Player Matchup

Sobek
Sobek
Darksidex13
Sobek
Level 109
God Stats
1W - 4L
1,368 SR
Queue Stats
151W - 123L
1,595 Elo+
Party 1
Freya
Freya
DeltasLays
Freya
Level 100
God Stats
27W - 28L
1,532 SR
Queue Stats
109W - 97L
1,602 Elo+
Party 1
He Bo
He Bo
Tilxr
He Bo
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,448 Elo+
Solo
Osiris
Osiris
jaydenisgay
Osiris
Level 100
God Stats
3W - 5L
1,431 SR
Queue Stats
138W - 128L
1,528 Elo+
Solo
Loki
Loki
ovvii
Loki
Level 146
God Stats
2W - 3L
1,555 SR
Queue Stats
65W - 68L
1,525 Elo+
Solo
Team Averages
Level 105
1,477 SR
1,539 Elo+

VS

Team Averages
Level 104
1,423 SR
1,520 Elo+
Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DrullKnights
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,455 Elo+
Solo
Skadi
Skadi
MaxMarks
Skadi
Level 76
God Stats
15W - 10L
1,561 SR
Queue Stats
143W - 130L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
WreckemNasty
Erlang Shen
Level 91
God Stats
1W - 2L
1,276 SR
Queue Stats
104W - 123L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
smowk99
Hou Yi
Level 147
God Stats
2W - 4L
1,277 SR
Queue Stats
164W - 153L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,338
485
2,235
8,193
4,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
9
4 / 3 / 0
5,790
526
4,210
7,436
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Tilxr
He Bo
4
0 / 3 / 0
4,070
370
541
2,591
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
12
4 / 5 / 0
6,647
604
5,973
8,683
8,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
ovvii
Loki
9
1 / 1 / 0
5,322
484
1,766
3,515
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
6 / 1 / 2
7,318
665
4,474
4,393
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
DrullKnights
Jormungandr
10
2 / 3 / 2
5,947
541
3,908
6,590
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
MaxMarks
Skadi
10
2 / 1 / 2
6,097
554
1,934
5,973
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
WreckemNasty
Erlang Shen
12
4 / 4 / 1
7,500
682
5,140
8,436
6,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
smowk99
Hou Yi
10
1 / 1 / 5
5,836
531
5,122
3,764
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
9
Kills
15
15
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
2
7
L
0
3
4
0.67
L
Freya
4
3
0
1.33
W
Jormungandr
DrullKnights
Jormungandr
2
3
2
1
W
Skadi
MaxMarks
Skadi
2
1
2
3
L
He Bo
Tilxr
He Bo
0
3
0
0
W
Erlang Shen
WreckemNasty
Erlang Shen
4
4
1
1.13
L
Osiris
4
5
0
0.8
L
Loki
ovvii
Loki
1
1
0
1
W
Hou Yi
smowk99
Hou Yi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
20,578
30,418
Taken
29,156
17,193
Mitigated
14,870
7,585
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,474
403
158
1,083
4,393
1,309
0
1,162
3,046
41,961
0
L
2,235
250
893
2,019
8,193
4,942
0
2,966
5,175
8,915
0
L
Freya
4,210
1,120
0
2,662
7,436
2,308
0
2,880
4,416
33,192
0
W
Jormungandr
DrullKnights
Jormungandr
3,908
1,507
0
1,007
6,590
4,325
30
2,792
3,798
16,155
2,013
W
Skadi
MaxMarks
Skadi
1,934
624
0
2,677
5,973
1,614
360
1,255
4,718
0
21,914
L
He Bo
Tilxr
He Bo
541
86
0
367
2,591
655
0
1,274
1,191
5,711
0
W
Erlang Shen
WreckemNasty
Erlang Shen
5,140
3,015
0
1,855
8,436
6,452
0
0
8,436
0
32,209
L
Osiris
5,973
3,355
0
160
8,683
8,427
0
0
8,683
0
38,319
L
Loki
ovvii
Loki
1,766
302
0
1,484
3,515
861
0
764
2,675
0
23,113
W
Hou Yi
smowk99
Hou Yi
5,122
2,076
0
1,126
3,764
1,170
182
1,709
2,055
0
23,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
32,698
232
Minions Killed
266
0
Camps Cleared
0
854,124
Distance Traveled
996,973
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,318
665
81
7
0
217,254
1
L
Sobek
5,338
485
18
2
0
202,494
5
L
Freya
5,790
526
61
6
0
187,810
1
W
Jormungandr
5,947
541
29
3
0
200,350
1
W
Skadi
6,097
554
49
4
0
232,484
5
L
He Bo
4,070
370
14
1
0
87,722
1
W
Erlang Shen
7,500
682
64
6
0
186,113
2
L
Osiris
6,647
604
83
8
0
181,131
2
L
Loki
5,322
484
56
5
0
194,967
1
W
Hou Yi
5,836
531
43
4
0
160,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role