Player Matchup

Fenrir
Fenrir
Nigromante666
Fenrir
Level 91
God Stats
50W - 30L
1,663 SR
Queue Stats
176W - 128L
1,524 Elo+
Party 2
Ares
Ares
Paburuchan
Ares
Level 127
God Stats
15W - 12L
1,647 SR
Queue Stats
437W - 428L
1,597 Elo+
Party 2
Aphrodite
Aphrodite
Persimphon3
Aphrodite
Level 66
God Stats
2W - 6L
1,311 SR
Queue Stats
11W - 19L
1,458 Elo+
Solo
Anhur
Anhur
Wurstnudel
Anhur
Level 85
God Stats
5W - 5L
1,604 SR
Queue Stats
257W - 258L
1,561 Elo+
Solo
Raijin
Raijin
gowonn
Raijin
Level 134
God Stats
2W - 1L
1,326 SR
Queue Stats
245W - 210L
1,582 Elo+
Solo
Team Averages
Level 101
1,510 SR
1,544 Elo+

VS

Team Averages
Level 127
1,662 SR
1,535 Elo+
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AIfieH
Sylvanus
Level 107
God Stats
4W - 3L
1,353 SR
Queue Stats
12W - 18L
1,392 Elo+
Solo
King Arthur
King Arthur
Lyshka
King Arthur
Level 62
God Stats
9W - 2L
1,898 SR
Queue Stats
93W - 60L
1,656 Elo+
Solo
Jing Wei
Jing Wei
Puppér
Jing Wei
Level 158
God Stats
2W - 0L
1,970 SR
Queue Stats
215W - 194L
1,550 Elo+
Solo
Hera
Hera
子群不是瞌睡虫
Hera
Level 149
God Stats
12W - 10L
1,589 SR
Queue Stats
386W - 352L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
3,064
613
1,333
2,437
756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,400
480
0
0
0
Aphrodite
Persimphon3
Aphrodite
6
0 / 0 / 1
3,465
693
1,328
2,226
451
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
5
0 / 1 / 0
3,162
632
560
2,211
327
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
gowonn
Raijin
3
0 / 2 / 0
2,871
574
589
1,521
302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 0 / 3
3,915
783
586
1,736
547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
AIfieH
Sylvanus
6
0 / 0 / 2
3,346
669
395
590
206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

King Arthur
Lyshka
King Arthur
7
0 / 1 / 0
3,684
737
1,574
3,072
1,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Puppér
Jing Wei
6
2 / 0 / 0
3,786
757
832
1,980
434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
3 / 0 / 0
4,343
869
798
1,236
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
3
1.5
W
Sylvanus
AIfieH
Sylvanus
0
0
2
1
W
King Arthur
Lyshka
King Arthur
0
1
0
0
L
1
2
0
0.5
L
0
0
0
0
L
Aphrodite
Persimphon3
Aphrodite
0
0
1
0.5
W
Jing Wei
Puppér
Jing Wei
2
0
0
2
L
Anhur
0
1
0
0
L
Raijin
gowonn
Raijin
0
2
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,810
Damage
4,185
8,395
Taken
8,614
1,836
Mitigated
2,993
3,591
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
586
225
0
998
1,736
547
0
75
1,659
0
15,870
W
Sylvanus
AIfieH
Sylvanus
395
109
573
236
590
206
414
0
590
7,533
0
W
King Arthur
Lyshka
King Arthur
1,574
142
0
1,401
3,072
1,552
0
1,328
1,744
0
14,237
L
1,333
381
0
746
2,437
756
0
446
1,991
0
7,755
L
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
Persimphon3
Aphrodite
1,328
808
54
1,561
2,226
451
0
0
2,226
13,080
0
W
Jing Wei
Puppér
Jing Wei
832
725
0
650
1,980
434
744
0
1,980
0
15,564
L
Anhur
560
249
0
935
2,211
327
0
230
1,981
0
10,733
L
Raijin
gowonn
Raijin
589
76
0
295
1,521
302
0
517
1,004
6,724
0
W
798
169
0
615
1,236
254
630
402
724
16,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,962
Gold Earned
19,074
93
Minions Killed
170
0
Camps Cleared
0
300,715
Distance Traveled
477,019
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,915
783
42
8
0
99,246
1
W
Sylvanus
3,346
669
7
1
0
100,906
2
W
King Arthur
3,684
737
31
6
0
91,768
0
L
Fenrir
3,064
613
18
4
0
65,365
1
L
Ares
2,400
480
0
0
0
0
0
L
Aphrodite
3,465
693
36
7
0
76,261
0
W
Jing Wei
3,786
757
48
10
0
89,424
1
L
Anhur
3,162
632
25
5
0
93,125
1
L
Raijin
2,871
574
14
3
0
65,964
1
W
Hera
4,343
869
42
8
0
95,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role