Player Matchup

Fenrir
Fenrir
CharxAR
Fenrir
Level 64
God Stats
2W - 1L
1,784 SR
Queue Stats
118W - 151L
1,391 Elo+
Party 1
Amaterasu
Amaterasu
Fetolin0
Amaterasu
Level 127
God Stats
4W - 7L
1,428 SR
Queue Stats
50W - 61L
1,469 Elo+
Solo
Janus
Janus
JarJarTwinkx
Janus
Level 107
God Stats
0W - 2L
1,241 SR
Queue Stats
154W - 149L
1,544 Elo+
Solo
Cabrakan
Cabrakan
MossThaSaiyan
Cabrakan
Level 140
God Stats
1W - 2L
1,565 SR
Queue Stats
93W - 91L
1,450 Elo+
Solo
Charybdis
Charybdis
andrewk-89
Charybdis
Level 152
God Stats
3W - 3L
1,811 SR
Queue Stats
381W - 390L
1,470 Elo+
Party 1
Team Averages
Level 118
1,566 SR
1,465 Elo+

VS

Team Averages
Level 98
1,519 SR
1,515 Elo+
Izanami
Izanami
ExposedPluto939
Izanami
Level 84
God Stats
4W - 4L
1,414 SR
Queue Stats
385W - 440L
1,464 Elo+
Solo
Anubis
Anubis
SwimminDude
Anubis
Level 101
God Stats
2W - 0L
1,847 SR
Queue Stats
5W - 2L
1,588 Elo+
Party 2
Guan Yu
Guan Yu
WholesomeJit
Guan Yu
Level 89
God Stats
4W - 5L
1,549 SR
Queue Stats
35W - 52L
1,370 Elo+
Solo
Pele
Pele
Wizxard
Pele
Level 106
God Stats
1W - 0L
1,211 SR
Queue Stats
7W - 5L
1,558 Elo+
Party 2
Rama
Rama
xOMGx59
Rama
Level 108
God Stats
3W - 1L
1,572 SR
Queue Stats
41W - 27L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CharxAR
Fenrir
15
4 / 7 / 6
9,892
495
11,684
19,239
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
Fetolin0
Amaterasu
15
3 / 9 / 1
9,240
462
8,860
18,930
9,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 6 / 2
10,293
515
8,592
12,817
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
MossThaSaiyan
Cabrakan
12
1 / 3 / 2
7,711
386
2,016
13,528
8,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
andrewk-89
Charybdis
16
4 / 7 / 4
10,837
542
8,839
15,061
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
11,647
582
5,585
11,701
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
18
8 / 4 / 5
12,413
621
16,024
15,313
7,430
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
WholesomeJit
Guan Yu
17
6 / 4 / 7
11,562
578
10,205
17,067
17,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
Wizxard
Pele
19
7 / 2 / 5
12,705
635
11,683
16,049
6,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
xOMGx59
Rama
19
8 / 3 / 10
12,970
649
17,791
16,147
5,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
17
Kills
32
32
Deaths
18
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CharxAR
Fenrir
4
7
6
1
W
3
5
5
1.1
L
Amaterasu
Fetolin0
Amaterasu
3
9
1
0.39
L
5
6
2
1
L
Cabrakan
MossThaSaiyan
Cabrakan
1
3
2
0.67
W
Anubis
8
4
5
2.63
W
Guan Yu
WholesomeJit
Guan Yu
6
4
7
2.38
W
Pele
Wizxard
Pele
7
2
5
4.75
L
Charybdis
andrewk-89
Charybdis
4
7
4
0.86
W
Rama
xOMGx59
Rama
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,991
Damage
61,288
79,575
Taken
76,277
30,349
Mitigated
41,684
11,251
Healing
28,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CharxAR
Fenrir
11,684
2,193
0
2,591
19,239
4,260
0
6,626
12,463
0
48,762
W
5,585
3,591
246
2,410
11,701
4,684
1,276
2,552
8,949
0
82,271
L
Amaterasu
Fetolin0
Amaterasu
8,860
3,607
0
2,855
18,930
9,897
0
6,557
12,332
0
43,317
L
8,592
485
0
1,542
12,817
2,942
0
626
11,947
64,863
0
L
Cabrakan
MossThaSaiyan
Cabrakan
2,016
90
205
1,525
13,528
8,940
0
639
12,664
17,078
0
W
Anubis
16,024
398
377
7,709
15,313
7,430
1,783
757
14,516
74,869
3,201
W
Guan Yu
WholesomeJit
Guan Yu
10,205
704
2,841
5,327
17,067
17,055
1,611
3,614
13,273
0
47,166
W
Pele
Wizxard
Pele
11,683
3,209
0
2,474
16,049
6,643
2,108
1,747
14,286
0
97,788
L
Charybdis
andrewk-89
Charybdis
8,839
5,105
0
2,533
15,061
4,310
0
553
14,298
0
62,536
W
Rama
xOMGx59
Rama
17,791
14,397
0
6,996
16,147
5,872
2,092
1,456
14,546
0
77,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,973
Gold Earned
61,297
417
Minions Killed
611
0
Camps Cleared
0
1,630,830
Distance Traveled
1,870,824
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,892
495
73
4
0
364,377
1
W
Izanami
11,647
582
155
8
0
350,309
7
L
Amaterasu
9,240
462
80
4
0
318,452
6
L
Janus
10,293
515
125
6
0
364,862
0
L
Cabrakan
7,711
386
21
1
0
256,700
2
W
Anubis
12,413
621
120
6
0
319,031
0
W
Guan Yu
11,562
578
61
3
0
399,538
5
W
Pele
12,705
635
143
7
0
434,454
2
L
Charybdis
10,837
542
118
6
0
326,439
0
W
Rama
12,970
649
132
7
0
367,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role