Player Matchup

Charybdis
Charybdis
Algyj777
Charybdis
Level 48
God Stats
11W - 12L
1,421 SR
Queue Stats
42W - 54L
1,332 Elo+
Solo
Nu Wa
Nu Wa
PandaMeat44
Nu Wa
Level 66
God Stats
14W - 15L
1,379 SR
Queue Stats
41W - 66L
1,272 Elo+
Solo
Fafnir
Fafnir
Smurf troll1
Fafnir
Level 48
God Stats
1W - 1L
1,798 SR
Queue Stats
70W - 62L
1,526 Elo+
Solo
Chaac
Chaac
Sneaky7Swordmen
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
Soul Vantas
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 3
Team Averages
Level 65
1,520 SR
1,371 Elo+

VS

Team Averages
Level 78
1,469 SR
1,388 Elo+
Ravana
Ravana
HTKfrosty
Ravana
Level 137
God Stats
1W - 0L
1,413 SR
Queue Stats
170W - 159L
1,535 Elo+
Party 1
Janus
Janus
Inadu2969
Janus
Level 40
God Stats
3W - 3L
1,460 SR
Queue Stats
35W - 72L
1,197 Elo+
Party 2
Artemis
Artemis
Sigjina
Artemis
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 59L
1,225 Elo+
Party 2
Ymir
Ymir
Soooobek
Ymir
Level 39
God Stats
2W - 0L
1,482 SR
Queue Stats
24W - 20L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
l Bryson l
Nu Wa
Level 138
God Stats
48W - 44L
1,491 SR
Queue Stats
449W - 485L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Algyj777
Charybdis
16
0 / 7 / 1
9,543
415
4,743
19,381
5,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 8 / 1
10,129
440
7,540
18,531
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
10
1 / 5 / 1
8,262
359
3,230
12,248
8,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 0 / 1
7,479
325
1,621
3,695
2,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Soul Vantas
Nemesis
5
0 / 2 / 0
6,522
284
0
3,879
806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HTKfrosty
Ravana
20
6 / 1 / 4
15,000
652
7,396
7,936
4,502
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Inadu2969
Janus
16
1 / 2 / 1
11,706
509
9,578
12,954
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Sigjina
Artemis
15
2 / 3 / 0
11,071
481
3,887
8,187
2,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
3 / 2 / 4
11,905
518
5,585
15,482
12,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
20
9 / 1 / 4
15,441
671
14,607
10,331
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
21
22
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Algyj777
Charybdis
0
7
1
0.07
W
Ravana
HTKfrosty
Ravana
6
1
4
8
W
Janus
Inadu2969
Janus
1
2
1
0.75
L
2
8
1
0.31
W
Artemis
Sigjina
Artemis
2
3
0
0.67
L
Fafnir
1
5
1
0.3
L
1
0
1
1.5
W
Ymir
3
2
4
2.5
L
Nemesis
Soul Vantas
Nemesis
0
2
0
0
W
Nu Wa
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,134
Damage
41,053
57,734
Taken
54,890
23,489
Mitigated
29,518
10,522
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Algyj777
Charybdis
4,743
1,860
165
3,882
19,381
5,762
0
9,674
9,251
0
65,755
W
Ravana
HTKfrosty
Ravana
7,396
2,394
0
3,637
7,936
4,502
48
744
7,112
1,481
115,576
W
Janus
Inadu2969
Janus
9,578
495
0
288
12,954
4,174
2,299
2,568
10,089
68,168
3,354
L
7,540
3,292
0
2,384
18,531
5,912
0
9,484
9,005
77,315
0
W
Artemis
Sigjina
Artemis
3,887
1,164
0
1,050
8,187
2,943
3,288
993
7,114
0
45,093
L
Fafnir
3,230
585
674
2,230
12,248
8,989
0
5,994
5,920
20,344
0
L
1,621
204
0
1,187
3,695
2,020
78
1,358
2,337
0
16,404
W
Ymir
5,585
1,861
1,408
2,226
15,482
12,790
119
6,284
8,399
30,940
3,508
L
Nemesis
Soul Vantas
Nemesis
0
0
0
0
3,879
806
0
1,568
2,311
0
8,549
W
Nu Wa
14,607
3,598
0
4,382
10,331
5,109
12,995
1,871
8,334
129,938
8,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,935
Gold Earned
65,123
328
Minions Killed
644
0
Camps Cleared
0
1,248,940
Distance Traveled
1,988,470
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,543
415
114
5
0
367,511
2
W
Ravana
15,000
652
193
8
0
505,866
2
W
Janus
11,706
509
114
5
0
449,645
1
L
Nu Wa
10,129
440
130
6
0
339,407
1
W
Artemis
11,071
481
74
3
0
311,002
0
L
Fafnir
8,262
359
33
1
0
297,399
1
L
Chaac
7,479
325
30
1
0
146,933
2
W
Ymir
11,905
518
60
3
0
324,971
4
L
Nemesis
6,522
284
21
1
0
97,690
0
W
Nu Wa
15,441
671
203
9
0
396,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role