Player Matchup

Medusa
Medusa
LeftySV
Medusa
Level 47
God Stats
15W - 12L
1,640 SR
Queue Stats
92W - 70L
1,560 Elo+
Solo
Anubis
Anubis
PapsBT
Anubis
Level 123
God Stats
1W - 1L
1,509 SR
Queue Stats
14W - 25L
1,399 Elo+
Party 2
Ne Zha
Ne Zha
SSKPandaa
Ne Zha
Level 148
God Stats
2W - 7L
1,455 SR
Queue Stats
61W - 63L
1,447 Elo+
Party 2
Team Averages
Level 106
1,535 SR
1,469 Elo+

VS

Team Averages
Level 138
1,453 SR
1,669 Elo+
Cthulhu
Cthulhu
WALDEEZIE
Cthulhu
Level 160
God Stats
5W - 5L
1,476 SR
Queue Stats
178W - 122L
1,691 Elo+
Party 1
Scylla
Scylla
lIlITHUGIlIl
Scylla
Level 128
God Stats
4W - 2L
1,642 SR
Queue Stats
208W - 154L
1,638 Elo+
Party 1
Susano
Susano
llmagmall
Susano
Level 125
God Stats
1W - 0L
1,239 SR
Queue Stats
214W - 137L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LeftySV
Medusa
19
9 / 11 / 5
14,367
756
17,807
20,678
7,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
PapsBT
Anubis
18
3 / 8 / 9
13,529
712
9,107
14,244
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
SSKPandaa
Ne Zha
17
3 / 6 / 9
12,529
659
14,650
18,776
7,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
WALDEEZIE
Cthulhu
20
9 / 4 / 14
15,175
799
19,656
22,939
29,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
19
8 / 4 / 11
14,460
761
12,963
11,005
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
llmagmall
Susano
19
8 / 7 / 12
14,003
737
14,698
21,747
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
15
Kills
25
25
Deaths
15
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
LeftySV
Medusa
9
11
5
1.05
L
Anubis
PapsBT
Anubis
3
8
9
0.94
L
Ne Zha
SSKPandaa
Ne Zha
3
6
9
1.25
W
Cthulhu
WALDEEZIE
Cthulhu
9
4
14
4
W
Scylla
8
4
11
3.38
W
Susano
llmagmall
Susano
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,564
Damage
47,317
53,698
Taken
55,691
20,451
Mitigated
43,738
11,372
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
LeftySV
Medusa
17,807
9,636
0
3,192
20,678
7,097
24
13,207
6,118
0
63,101
L
Anubis
PapsBT
Anubis
9,107
299
83
3,124
14,244
6,246
87
6,514
6,850
37,378
0
L
Ne Zha
SSKPandaa
Ne Zha
14,650
3,984
0
4,973
18,776
7,108
0
11,327
6,463
0
43,148
W
Cthulhu
WALDEEZIE
Cthulhu
19,656
774
719
3,355
22,939
29,044
168
4,232
18,193
56,016
0
W
Scylla
12,963
1,153
0
2,241
11,005
3,594
1,715
1,624
9,287
54,720
0
W
Susano
llmagmall
Susano
14,698
1,800
367
3,127
21,747
11,100
740
2,793
18,712
0
35,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
43,638
190
Minions Killed
197
6
Camps Cleared
10
924,317
Distance Traveled
953,020
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,367
756
77
4
5
297,869
2
L
Anubis
13,529
712
71
4
0
307,927
0
L
Ne Zha
12,529
659
42
2
1
318,521
0
W
Cthulhu
15,175
799
70
4
3
331,643
2
W
Scylla
14,460
761
85
4
2
311,246
1
W
Susano
14,003
737
42
2
5
310,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role