Player Matchup

Sun Wukong
Sun Wukong
EchoZero---
Sun Wukong
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 18L
1,504 Elo+
Solo
Thoth
Thoth
Jay_Marrii
Thoth
Level 69
God Stats
6W - 5L
1,614 SR
Queue Stats
221W - 205L
1,536 Elo+
Solo
Izanami
Izanami
Jtpardy
Izanami
Level 48
God Stats
10W - 9L
1,547 SR
Queue Stats
31W - 35L
1,411 Elo+
Party 2
Cerberus
Cerberus
TheHeckShow
Cerberus
Level 45
God Stats
7W - 6L
1,512 SR
Queue Stats
79W - 80L
1,439 Elo+
Party 2
Arachne
Arachne
TheTommee
Arachne
Level 49
God Stats
3W - 1L
1,607 SR
Queue Stats
197W - 177L
1,565 Elo+
Solo
Team Averages
Level 48
1,556 SR
1,491 Elo+

VS

Team Averages
Level 61
1,448 SR
1,503 Elo+
King Arthur
King Arthur
Astora_sunshine
King Arthur
Level 88
God Stats
9W - 14L
1,577 SR
Queue Stats
299W - 249L
1,534 Elo+
Party 1
Scylla
Scylla
CrAzY AccUr4Cy
Scylla
Level 43
God Stats
2W - 6L
1,216 SR
Queue Stats
111W - 141L
1,409 Elo+
Party 3
Loki
Loki
Gambit Apollo
Loki
Level 69
God Stats
4W - 3L
1,718 SR
Queue Stats
281W - 318L
1,434 Elo+
Party 3
Ra
Ra
MinusPannther
Ra
Level 24
God Stats
0W - 2L
1,219 SR
Queue Stats
38W - 23L
1,635 Elo+
Party 1
Rama
Rama
gothmasamune
Rama
Level 82
God Stats
4W - 6L
1,511 SR
Queue Stats
317W - 286L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EchoZero---
Sun Wukong
12
6 / 2 / 0
7,588
584
5,816
9,828
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
15
7 / 1 / 2
8,637
664
7,999
5,249
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Jtpardy
Izanami
11
2 / 3 / 3
6,852
527
2,037
4,116
1,190
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
TheHeckShow
Cerberus
11
0 / 0 / 6
6,643
511
3,914
11,205
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
TheTommee
Arachne
15
4 / 0 / 1
8,614
663
7,848
14,371
9,401
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astora_sunshine
King Arthur
13
1 / 5 / 0
7,406
570
10,185
11,760
8,889
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 5 / 0
6,340
488
781
6,861
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 0
7,478
575
4,453
9,365
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 2
5,892
453
4,519
6,976
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 2
6,725
517
6,289
8,390
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
19
Kills
6
6
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Astora_sunshine
King Arthur
1
5
0
0.2
L
0
5
0
0
W
Sun Wukong
EchoZero---
Sun Wukong
6
2
0
3
L
3
3
0
1
W
Thoth
7
1
2
8
W
Izanami
Jtpardy
Izanami
2
3
3
1.17
L
0
4
2
0.25
W
Cerberus
TheHeckShow
Cerberus
0
0
6
3
W
Arachne
TheTommee
Arachne
4
0
1
4.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
26,227
44,769
Taken
43,352
22,759
Mitigated
18,274
19,800
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Astora_sunshine
King Arthur
10,185
2,203
0
1,685
11,760
8,889
0
0
11,760
0
53,924
L
781
130
0
1,483
6,861
1,570
0
2,112
4,566
31,053
0
W
Sun Wukong
EchoZero---
Sun Wukong
5,816
1,492
0
3,251
9,828
3,961
0
1,432
8,396
0
39,118
L
4,453
1,464
0
18
9,365
2,196
0
3,134
6,137
0
43,967
W
Thoth
7,999
371
0
925
5,249
2,355
142
455
4,794
54,082
0
W
Izanami
Jtpardy
Izanami
2,037
1,473
76
445
4,116
1,190
0
738
3,378
0
37,803
L
4,519
543
360
1,763
6,976
3,424
338
2,998
3,544
31,016
743
W
Cerberus
TheHeckShow
Cerberus
3,914
561
30
4,741
11,205
5,852
0
2,414
8,791
22,303
0
W
Arachne
TheTommee
Arachne
7,848
4,954
0
10,332
14,371
9,401
0
0
14,371
0
51,065
L
6,289
5,386
0
3,087
8,390
2,195
567
3,322
5,002
0
36,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,334
Gold Earned
33,841
414
Minions Killed
374
0
Camps Cleared
0
1,255,500
Distance Traveled
1,251,051
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,406
570
108
8
0
241,823
3
L
Scylla
6,340
488
63
5
0
217,943
1
W
Sun Wukong
7,588
584
76
6
0
270,400
0
L
Loki
7,478
575
77
6
0
293,283
3
W
Thoth
8,637
664
104
8
0
250,576
5
W
Izanami
6,852
527
85
7
0
241,695
3
L
Ra
5,892
453
51
4
0
250,702
4
W
Cerberus
6,643
511
39
3
0
219,039
2
W
Arachne
8,614
663
110
8
0
273,790
1
L
Rama
6,725
517
75
6
0
247,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role