Player Matchup

Achilles
Achilles
Dracandys
Achilles
Level 69
God Stats
4W - 9L
1,339 SR
Queue Stats
303W - 306L
1,460 Elo+
Party 1
He Bo
He Bo
Femboy_Port35
He Bo
Level 76
God Stats
7W - 6L
1,515 SR
Queue Stats
277W - 302L
1,509 Elo+
Party 1
Merlin
Merlin
Imopositive
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
519W - 548L
1,475 Elo+
Solo
Izanami
Izanami
ItzYukiArashi
Izanami
Level 115
God Stats
6W - 5L
1,563 SR
Queue Stats
718W - 716L
1,533 Elo+
Party 1
Fafnir
Fafnir
Ridley014
Fafnir
Level 103
God Stats
47W - 58L
1,518 SR
Queue Stats
459W - 477L
1,468 Elo+
Party 1
Team Averages
Level 92
1,487 SR
1,489 Elo+

VS

Team Averages
Level 109
1,609 SR
1,435 Elo+
Nu Wa
Nu Wa
BlazingWizard
Nu Wa
Level 107
God Stats
3W - 1L
1,679 SR
Queue Stats
349W - 406L
1,432 Elo+
Party 2
Awilix
Awilix
GLODSNAKE
Awilix
Level 99
God Stats
1W - 2L
1,437 SR
Queue Stats
326W - 416L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
HeresyChan8049
Gilgamesh
Level 87
God Stats
7W - 5L
1,645 SR
Queue Stats
159W - 229L
1,316 Elo+
Party 2
Neith
Neith
NoPain_4Me
Neith
Level 126
God Stats
14W - 13L
1,527 SR
Queue Stats
326W - 334L
1,487 Elo+
Solo
Terra
Terra
SlinKingBean
Terra
Level 125
God Stats
3W - 1L
1,758 SR
Queue Stats
78W - 77L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dracandys
Achilles
18
4 / 0 / 1
10,278
685
4,439
7,737
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 3 / 0
9,206
614
10,190
6,687
1,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
4
0 / 1 / 0
4,751
317
0
1,930
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
12
1 / 3 / 0
7,236
482
6,303
9,619
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Ridley014
Fafnir
11
0 / 2 / 1
6,856
457
4,392
9,072
8,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,714
581
7,851
6,347
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
GLODSNAKE
Awilix
10
0 / 2 / 2
6,461
431
1,318
8,185
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
HeresyChan8049
Gilgamesh
10
2 / 6 / 0
7,003
467
2,504
9,266
4,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
13
2 / 3 / 3
7,865
524
6,837
8,132
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 1
7,484
499
2,699
12,291
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
13
Kills
9
9
Deaths
14
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Achilles
Dracandys
Achilles
4
0
1
4.5
W
8
3
0
2.67
L
Awilix
GLODSNAKE
Awilix
0
2
2
0.5
L
Gilgamesh
HeresyChan8049
Gilgamesh
2
6
0
0.33
W
Merlin
0
1
0
0
W
Izanami
1
3
0
0.33
L
Neith
2
3
3
1.17
W
Fafnir
Ridley014
Fafnir
0
2
1
0.25
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,324
Damage
21,209
35,045
Taken
44,221
16,633
Mitigated
19,158
9,862
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,851
746
0
668
6,347
1,820
0
655
5,692
59,366
0
W
Achilles
Dracandys
Achilles
4,439
1,124
0
5,465
7,737
3,215
864
2,999
4,442
0
83,553
W
10,190
420
0
0
6,687
1,968
2,670
621
5,800
52,024
0
L
Awilix
GLODSNAKE
Awilix
1,318
199
0
3,307
8,185
2,112
0
1,079
6,992
0
31,252
L
Gilgamesh
HeresyChan8049
Gilgamesh
2,504
505
0
802
9,266
4,073
0
6,385
2,881
491
20,564
W
Merlin
0
0
0
0
1,930
470
0
1,549
183
1,070
0
W
Izanami
6,303
4,417
89
2,851
9,619
2,320
1,073
2,519
6,946
0
61,100
L
Neith
6,837
2,084
596
1,933
8,132
2,879
1,174
3,927
4,205
0
53,726
W
Fafnir
Ridley014
Fafnir
4,392
1,039
225
1,232
9,072
8,660
57
1,810
7,100
20,551
0
L
2,699
439
426
4,153
12,291
8,274
81
2,536
9,755
19,863
3,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,327
Gold Earned
37,527
414
Minions Killed
374
0
Camps Cleared
0
1,165,131
Distance Traveled
1,277,427
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,714
581
119
8
0
285,826
1
W
Achilles
10,278
685
170
11
0
300,828
2
W
He Bo
9,206
614
87
6
0
284,992
0
L
Awilix
6,461
431
70
5
0
261,343
0
L
Gilgamesh
7,003
467
43
3
0
169,292
0
W
Merlin
4,751
317
3
0
0
40,409
0
W
Izanami
7,236
482
123
8
0
263,092
0
L
Neith
7,865
524
107
7
0
268,931
0
W
Fafnir
6,856
457
31
2
0
275,810
1
L
Terra
7,484
499
35
2
0
292,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role