
Chang'e
10
3
15
5.83
W
2
1
12
8
L
Charybdis
OftenDistracted
Charybdis
1
8
6
0.5
L
Bakasura
OneBadBudda
Bakasura
6
5
7
1.9
W
Poseidon
OxtailBow9049
Poseidon
8
7
15
2.21
W
Bacchus
PapaBrown270
Bacchus
8
5
23
3.9
L
0
3
6
1
L
Vamana
lauty2712
Vamana
5
9
6
0.89
L
Baron Samedi
robis_song
Baron Samedi
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,685
Damage
85,921
92,239
Taken
80,645
36,361
Mitigated
52,301
14,680
Healing
20,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Giggle 77
Sun Wukong
9,306
2,311
152
370
14,122
5,644
0
7,832
6,144
0
20,819
W
Chang'e
Its Axtren
Chang'e
20,558
971
6,454
5,608
14,815
5,117
0
6,966
7,483
43,619
0
W
13,164
4,968
0
2,619
12,508
6,598
0
4,208
7,995
0
49,989
L
Charybdis
OftenDistracted
Charybdis
5,950
2,230
0
510
12,838
3,560
0
10,570
2,148
0
24,145
L
Bakasura
OneBadBudda
Bakasura
15,178
8,714
30
2,160
21,293
10,839
0
12,330
8,695
0
39,792
W
Poseidon
OxtailBow9049
Poseidon
21,373
3,871
0
4,743
19,118
6,378
0
6,709
10,898
39,099
0
W
Bacchus
PapaBrown270
Bacchus
21,520
1,655
0
189
20,082
28,564
0
8,371
10,769
37,693
0
L
7,872
221
1,557
1,255
13,226
3,658
0
11,364
1,786
26,806
0
L
Vamana
lauty2712
Vamana
21,028
14,933
0
3,322
26,502
10,781
0
15,053
11,091
102
42,972
L
Baron Samedi
robis_song
Baron Samedi
26,657
336
2,318
3,528
18,380
7,523
0
13,167
5,068
52,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,472
Gold Earned
72,200
248
Minions Killed
240
10
Camps Cleared
8
1,030,550
Distance Traveled
1,144,501
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,372
1,114
35
3
1
246,398
2
W
Chang'e
15,107
1,259
52
4
0
228,279
3
W
Neith
13,875
1,156
88
7
4
203,798
2
L
Charybdis
12,552
1,046
24
2
0
193,901
0
L
Bakasura
14,474
1,206
86
7
7
253,750
1
W
Poseidon
14,306
1,192
31
3
2
226,588
0
W
Bacchus
15,540
1,295
34
3
1
239,438
0
L
Ra
11,932
994
35
3
0
175,104
3
L
Vamana
13,478
1,123
42
4
3
209,053
0
L
Baron Samedi
14,036
1,170
61
5
0
198,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role