Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
N0M3RCY2707
Fafnir
Level 141
God Stats
3W - 4L
1,488 SR
Queue Stats
603W - 580L
1,523 Elo+
Solo
Khepri
Khepri
RusoulSwitch
Khepri
Level 121
God Stats
5W - 3L
1,561 SR
Queue Stats
245W - 249L
1,541 Elo+
Solo
Nu Wa
Nu Wa
abcdefroy
Nu Wa
Level 123
God Stats
18W - 17L
1,511 SR
Queue Stats
792W - 827L
1,459 Elo+
Solo
Team Averages
Level 128
1,512 SR
1,504 Elo+

VS

Team Averages
Level 134
1,578 SR
1,463 Elo+
Geb
Geb
 
Geb
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DanyCasais
Xing Tian
Level 149
God Stats
2W - 2L
1,553 SR
Queue Stats
201W - 228L
1,362 Elo+
Solo
Ares
Ares
Karnack
Ares
Level 150
God Stats
7W - 5L
1,687 SR
Queue Stats
362W - 381L
1,458 Elo+
Solo
Sobek
Sobek
drdeadmanfirst
Sobek
Level 148
God Stats
4W - 4L
1,650 SR
Queue Stats
530W - 549L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 1 / 16
9,139
914
11,463
6,388
3,704
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Anubis
 
Anubis
14
8 / 4 / 6
8,945
895
8,199
6,754
4,828
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
15
4 / 2 / 12
9,443
944
4,553
10,775
14,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
15
1 / 3 / 18
8,635
864
8,120
8,060
4,515
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
abcdefroy
Nu Wa
14
7 / 2 / 15
9,162
916
12,421
5,248
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 3 / 7
7,373
737
7,543
8,443
10,623
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
 
Mulan
7
0 / 12 / 1
5,912
591
1,950
12,356
3,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
DanyCasais
Xing Tian
14
2 / 4 / 9
7,851
785
7,174
12,868
14,990
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ares
Karnack
Ares
15
5 / 3 / 7
8,589
859
9,727
10,759
12,735
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 3 / 6
8,075
808
4,310
11,099
12,539
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
25
Kills
12
12
Deaths
25
67
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
16
13
W
Anubis
 
Anubis
8
4
6
2.75
L
Geb
 
Geb
2
3
7
1.83
L
Mulan
 
Mulan
0
12
1
0.04
L
Xing Tian
DanyCasais
Xing Tian
2
4
9
1.63
L
Ares
Karnack
Ares
5
3
7
2.83
W
Fafnir
4
2
12
5
W
Khepri
1
3
18
3.33
W
Nu Wa
abcdefroy
Nu Wa
7
2
15
7.25
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,756
Damage
30,704
37,225
Taken
55,525
30,593
Mitigated
54,174
16,047
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,463
5,570
1,534
2,182
6,388
3,704
1,680
5,898
490
28,302
0
W
Anubis
 
Anubis
8,199
398
495
1,518
6,754
4,828
270
6,503
251
15,381
0
L
Geb
 
Geb
7,543
477
1,518
1,082
8,443
10,623
0
7,477
966
18,603
0
L
Mulan
 
Mulan
1,950
791
0
0
12,356
3,287
0
10,550
1,806
0
3,038
L
Xing Tian
DanyCasais
Xing Tian
7,174
600
738
1,727
12,868
14,990
0
10,043
2,393
22,522
0
L
Ares
Karnack
Ares
9,727
290
0
1,556
10,759
12,735
43
7,156
3,603
17,993
0
W
Fafnir
4,553
1,549
2,079
4,712
10,775
14,965
596
6,635
4,140
7,850
0
W
Khepri
8,120
540
1,078
838
8,060
4,515
770
5,299
2,761
18,722
0
W
Nu Wa
abcdefroy
Nu Wa
12,421
5,291
450
1,161
5,248
2,581
2,211
4,419
829
24,084
0
L
4,310
203
1,581
3,402
11,099
12,539
0
9,098
2,001
14,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,324
Gold Earned
37,800
97
Minions Killed
78
0
Camps Cleared
0
877,081
Distance Traveled
850,901
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,139
914
43
4
0
185,165
1
W
Anubis
8,945
895
20
2
0
154,645
0
L
Geb
7,373
737
20
2
0
160,562
0
L
Mulan
5,912
591
3
0
0
152,751
4
L
Xing Tian
7,851
785
33
3
0
175,702
2
L
Ares
8,589
859
11
1
0
176,212
0
W
Fafnir
9,443
944
5
1
0
165,701
1
W
Khepri
8,635
864
15
2
0
192,876
0
W
Nu Wa
9,162
916
14
1
0
178,694
3
L
Sobek
8,075
808
11
1
0
185,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role