Player Matchup

Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Fatherdaddy420
Chronos
Level 159
God Stats
3W - 1L
1,760 SR
Queue Stats
100W - 98L
1,530 Elo+
Party 2
Chiron
Chiron
Premiumskills00
Chiron
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,501 Elo+
Party 2
Achilles
Achilles
Reel her in
Achilles
Level 146
God Stats
1W - 1L
1,546 SR
Queue Stats
49W - 42L
1,608 Elo+
Party 2
Chang'e
Chang'e
webfuls
Chang'e
Level 134
God Stats
1W - 0L
1,736 SR
Queue Stats
53W - 42L
1,557 Elo+
Party 2
Team Averages
Level 130
1,608 SR
1,539 Elo+

VS

Team Averages
Level 52
1,583 SR
1,398 Elo+
Anhur
Anhur
Fullmetalrox
Anhur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 1
Chaac
Chaac
Kajora25
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 1
Bacchus
Bacchus
OGJeebusPrice
Bacchus
Level 28
God Stats
3W - 3L
1,573 SR
Queue Stats
79W - 90L
1,447 Elo+
Solo
Chang'e
Chang'e
jujuinmyhole
Chang'e
Level 29
God Stats
2W - 1L
1,841 SR
Queue Stats
120W - 140L
1,454 Elo+
Solo
Raijin
Raijin
ninjagod101
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 3 / 16
11,254
592
6,327
13,705
5,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 5 / 20
15,002
790
33,604
28,939
12,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 3 / 22
13,318
701
35,262
17,758
7,482
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Reel her in
Achilles
20
17 / 3 / 13
14,522
764
27,289
19,878
31,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
webfuls
Chang'e
20
7 / 3 / 19
14,183
746
22,211
25,476
13,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 7
12,826
675
17,941
18,931
9,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Kajora25
Chaac
18
1 / 9 / 11
10,910
574
18,579
36,332
35,179
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
20
3 / 4 / 10
11,433
602
21,340
39,680
51,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
jujuinmyhole
Chang'e
20
7 / 7 / 6
12,611
664
15,357
24,146
21,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
17
2 / 13 / 7
11,116
585
14,736
18,960
8,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
58
39
Kills
17
17
Deaths
40
90
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
3
16
3.33
W
9
5
20
3.8
L
4
7
7
1.07
L
Chaac
Kajora25
Chaac
1
9
11
0.72
L
Bacchus
3
4
10
2
W
4
3
22
5
W
Achilles
Reel her in
Achilles
17
3
13
7.83
L
Chang'e
jujuinmyhole
Chang'e
7
7
6
1.43
L
Raijin
2
13
7
0.42
W
Chang'e
webfuls
Chang'e
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,693
Damage
87,953
105,756
Taken
138,049
70,110
Mitigated
125,729
56,610
Healing
50,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,327
1,440
0
361
13,705
5,653
391
6,764
6,725
0
14,918
W
33,604
6,644
2,655
10,756
28,939
12,155
4,299
13,576
14,632
62,894
0
L
17,941
5,003
292
632
18,931
9,912
366
7,998
10,594
0
42,543
L
Chaac
Kajora25
Chaac
18,579
3,528
2,311
12,582
36,332
35,179
558
16,489
18,974
0
38,019
L
Bacchus
21,340
1,487
1,871
12,548
39,680
51,126
372
13,254
25,034
31,134
0
W
35,262
14,622
4,410
5,354
17,758
7,482
572
9,292
8,005
0
64,181
W
Achilles
Reel her in
Achilles
27,289
7,344
1,824
5,482
19,878
31,524
194
7,496
11,683
858
31,690
L
Chang'e
jujuinmyhole
Chang'e
15,357
295
11,005
9,001
24,146
21,359
0
13,067
10,848
25,663
0
L
Raijin
14,736
1,161
0
200
18,960
8,153
0
5,330
12,767
26,728
0
W
Chang'e
webfuls
Chang'e
22,211
2,479
13,236
12,532
25,476
13,296
1,521
11,557
13,278
49,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,279
Gold Earned
58,896
202
Minions Killed
161
0
Camps Cleared
0
1,867,350
Distance Traveled
1,511,018
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,254
592
20
1
0
339,795
0
W
Chronos
15,002
790
65
3
0
369,995
0
L
Anhur
12,826
675
52
3
0
300,286
0
L
Chaac
10,910
574
42
2
0
306,990
0
L
Bacchus
11,433
602
15
1
0
341,018
5
W
Chiron
13,318
701
52
3
0
371,423
0
W
Achilles
14,522
764
13
1
0
412,520
0
L
Chang'e
12,611
664
16
1
0
317,140
0
L
Raijin
11,116
585
36
2
0
245,584
1
W
Chang'e
14,183
746
52
3
0
373,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role