Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
Dan1Dor0
Achilles
Level 35
God Stats
5W - 0L
1,822 SR
Queue Stats
66W - 62L
1,496 Elo+
Party 4
Zhong Kui
Zhong Kui
I3I3VV
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,640 Elo+
Party 3
Ganesha
Ganesha
MattHatter13
Ganesha
Level 37
God Stats
2W - 2L
1,557 SR
Queue Stats
51W - 35L
1,633 Elo+
Party 3
Izanami
Izanami
Toxic-Berserk075
Izanami
Level 109
God Stats
22W - 12L
1,567 SR
Queue Stats
251W - 191L
1,611 Elo+
Party 3
Team Averages
Level 69
1,589 SR
1,576 Elo+

VS

Team Averages
Level 72
1,540 SR
1,608 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ForWhenImBanned-
Achilles
Level 7
God Stats
6W - 2L
1,863 SR
Queue Stats
6W - 2L
1,801 Elo+
Party 1
Sobek
Sobek
Solid_Snakez666
Sobek
Level 124
God Stats
0W - 1L
1,184 SR
Queue Stats
490W - 426L
1,596 Elo+
Party 2
Cernunnos
Cernunnos
jomsex
Cernunnos
Level 20
God Stats
0W - 3L
1,654 SR
Queue Stats
28W - 15L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
1 / 1 / 1
3,619
724
1,859
2,945
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Dan1Dor0
Achilles
6
1 / 0 / 0
3,546
709
1,487
2,286
1,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
I3I3VV
Zhong Kui
7
1 / 0 / 0
4,065
813
1,459
2,085
1,203
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
MattHatter13
Ganesha
6
0 / 0 / 1
3,713
743
951
2,028
833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,397
679
1,647
1,478
494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
6
0 / 1 / 0
3,211
642
505
2,207
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
4
1 / 1 / 0
3,151
630
548
1,844
289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 1 / 1
3,322
664
1,578
3,323
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
3,165
633
999
4,950
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
jomsex
Cernunnos
1
0 / 0 / 0
984
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
1
1.5
L
The Morrigan
 
The Morrigan
0
1
0
0
L
Ne Zha
 
Ne Zha
1
1
0
1
W
Achilles
Dan1Dor0
Achilles
1
0
0
1
L
0
1
1
0.5
W
Zhong Kui
I3I3VV
Zhong Kui
1
0
0
1
W
Ganesha
MattHatter13
Ganesha
0
0
1
0.5
L
0
1
0
0
W
1
0
0
1
L
Cernunnos
jomsex
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,403
Damage
3,630
10,822
Taken
12,324
4,247
Mitigated
4,701
5,635
Healing
3,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,859
792
0
1,565
2,945
647
0
0
2,945
0
11,606
L
The Morrigan
 
The Morrigan
505
152
0
418
2,207
667
0
1,459
748
9,840
0
L
Ne Zha
 
Ne Zha
548
244
0
21
1,844
289
0
0
1,844
0
5,633
W
Achilles
Dan1Dor0
Achilles
1,487
258
0
1,191
2,286
1,070
150
0
2,286
0
8,524
L
1,578
612
0
1,148
3,323
1,637
0
0
3,056
0
8,635
W
Zhong Kui
I3I3VV
Zhong Kui
1,459
531
0
1,267
2,085
1,203
0
526
1,475
19,680
0
W
Ganesha
MattHatter13
Ganesha
951
328
0
788
2,028
833
0
483
1,545
7,320
0
L
999
87
0
2,326
4,950
2,108
0
951
3,999
9,229
0
W
1,647
1,070
0
824
1,478
494
0
411
1,067
0
14,324
L
Cernunnos
jomsex
Cernunnos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,340
Gold Earned
13,833
146
Minions Killed
73
0
Camps Cleared
0
514,213
Distance Traveled
378,334
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,619
724
34
7
0
108,524
2
L
The Morrigan
3,211
642
25
5
0
103,837
3
L
Ne Zha
3,151
630
13
3
0
62,806
1
W
Achilles
3,546
709
23
5
0
93,840
0
L
Achilles
3,322
664
18
4
0
114,075
2
W
Zhong Kui
4,065
813
44
9
0
102,956
3
W
Ganesha
3,713
743
0
0
0
110,424
1
L
Sobek
3,165
633
17
3
0
97,616
0
W
Izanami
3,397
679
45
9
0
98,469
1
L
Cernunnos
984
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role