Player Matchup

Fenrir
Fenrir
PulseHell
Fenrir
Level 57
God Stats
2W - 3L
1,508 SR
Queue Stats
181W - 161L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
PulseSpectral
Sun Wukong
Level 104
God Stats
107W - 87L
1,591 SR
Queue Stats
588W - 529L
1,509 Elo+
Party 1
Ares
Ares
alexhmf
Ares
Level 125
God Stats
325W - 244L
1,671 SR
Queue Stats
813W - 762L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
alto-atento2
Hou Yi
Level 60
God Stats
3W - 4L
1,397 SR
Queue Stats
208W - 169L
1,466 Elo+
Solo
Nu Wa
Nu Wa
tumcc
Nu Wa
Level 126
God Stats
7W - 11L
1,524 SR
Queue Stats
514W - 519L
1,404 Elo+
Solo
Team Averages
Level 94
1,538 SR
1,475 Elo+

VS

Team Averages
Level 83
1,444 SR
1,473 Elo+
Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
OutcryLight
Aphrodite
Level 40
God Stats
2W - 6L
1,192 SR
Queue Stats
30W - 42L
1,398 Elo+
Solo
Apollo
Apollo
Wolfdivin
Apollo
Level 89
God Stats
7W - 5L
1,522 SR
Queue Stats
345W - 338L
1,488 Elo+
Party 2
Pele
Pele
jarekhampelPL
Pele
Level 80
God Stats
6W - 5L
1,506 SR
Queue Stats
345W - 345L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PulseHell
Fenrir
9
0 / 1 / 3
4,959
496
2,836
4,699
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
PulseSpectral
Sun Wukong
9
1 / 3 / 1
5,281
528
4,328
7,701
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
alexhmf
Ares
9
3 / 1 / 2
5,881
588
3,530
6,511
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
9
3 / 2 / 2
5,486
549
5,669
5,819
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
tumcc
Nu Wa
11
0 / 3 / 1
5,752
575
2,547
5,142
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 0 / 2
6,442
644
5,014
3,643
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
 
Bellona
11
3 / 1 / 0
6,395
640
5,436
6,501
5,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
OutcryLight
Aphrodite
8
0 / 2 / 2
5,115
512
812
6,595
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Wolfdivin
Apollo
8
1 / 3 / 2
5,062
506
3,579
5,633
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 2
6,242
624
3,659
6,817
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
10
10
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
2
4
W
Bellona
 
Bellona
3
1
0
3
W
Aphrodite
OutcryLight
Aphrodite
0
2
2
0.5
L
Fenrir
PulseHell
Fenrir
0
1
3
1.5
L
Sun Wukong
PulseSpectral
Sun Wukong
1
3
1
0.5
W
Apollo
Wolfdivin
Apollo
1
3
2
0.67
L
Ares
alexhmf
Ares
3
1
2
4
L
Hou Yi
3
2
2
2
W
3
1
2
4
L
Nu Wa
tumcc
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,910
Damage
18,500
29,872
Taken
29,189
13,151
Mitigated
11,743
9,412
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,014
644
0
1,892
3,643
856
0
679
2,924
39,452
4,555
W
Bellona
 
Bellona
5,436
2,723
0
673
6,501
5,350
0
568
5,354
0
34,340
W
Aphrodite
OutcryLight
Aphrodite
812
117
848
3,581
6,595
2,406
140
1,482
5,075
17,886
0
L
Fenrir
PulseHell
Fenrir
2,836
667
0
2,448
4,699
1,356
0
1,079
3,620
0
20,113
L
Sun Wukong
PulseSpectral
Sun Wukong
4,328
996
0
1,860
7,701
4,473
0
0
7,701
0
24,754
W
Apollo
Wolfdivin
Apollo
3,579
2,418
0
0
5,633
1,282
0
1,588
4,007
0
19,119
L
Ares
alexhmf
Ares
3,530
318
0
1,933
6,511
4,371
0
803
5,708
15,921
0
L
Hou Yi
5,669
2,625
0
2,036
5,819
1,413
0
998
4,821
0
28,944
W
3,659
1,063
0
2,767
6,817
1,849
0
1,566
5,102
0
28,946
L
Nu Wa
tumcc
Nu Wa
2,547
297
0
1,135
5,142
1,538
0
2,623
2,519
39,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,359
Gold Earned
29,256
264
Minions Killed
298
0
Camps Cleared
0
964,486
Distance Traveled
1,007,968
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,442
644
89
9
0
196,870
3
W
Bellona
6,395
640
77
8
0
184,581
1
W
Aphrodite
5,115
512
30
3
0
193,794
4
L
Fenrir
4,959
496
54
5
0
235,319
0
L
Sun Wukong
5,281
528
57
6
0
202,237
4
W
Apollo
5,062
506
40
4
0
201,096
0
L
Ares
5,881
588
22
2
0
184,682
3
L
Hou Yi
5,486
549
49
5
0
162,874
3
W
Pele
6,242
624
62
6
0
231,627
4
L
Nu Wa
5,752
575
82
8
0
179,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role