Player Matchup

Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
RevocableFish
Persephone
Level 65
God Stats
1W - 1L
1,805 SR
Queue Stats
7W - 9L
1,478 Elo+
Party 1
Atlas
Atlas
SpearlikeArc
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,453 Elo+
Party 1
Team Averages
Level 89
1,602 SR
1,477 Elo+

VS

Team Averages
Level 131
1,624 SR
1,680 Elo+
Tiamat
Tiamat
CannabisCrusade
Tiamat
Level 160
God Stats
8W - 8L
1,430 SR
Queue Stats
368W - 345L
1,620 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MADDKATT
Ah Muzen Cab
Level 104
God Stats
4W - 2L
1,714 SR
Queue Stats
41W - 22L
1,749 Elo+
Solo
Sylvanus
Sylvanus
ProfitTaker
Sylvanus
Level 129
God Stats
31W - 13L
1,728 SR
Queue Stats
154W - 88L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 7 / 4
11,021
735
8,988
13,686
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
RevocableFish
Persephone
16
5 / 6 / 3
11,327
755
8,633
10,913
3,412
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 7 / 6
10,219
681
8,688
16,703
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 17
10,846
723
8,684
10,500
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
MADDKATT
Ah Muzen Cab
17
11 / 2 / 5
12,310
821
16,981
11,407
4,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
ProfitTaker
Sylvanus
15
8 / 4 / 9
11,245
750
6,972
16,048
18,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
21
20
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
7
4
0.86
W
2
4
17
2.63
W
Ah Muzen Cab
MADDKATT
Ah Muzen Cab
11
2
5
6.75
W
Sylvanus
ProfitTaker
Sylvanus
8
4
9
3.13
L
Persephone
RevocableFish
Persephone
5
6
3
1.08
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,309
Damage
32,637
41,302
Taken
37,955
21,243
Mitigated
28,995
3,349
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,988
4,161
0
606
13,686
4,703
0
4,454
9,232
0
30,060
W
8,684
1,354
0
2,320
10,500
5,798
437
5,901
4,599
30,246
0
W
Ah Muzen Cab
MADDKATT
Ah Muzen Cab
16,981
5,121
0
4,239
11,407
4,712
1,726
5,716
5,691
0
69,120
W
Sylvanus
ProfitTaker
Sylvanus
6,972
1,945
3,502
5,415
16,048
18,485
571
6,700
9,348
20,275
3,795
L
Persephone
RevocableFish
Persephone
8,633
259
260
957
10,913
3,412
0
4,612
6,295
29,050
0
L
8,688
2,319
14
1,512
16,703
13,128
0
6,185
10,518
25,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
34,401
154
Minions Killed
182
2
Camps Cleared
10
713,643
Distance Traveled
773,046
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,021
735
61
4
2
252,731
3
W
Tiamat
10,846
723
45
3
2
257,035
3
W
Ah Muzen Cab
12,310
821
95
6
8
283,248
4
W
Sylvanus
11,245
750
42
3
0
232,763
1
L
Persephone
11,327
755
60
4
0
237,478
0
L
Atlas
10,219
681
33
2
0
223,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role