Player Matchup

Gilgamesh
Gilgamesh
BurnBuddy102
Gilgamesh
Level 140
God Stats
8W - 11L
1,420 SR
Queue Stats
975W - 1,032L
1,354 Elo+
Party 1
Achilles
Achilles
EDDRO469
Achilles
Level 49
God Stats
2W - 2L
1,421 SR
Queue Stats
149W - 190L
1,328 Elo+
Party 1
Zhong Kui
Zhong Kui
PitifulKitten79
Zhong Kui
Level 149
God Stats
5W - 6L
1,346 SR
Queue Stats
864W - 934L
1,358 Elo+
Party 1
Chronos
Chronos
TotesMagotes0607
Chronos
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,294 Elo+
Solo
Tiamat
Tiamat
phunkeybuddha
Tiamat
Level 152
God Stats
13W - 10L
1,496 SR
Queue Stats
660W - 685L
1,345 Elo+
Solo
Team Averages
Level 114
1,437 SR
1,336 Elo+

VS

Team Averages
Level 71
1,497 SR
1,399 Elo+
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JunkoEnoshima
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,325 Elo+
Party 2
Freya
Freya
NeonCIear
Freya
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
gank82
Scylla
Level 120
God Stats
7W - 7L
1,516 SR
Queue Stats
214W - 227L
1,295 Elo+
Solo
Janus
Janus
varikas_loki
Janus
Level 69
God Stats
4W - 3L
1,468 SR
Queue Stats
258W - 262L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BurnBuddy102
Gilgamesh
18
8 / 1 / 9
11,000
917
9,979
19,806
13,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
EDDRO469
Achilles
15
2 / 6 / 9
9,278
773
6,514
15,896
14,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
PitifulKitten79
Zhong Kui
16
6 / 4 / 9
10,336
861
11,083
10,915
8,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 1 / 8
8,983
749
5,416
5,509
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 3 / 9
11,014
918
19,783
15,160
12,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 4 / 8
8,532
711
10,271
10,262
3,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
17
4 / 4 / 8
9,274
773
13,498
15,149
13,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
NeonCIear
Freya
15
2 / 6 / 7
8,253
688
7,051
12,996
4,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
gank82
Scylla
14
4 / 4 / 8
8,436
703
9,416
7,984
3,298
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 7 / 6
8,282
690
9,042
9,882
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
25
Kills
15
15
Deaths
25
44
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
8
1.5
W
Gilgamesh
BurnBuddy102
Gilgamesh
8
1
9
12.5
W
Achilles
EDDRO469
Achilles
2
6
9
1.08
L
Cthulhu
4
4
8
2
L
Freya
NeonCIear
Freya
2
6
7
0.92
W
Zhong Kui
PitifulKitten79
Zhong Kui
6
4
9
2.63
W
0
1
8
4
L
Scylla
gank82
Scylla
4
4
8
2
W
9
3
9
4.5
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,775
Damage
49,278
67,286
Taken
56,273
50,392
Mitigated
27,396
28,857
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,271
341
976
1,695
10,262
3,652
136
6,094
3,968
18,566
0
W
Gilgamesh
BurnBuddy102
Gilgamesh
9,979
1,636
2,081
9,804
19,806
13,470
630
13,242
6,239
0
23,225
W
Achilles
EDDRO469
Achilles
6,514
1,650
342
1,682
15,896
14,678
271
12,477
3,086
0
11,885
L
Cthulhu
13,498
593
916
3,487
15,149
13,285
72
8,890
5,979
24,831
0
L
Freya
NeonCIear
Freya
7,051
2,731
803
3,218
12,996
4,163
0
9,472
3,346
10,104
0
W
Zhong Kui
PitifulKitten79
Zhong Kui
11,083
800
1,438
2,881
10,915
8,048
768
8,353
2,402
24,432
0
W
5,416
671
1,528
833
5,509
2,184
1,727
4,160
1,306
12,648
0
L
Scylla
gank82
Scylla
9,416
1,031
2,079
737
7,984
3,298
0
5,257
2,660
17,382
0
W
19,783
683
1,036
7,232
15,160
12,012
812
9,947
4,975
43,834
0
L
9,042
643
1,743
1,472
9,882
2,998
0
6,569
3,169
18,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,611
Gold Earned
42,777
127
Minions Killed
103
0
Camps Cleared
0
1,145,029
Distance Traveled
1,035,038
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,532
711
21
2
0
192,751
0
W
Gilgamesh
11,000
917
30
3
0
267,689
0
W
Achilles
9,278
773
8
1
0
194,556
1
L
Cthulhu
9,274
773
31
3
0
226,389
0
L
Freya
8,253
688
7
1
0
214,535
0
W
Zhong Kui
10,336
861
40
3
0
194,823
0
W
Chronos
8,983
749
14
1
0
265,283
0
L
Scylla
8,436
703
17
1
0
188,655
0
W
Tiamat
11,014
918
35
3
0
222,678
0
L
Janus
8,282
690
27
2
0
212,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role