Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BoulaZero77
Vamana
Level 43
God Stats
2W - 0L
1,647 SR
Queue Stats
89W - 70L
1,533 Elo+
Party 1
Loki
Loki
GattoBALISTICO
Loki
Level 42
God Stats
6W - 1L
1,739 SR
Queue Stats
119W - 73L
1,589 Elo+
Solo
Cerberus
Cerberus
THEDEMOLITIONKIN
Cerberus
Level 119
God Stats
2W - 2L
1,508 SR
Queue Stats
64W - 73L
1,424 Elo+
Solo
Thanatos
Thanatos
x-SbOuRaTcH
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 55L
1,566 Elo+
Party 1
Team Averages
Level 83
1,579 SR
1,522 Elo+

VS

Team Averages
Level 123
1,569 SR
1,515 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
BaB0uChe_Style
Agni
Level 149
God Stats
1W - 1L
1,504 SR
Queue Stats
192W - 182L
1,501 Elo+
Party 2
Cliodhna
Cliodhna
BewareWlthTheDoG
Cliodhna
Level 58
God Stats
23W - 6L
1,801 SR
Queue Stats
103W - 113L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
PAIN_FUrY1
Ao Kuang
Level 141
God Stats
18W - 23L
1,536 SR
Queue Stats
1,341W - 1,291L
1,585 Elo+
Solo
Horus
Horus
xXvann64Xx
Horus
Level 105
God Stats
18W - 20L
1,503 SR
Queue Stats
479W - 549L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 1 / 6
8,222
548
10,788
12,996
11,629
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Vamana
13
0 / 0 / 1
7,944
530
3,656
7,669
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
10 / 0 / 3
9,511
634
13,916
9,254
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 2 / 7
7,312
487
3,083
11,911
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
x-SbOuRaTcH
Thanatos
13
4 / 2 / 4
7,936
529
9,165
12,307
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 1 / 0
8,328
555
6,965
8,838
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 2
6,978
465
6,440
8,760
3,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 0
6,343
423
5,428
12,340
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
PAIN_FUrY1
Ao Kuang
12
1 / 3 / 0
7,607
507
8,038
16,289
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
9
0 / 4 / 4
5,970
398
3,856
10,212
7,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
5
5
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
6
5
L
Anhur
 
Anhur
3
1
0
3
L
0
4
2
0.25
L
1
5
0
0.2
W
Vamana
0
0
1
0.5
W
10
0
3
11.5
L
Ao Kuang
PAIN_FUrY1
Ao Kuang
1
3
0
0.33
W
1
2
7
2.25
W
Thanatos
x-SbOuRaTcH
Thanatos
4
2
4
3
L
Horus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,608
Damage
30,727
54,137
Taken
56,439
28,540
Mitigated
22,575
26,649
Healing
21,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,788
3,931
202
5,742
12,996
11,629
75
6,708
6,288
52,137
0
L
Anhur
 
Anhur
6,965
3,856
0
4,291
8,838
2,470
0
1,660
7,108
0
67,437
L
6,440
183
81
1,589
8,760
3,278
0
989
7,771
44,893
0
L
5,428
304
0
4,876
12,340
2,688
0
781
11,559
0
36,528
W
Vamana
3,656
1,580
209
2,843
7,669
2,485
106
783
6,382
0
56,368
W
13,916
5,100
0
4,731
9,254
3,614
0
744
8,406
0
72,171
L
Ao Kuang
PAIN_FUrY1
Ao Kuang
8,038
2,643
0
6,912
16,289
6,983
0
9,145
7,144
45,077
0
W
3,083
77
198
3,953
11,911
6,646
0
2,253
9,658
27,648
1,186
W
Thanatos
x-SbOuRaTcH
Thanatos
9,165
1,722
0
8,771
12,307
4,166
0
3,990
8,317
0
40,106
L
Horus
3,856
2,610
627
2,735
10,212
7,156
0
902
9,310
34
13,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
35,226
483
Minions Killed
390
0
Camps Cleared
0
1,584,070
Distance Traveled
1,459,494
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,222
548
102
7
0
290,063
2
L
Anhur
8,328
555
133
9
0
277,636
5
L
Agni
6,978
465
94
6
0
279,170
5
L
Cliodhna
6,343
423
61
4
0
302,130
1
W
Vamana
7,944
530
111
7
0
334,236
6
W
Loki
9,511
634
118
8
0
366,754
4
L
Ao Kuang
7,607
507
86
6
0
290,563
4
W
Cerberus
7,312
487
79
5
0
276,691
1
W
Thanatos
7,936
529
73
5
0
316,326
0
L
Horus
5,970
398
16
1
0
309,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role