Player Matchup

Discordia
Discordia
Big_Eddie71187
Discordia
Level 126
God Stats
0W - 1L
1,460 SR
Queue Stats
83W - 90L
1,450 Elo+
Party 1
Tyr
Tyr
El Lagly
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,422 Elo+
Party 2
Thanatos
Thanatos
PlatinumTaco13
Thanatos
Level 65
God Stats
1W - 3L
1,341 SR
Queue Stats
25W - 31L
1,409 Elo+
Party 2
Ares
Ares
ZmanBlueFalcon
Ares
Level 83
God Stats
4W - 4L
1,551 SR
Queue Stats
39W - 44L
1,418 Elo+
Party 1
Olorun
Olorun
vKING LOUIEv
Olorun
Level 92
God Stats
5W - 5L
1,421 SR
Queue Stats
175W - 187L
1,388 Elo+
Solo
Team Averages
Level 79
1,455 SR
1,417 Elo+

VS

Team Averages
Level 88
1,498 SR
1,433 Elo+
Sol
Sol
BelovedIsaiah
Sol
Level 159
God Stats
46W - 41L
1,651 SR
Queue Stats
247W - 230L
1,545 Elo+
Party 3
Hachiman
Hachiman
DSunaKara
Hachiman
Level 127
God Stats
6W - 8L
1,489 SR
Queue Stats
366W - 340L
1,561 Elo+
Party 3
Eset
Eset
N1ckUwU
Eset
Level 92
God Stats
2W - 1L
1,434 SR
Queue Stats
288W - 287L
1,503 Elo+
Party 3
Thor
Thor
dUnlooky1
Thor
Level 30
God Stats
3W - 2L
1,335 SR
Queue Stats
45W - 67L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
inverse-finch4
Sun Wukong
Level 33
God Stats
2W - 0L
1,582 SR
Queue Stats
42W - 59L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Big_Eddie71187
Discordia
5
0 / 2 / 2
3,304
661
1,257
2,759
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 0
3,022
604
237
2,013
707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
6
5 / 1 / 0
4,191
838
3,101
2,926
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 3 / 0
2,771
554
158
3,591
1,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
5
0 / 1 / 0
3,177
635
941
2,200
397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
4,111
822
2,189
3,135
878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
DSunaKara
Hachiman
6
3 / 0 / 2
4,068
814
3,449
1,680
362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Eset
N1ckUwU
Eset
6
1 / 0 / 3
4,040
808
1,008
1,598
521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
6
0 / 2 / 1
3,594
719
473
3,179
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
inverse-finch4
Sun Wukong
6
1 / 1 / 0
3,716
743
1,048
2,411
1,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
7
9
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Discordia
Big_Eddie71187
Discordia
0
2
2
0.5
W
Hachiman
DSunaKara
Hachiman
3
0
2
4
L
0
2
0
0
W
Eset
N1ckUwU
Eset
1
0
3
2.5
L
Thanatos
5
1
0
5
L
0
3
0
0
W
Thor
0
2
1
0.25
W
Sun Wukong
inverse-finch4
Sun Wukong
1
1
0
1
L
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,694
Damage
8,167
13,489
Taken
12,003
4,095
Mitigated
3,799
4,498
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,189
852
0
847
3,135
878
1,011
756
2,203
18,098
2,747
L
Discordia
Big_Eddie71187
Discordia
1,257
240
0
749
2,759
722
0
1,677
1,082
11,453
0
W
Hachiman
DSunaKara
Hachiman
3,449
1,607
0
1,114
1,680
362
288
574
1,052
0
14,875
L
237
84
0
205
2,013
707
0
0
1,929
0
5,336
W
Eset
N1ckUwU
Eset
1,008
295
0
464
1,598
521
103
471
1,127
9,237
0
L
Thanatos
3,101
1,241
0
2,326
2,926
1,016
0
286
2,572
0
9,512
L
158
0
0
54
3,591
1,253
0
481
3,110
5,260
0
W
Thor
473
272
0
1,157
3,179
750
175
265
2,828
0
13,305
W
Sun Wukong
inverse-finch4
Sun Wukong
1,048
420
0
402
2,411
1,288
390
0
2,385
406
11,962
L
Olorun
941
99
36
1,128
2,200
397
0
495
1,705
12,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,465
Gold Earned
19,529
81
Minions Killed
149
0
Camps Cleared
0
455,440
Distance Traveled
531,827
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,111
822
44
9
0
104,032
2
L
Discordia
3,304
661
17
3
0
96,705
1
W
Hachiman
4,068
814
20
4
0
95,948
2
L
Tyr
3,022
604
12
2
0
66,263
0
W
Eset
4,040
808
21
4
0
113,627
1
L
Thanatos
4,191
838
17
3
0
92,817
0
L
Ares
2,771
554
10
2
0
101,967
0
W
Thor
3,594
719
38
8
0
109,198
0
W
Sun Wukong
3,716
743
26
5
0
109,022
1
L
Olorun
3,177
635
25
5
0
97,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role