Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ADCringe
Anhur
Level 61
God Stats
25W - 21L
1,633 SR
Queue Stats
145W - 115L
1,569 Elo+
Solo
Janus
Janus
MagistrDeBlack
Janus
Level 157
God Stats
24W - 19L
1,619 SR
Queue Stats
97W - 91L
1,590 Elo+
Solo
Bakasura
Bakasura
deckardpainn
Bakasura
Level 67
God Stats
0W - 2L
1,291 SR
Queue Stats
90W - 89L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
stynon
Danzaburou
Level 136
God Stats
5W - 1L
1,772 SR
Queue Stats
102W - 97L
1,605 Elo+
Party 1
Team Averages
Level 105
1,563 SR
1,572 Elo+

VS

Team Averages
Level 145
1,522 SR
1,556 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Patrook
Chernobog
Level 140
God Stats
5W - 6L
1,400 SR
Queue Stats
409W - 379L
1,562 Elo+
Solo
Da Ji
Da Ji
Utiradien127
Da Ji
Level 129
God Stats
6W - 3L
1,599 SR
Queue Stats
518W - 491L
1,547 Elo+
Solo
Atlas
Atlas
slykidd
Atlas
Level 160
God Stats
9W - 6L
1,579 SR
Queue Stats
62W - 44L
1,597 Elo+
Solo
Mulan
Mulan
thiedom
Mulan
Level 148
God Stats
10W - 8L
1,532 SR
Queue Stats
250W - 216L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 4 / 1
7,235
452
5,534
11,889
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ADCringe
Anhur
12
1 / 0 / 1
7,745
484
3,422
9,185
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 7 / 1
7,554
472
7,286
9,161
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
deckardpainn
Bakasura
15
5 / 3 / 1
9,036
565
10,798
12,779
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
stynon
Danzaburou
14
1 / 5 / 1
8,819
551
3,574
10,275
3,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 2 / 3
7,966
498
5,800
8,334
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Patrook
Chernobog
16
3 / 1 / 0
9,099
569
3,979
7,174
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 5
8,569
536
9,099
9,421
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
slykidd
Atlas
12
2 / 1 / 6
7,865
492
5,412
9,784
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
thiedom
Mulan
15
6 / 3 / 1
9,244
578
11,664
15,518
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
18
19
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
4
1
0.38
W
Poseidon
 
Poseidon
2
2
3
1.75
L
Anhur
ADCringe
Anhur
1
0
1
1.5
L
1
7
1
0.21
W
Chernobog
Patrook
Chernobog
3
1
0
3
W
5
2
5
3.75
L
Bakasura
deckardpainn
Bakasura
5
3
1
1.83
W
Atlas
slykidd
Atlas
2
1
6
5
L
Danzaburou
stynon
Danzaburou
1
5
1
0.3
W
Mulan
thiedom
Mulan
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,614
Damage
35,954
53,289
Taken
50,231
23,873
Mitigated
29,892
14,060
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,534
754
788
3,122
11,889
7,447
44
1,799
9,535
0
29,893
W
Poseidon
 
Poseidon
5,800
124
79
3,051
8,334
2,769
39
4,419
3,607
51,364
0
L
Anhur
ADCringe
Anhur
3,422
1,314
0
1,783
9,185
5,105
0
2,830
6,233
0
36,925
L
7,286
84
0
925
9,161
2,552
0
2,603
6,244
53,213
0
W
Chernobog
Patrook
Chernobog
3,979
2,650
0
3,562
7,174
2,341
0
0
6,747
0
64,936
W
9,099
1,893
0
1,330
9,421
3,997
37
594
8,517
0
48,774
L
Bakasura
deckardpainn
Bakasura
10,798
6,711
0
4,919
12,779
5,549
0
2,704
9,671
0
49,959
W
Atlas
slykidd
Atlas
5,412
1,837
0
1,568
9,784
8,308
0
1,853
7,352
17,283
0
L
Danzaburou
stynon
Danzaburou
3,574
1,039
0
2,523
10,275
3,220
1,110
2,623
7,614
0
60,786
W
Mulan
thiedom
Mulan
11,664
1,440
0
7,105
15,518
12,477
684
0
13,937
12,241
53,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,389
Gold Earned
42,743
485
Minions Killed
452
0
Camps Cleared
0
1,424,492
Distance Traveled
1,580,986
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,235
452
66
4
0
212,649
1
W
Poseidon
7,966
498
107
7
0
302,337
8
L
Anhur
7,745
484
68
4
0
271,567
9
L
Janus
7,554
472
93
6
0
295,385
8
W
Chernobog
9,099
569
134
8
0
309,864
4
W
Da Ji
8,569
536
82
5
0
340,110
4
L
Bakasura
9,036
565
114
7
0
367,026
4
W
Atlas
7,865
492
11
1
0
346,661
5
L
Danzaburou
8,819
551
144
9
0
277,865
4
W
Mulan
9,244
578
118
7
0
282,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role