Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cold848
Ymir
Level 48
God Stats
0W - 4L
1,146 SR
Queue Stats
95W - 116L
1,314 Elo+
Party 2
Guan Yu
Guan Yu
P1T0_HDZ
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,206 Elo+
Party 2
Skadi
Skadi
TorgonTTV
Skadi
Level 69
God Stats
11W - 14L
1,436 SR
Queue Stats
275W - 344L
1,372 Elo+
Party 2
Team Averages
Level 64
1,416 SR
1,378 Elo+

VS

Team Averages
Level 80
1,429 SR
1,376 Elo+
Charybdis
Charybdis
Hans_MolemanVibe
Charybdis
Level 99
God Stats
24W - 19L
1,540 SR
Queue Stats
465W - 474L
1,406 Elo+
Party 1
Fenrir
Fenrir
IDivinekushVibes
Fenrir
Level 68
God Stats
18W - 15L
1,470 SR
Queue Stats
196W - 218L
1,368 Elo+
Party 1
Ymir
Ymir
MASTAHXCHRONIC
Ymir
Level 102
God Stats
29W - 28L
1,480 SR
Queue Stats
414W - 430L
1,419 Elo+
Party 1
Hades
Hades
Rasquita100
Hades
Level 63
God Stats
32W - 39L
1,423 SR
Queue Stats
87W - 109L
1,352 Elo+
Party 3
Da Ji
Da Ji
Spiffy366
Da Ji
Level 68
God Stats
3W - 5L
1,230 SR
Queue Stats
86W - 108L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
6 / 5 / 2
9,239
543
11,283
11,505
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
 
Pele
14
2 / 4 / 2
8,894
523
7,305
15,034
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Cold848
Ymir
11
1 / 4 / 1
7,520
442
1,547
12,971
9,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
P1T0_HDZ
Guan Yu
12
2 / 7 / 2
7,684
452
4,760
11,125
9,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
TorgonTTV
Skadi
13
2 / 10 / 1
8,375
493
9,420
16,350
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
16
13 / 2 / 4
10,577
622
19,576
14,411
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 4 / 4
9,763
574
7,705
10,982
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 1 / 9
8,801
518
8,892
12,426
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 4 / 1
8,738
514
5,507
10,229
3,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Spiffy366
Da Ji
15
3 / 2 / 11
9,219
542
5,604
10,201
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
13
Kills
30
30
Deaths
13
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
5
2
1.4
L
Pele
 
Pele
2
4
2
0.75
L
Ymir
Cold848
Ymir
1
4
1
0.38
W
Charybdis
13
2
4
7.5
W
6
4
4
2
W
4
1
9
8.5
L
Guan Yu
P1T0_HDZ
Guan Yu
2
7
2
0.43
W
4
4
1
1.13
W
Da Ji
Spiffy366
Da Ji
3
2
11
4.25
L
Skadi
TorgonTTV
Skadi
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,315
Damage
47,284
66,985
Taken
58,249
36,235
Mitigated
22,157
16,593
Healing
22,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,283
1,337
0
1,196
11,505
7,062
1,375
5,278
6,043
44,827
0
L
Pele
 
Pele
7,305
1,863
0
7,355
15,034
5,010
0
2,877
12,157
0
55,014
L
Ymir
Cold848
Ymir
1,547
283
196
2,228
12,971
9,884
0
3,478
9,445
20,650
0
W
Charybdis
19,576
9,903
0
8,887
14,411
4,405
204
809
13,602
0
83,396
W
7,705
1,515
0
2,980
10,982
6,108
830
3,695
7,287
66
44,812
W
8,892
1,543
24
3,508
12,426
4,989
0
975
11,451
45,013
0
L
Guan Yu
P1T0_HDZ
Guan Yu
4,760
1,010
400
817
11,125
9,848
0
772
9,921
7,702
16,799
W
5,507
272
0
4,429
10,229
3,153
621
6,299
3,930
39,788
0
W
Da Ji
Spiffy366
Da Ji
5,604
1,380
0
2,561
10,201
3,502
581
2,255
7,946
0
47,542
L
Skadi
TorgonTTV
Skadi
9,420
5,789
281
4,120
16,350
4,431
60
2,060
14,290
0
48,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
47,098
317
Minions Killed
449
0
Camps Cleared
0
1,545,989
Distance Traveled
1,476,639
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,239
543
74
4
0
274,256
0
L
Pele
8,894
523
91
5
0
356,128
3
L
Ymir
7,520
442
31
2
0
341,247
1
W
Charybdis
10,577
622
132
8
0
282,303
0
W
Fenrir
9,763
574
99
6
0
290,243
0
W
Ymir
8,801
518
54
3
0
324,654
4
L
Guan Yu
7,684
452
40
2
0
289,219
0
W
Hades
8,738
514
74
4
0
297,927
0
W
Da Ji
9,219
542
90
5
0
281,512
0
L
Skadi
8,375
493
81
5
0
285,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role