Player Matchup

Ra
Ra
Darst04
Ra
Level 107
God Stats
0W - 2L
1,496 SR
Queue Stats
317W - 265L
1,652 Elo+
Party 2
Artio
Artio
DragonNovaC
Artio
Level 123
God Stats
1W - 2L
1,619 SR
Queue Stats
311W - 272L
1,574 Elo+
Party 2
Rama
Rama
F1xster
Rama
Level 29
God Stats
1W - 3L
1,560 SR
Queue Stats
59W - 38L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
NiccotineAddict
Danzaburou
Level 8
God Stats
1W - 1L
1,853 SR
Queue Stats
4W - 1L
1,848 Elo+
Party 2
Mercury
Mercury
xsobax
Mercury
Level 128
God Stats
8W - 13L
1,516 SR
Queue Stats
556W - 601L
1,565 Elo+
Solo
Team Averages
Level 79
1,609 SR
1,646 Elo+

VS

Team Averages
Level 98
1,569 SR
1,544 Elo+
Danzaburou
Danzaburou
FunnyGamerGirl
Danzaburou
Level 108
God Stats
6W - 4L
1,517 SR
Queue Stats
433W - 393L
1,622 Elo+
Party 1
Ne Zha
Ne Zha
Parzival501st
Ne Zha
Level 126
God Stats
5W - 3L
1,692 SR
Queue Stats
528W - 507L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
SammyKatz101
Nu Wa
Level 124
God Stats
42W - 36L
1,608 SR
Queue Stats
150W - 153L
1,592 Elo+
Party 1
Atlas
Atlas
SpookDaddy
Atlas
Level 65
God Stats
4W - 3L
1,433 SR
Queue Stats
15W - 21L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
TheBunnyKicker
Zhong Kui
Level 69
God Stats
1W - 1L
1,596 SR
Queue Stats
8W - 10L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
10,454
455
8,798
16,198
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 10 / 8
9,178
399
8,392
25,616
27,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
F1xster
Rama
15
0 / 6 / 1
9,680
421
4,586
15,772
4,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
NiccotineAddict
Danzaburou
17
7 / 7 / 2
11,429
497
10,228
17,490
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
xsobax
Mercury
17
3 / 4 / 4
10,823
471
5,926
12,955
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FunnyGamerGirl
Danzaburou
20
20 / 3 / 3
16,898
735
28,557
22,913
9,540
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
8 / 1 / 4
14,440
628
9,274
17,251
6,993
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 3 / 8
12,452
541
9,653
13,036
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
18
3 / 4 / 16
13,677
595
7,707
17,154
17,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zhong Kui
TheBunnyKicker
Zhong Kui
18
4 / 2 / 6
13,572
590
12,429
21,105
16,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
12
Kills
36
36
Deaths
13
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
1
10
8
0.5
L
Rama
F1xster
Rama
0
6
1
0.08
W
Danzaburou
FunnyGamerGirl
Danzaburou
20
3
3
7.17
L
Danzaburou
NiccotineAddict
Danzaburou
7
7
2
1.14
W
8
1
4
10
W
1
3
8
1.67
W
Atlas
3
4
16
2.75
W
Zhong Kui
TheBunnyKicker
Zhong Kui
4
2
6
3.5
L
Mercury
xsobax
Mercury
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,930
Damage
67,620
88,031
Taken
91,459
49,136
Mitigated
56,201
21,619
Healing
44,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,798
852
365
2,755
16,198
5,357
0
2,500
13,350
70,035
0
L
8,392
1,363
2,002
5,509
25,616
27,827
0
11,515
13,268
35,448
0
L
Rama
F1xster
Rama
4,586
2,800
0
4,868
15,772
4,745
0
8,514
6,419
0
52,306
W
Danzaburou
FunnyGamerGirl
Danzaburou
28,557
14,592
0
14,066
22,913
9,540
4,760
4,959
17,337
0
144,185
L
Danzaburou
NiccotineAddict
Danzaburou
10,228
4,640
0
3,627
17,490
5,868
156
2,409
15,003
0
64,059
W
9,274
2,948
0
9,181
17,251
6,993
804
4,372
12,217
0
137,359
W
9,653
2,447
27
3,330
13,036
4,785
1,976
5,205
7,259
81,873
0
W
Atlas
7,707
3,355
3,450
3,793
17,154
17,964
636
4,585
11,739
28,309
0
W
Zhong Kui
TheBunnyKicker
Zhong Kui
12,429
1,306
0
10,275
21,105
16,919
5,039
2,267
18,606
92,292
0
L
Mercury
xsobax
Mercury
5,926
2,932
0
2,493
12,955
5,339
0
3,486
9,241
0
71,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
71,039
524
Minions Killed
677
0
Camps Cleared
0
2,131,750
Distance Traveled
2,339,647
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,454
455
139
6
0
433,021
10
L
Artio
9,178
399
37
2
0
402,392
4
L
Rama
9,680
421
120
5
0
405,019
6
W
Danzaburou
16,898
735
203
9
0
484,825
1
L
Danzaburou
11,429
497
104
5
0
413,153
3
W
Ne Zha
14,440
628
177
8
0
553,194
3
W
Nu Wa
12,452
541
130
6
0
443,479
2
W
Atlas
13,677
595
29
1
0
452,683
4
W
Zhong Kui
13,572
590
138
6
0
405,466
4
L
Mercury
10,823
471
124
5
0
478,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role