Player Matchup

Chang'e
Chang'e
HotPinkShade
Chang'e
Level 127
God Stats
3W - 1L
1,538 SR
Queue Stats
30W - 28L
1,462 Elo+
Party 1
Pele
Pele
QueenSoulja
Pele
Level 158
God Stats
4W - 6L
1,372 SR
Queue Stats
371W - 334L
1,511 Elo+
Party 1
Nike
Nike
user2colby
Nike
Level 145
God Stats
7W - 4L
1,617 SR
Queue Stats
394W - 431L
1,428 Elo+
Solo
Team Averages
Level 143
1,509 SR
1,467 Elo+

VS

Team Averages
Level 67
1,568 SR
1,428 Elo+
Ymir
Ymir
KittyQueen1120
Ymir
Level 33
God Stats
8W - 13L
1,317 SR
Queue Stats
92W - 130L
1,300 Elo+
Solo
Nemesis
Nemesis
Zenibtw
Nemesis
Level 69
God Stats
1W - 4L
1,456 SR
Queue Stats
100W - 104L
1,479 Elo+
Solo
Kukulkan
Kukulkan
cTallGuyc
Kukulkan
Level 100
God Stats
5W - 1L
1,931 SR
Queue Stats
11W - 9L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HotPinkShade
Chang'e
19
6 / 6 / 8
14,905
648
21,895
21,161
9,497
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 1 / 9
15,840
689
20,728
20,727
10,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 5 / 9
15,008
653
14,172
30,870
31,598
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 9
14,381
625
9,887
22,567
11,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Zenibtw
Nemesis
19
4 / 6 / 6
14,675
638
18,155
25,731
13,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
cTallGuyc
Kukulkan
20
6 / 5 / 5
15,397
669
29,168
19,442
8,034
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
16
Kills
12
12
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
HotPinkShade
Chang'e
6
6
8
1.67
L
2
5
9
1.3
W
5
1
9
9.5
L
Nemesis
Zenibtw
Nemesis
4
6
6
1.17
L
Kukulkan
cTallGuyc
Kukulkan
6
5
5
1.7
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,795
Damage
57,210
72,758
Taken
67,740
51,827
Mitigated
33,306
28,782
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
HotPinkShade
Chang'e
21,895
1,615
8,661
9,141
21,161
9,497
889
12,154
9,007
57,288
0
L
9,887
711
123
4,696
22,567
11,541
735
8,283
14,284
31,108
0
W
20,728
4,996
572
7,552
20,727
10,732
1,370
10,635
9,957
0
78,588
L
Nemesis
Zenibtw
Nemesis
18,155
8,040
0
8,014
25,731
13,731
0
8,101
17,630
0
43,067
L
Kukulkan
cTallGuyc
Kukulkan
29,168
2,488
0
5,219
19,442
8,034
322
9,107
10,335
105,299
0
W
14,172
1,140
0
2,856
30,870
31,598
358
16,950
13,762
5,826
29,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,753
Gold Earned
44,453
233
Minions Killed
222
10
Camps Cleared
9
1,148,081
Distance Traveled
1,112,568
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,905
648
88
4
4
346,150
3
L
Ymir
14,381
625
44
2
0
351,102
4
W
Pele
15,840
689
111
5
6
446,368
9
L
Nemesis
14,675
638
42
2
3
431,184
1
L
Kukulkan
15,397
669
136
6
6
330,282
2
W
Nike
15,008
653
34
1
0
355,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role