Player Matchup

Izanami
Izanami
wp Georgie
Izanami
Level 26
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 7L
1,067 Elo+
Party 1
Nemesis
Nemesis
wp Vanny
Nemesis
Level 25
God Stats
0W - 6L
1,262 SR
Queue Stats
0W - 7L
1,067 Elo+
Party 1
Terra
Terra
wp Weider
Terra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,067 Elo+
Party 1
Team Averages
Level 31
1,341 SR
1,067 Elo+

VS

Team Averages
Level 75
1,489 SR
1,308 Elo+
Chang'e
Chang'e
LdasQuebradas
Chang'e
Level 136
God Stats
97W - 109L
1,524 SR
Queue Stats
156W - 188L
1,445 Elo+
Solo
Loki
Loki
baconlover229
Loki
Level 42
God Stats
5W - 4L
1,482 SR
Queue Stats
50W - 72L
1,232 Elo+
Solo
Izanami
Izanami
in a white van
Izanami
Level 47
God Stats
15W - 18L
1,459 SR
Queue Stats
62W - 92L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
wp Georgie
Izanami
14
0 / 11 / 4
9,370
586
7,674
16,324
4,774
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
wp Vanny
Nemesis
16
5 / 3 / 0
11,025
689
7,708
15,804
5,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
wp Weider
Terra
14
0 / 8 / 4
9,338
584
4,205
20,613
8,394
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
7 / 0 / 15
12,746
797
15,706
7,833
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 1 / 13
11,528
721
13,452
7,707
2,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
11 / 4 / 4
12,284
768
14,266
13,489
4,543
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
22
22
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
7
0
15
14.5
W
4
1
13
10.5
W
11
4
4
3.25
L
Izanami
wp Georgie
Izanami
0
11
4
0.18
L
Nemesis
wp Vanny
Nemesis
5
3
0
1.67
L
Terra
wp Weider
Terra
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,587
Damage
43,424
52,741
Taken
29,029
18,609
Mitigated
9,496
11,264
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
15,706
649
3,904
6,292
7,833
2,791
1,437
2,340
5,493
50,609
0
W
13,452
621
694
1,314
7,707
2,162
756
797
6,910
0
31,765
W
14,266
9,147
33
3,670
13,489
4,543
507
1,959
11,530
0
71,172
L
Izanami
wp Georgie
Izanami
7,674
5,712
219
507
16,324
4,774
337
2,678
13,646
0
42,254
L
Nemesis
wp Vanny
Nemesis
7,708
2,473
0
2,357
15,804
5,441
0
7,574
8,230
0
21,465
L
Terra
wp Weider
Terra
4,205
505
3,552
4,629
20,613
8,394
0
5,771
14,842
19,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
36,558
121
Minions Killed
206
3
Camps Cleared
11
729,254
Distance Traveled
814,087
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,746
797
71
4
3
300,135
2
W
Loki
11,528
721
31
2
1
263,991
2
W
Izanami
12,284
768
104
7
7
249,961
2
L
Izanami
9,370
586
85
5
0
197,358
0
L
Nemesis
11,025
689
18
1
2
292,872
2
L
Terra
9,338
584
18
1
1
239,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role