Player Matchup

Awilix
Awilix
BelovedIsaiah
Awilix
Level 159
God Stats
13W - 7L
1,565 SR
Queue Stats
247W - 230L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
DSunaKara
Hou Yi
Level 127
God Stats
35W - 25L
1,629 SR
Queue Stats
366W - 340L
1,573 Elo+
Party 1
Bellona
Bellona
HV Curse
Bellona
Level 139
God Stats
1W - 2L
1,700 SR
Queue Stats
326W - 321L
1,484 Elo+
Solo
Xing Tian
Xing Tian
N1ckUwU
Xing Tian
Level 92
God Stats
8W - 11L
1,542 SR
Queue Stats
288W - 287L
1,514 Elo+
Party 1
Poseidon
Poseidon
d0odles
Poseidon
Level 120
God Stats
5W - 3L
1,658 SR
Queue Stats
484W - 458L
1,566 Elo+
Solo
Team Averages
Level 127
1,619 SR
1,539 Elo+

VS

Team Averages
Level 86
1,585 SR
1,518 Elo+
Arachne
Arachne
Laz5l0
Arachne
Level 115
God Stats
12W - 12L
1,574 SR
Queue Stats
518W - 517L
1,443 Elo+
Solo
Merlin
Merlin
NyxGotBanned
Merlin
Level 12
God Stats
2W - 0L
1,677 SR
Queue Stats
5W - 3L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
Phsychotix
Danzaburou
Level 62
God Stats
9W - 6L
1,547 SR
Queue Stats
33W - 28L
1,533 Elo+
Party 2
Ares
Ares
TheDinkyDoinkler
Ares
Level 102
God Stats
23W - 19L
1,583 SR
Queue Stats
261W - 242L
1,570 Elo+
Solo
Osiris
Osiris
bassXfiend420
Osiris
Level 137
God Stats
5W - 4L
1,543 SR
Queue Stats
543W - 530L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,520
568
3,214
8,257
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
DSunaKara
Hou Yi
12
1 / 2 / 3
7,038
469
4,623
7,091
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
HV Curse
Bellona
8
1 / 0 / 0
6,163
411
2,603
4,660
3,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
N1ckUwU
Xing Tian
11
0 / 6 / 2
6,806
454
4,011
14,779
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
d0odles
Poseidon
12
1 / 6 / 2
7,586
506
4,427
7,496
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Laz5l0
Arachne
14
8 / 1 / 6
9,130
609
5,813
9,422
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
15
2 / 1 / 6
9,158
611
6,321
4,884
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Phsychotix
Danzaburou
13
2 / 2 / 4
7,971
531
5,302
6,512
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 7
7,406
494
7,139
10,960
10,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 1 / 4
8,283
552
5,826
9,811
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
15
15
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Hou Yi
DSunaKara
Hou Yi
1
2
3
1.25
L
Bellona
HV Curse
Bellona
1
0
0
1
W
Arachne
Laz5l0
Arachne
8
1
6
11
L
Xing Tian
N1ckUwU
Xing Tian
0
6
2
0.17
W
Merlin
2
1
6
5
W
Danzaburou
Phsychotix
Danzaburou
2
2
4
2
W
3
1
7
6.5
W
0
1
4
2
L
Poseidon
d0odles
Poseidon
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,878
Damage
30,401
42,283
Taken
41,589
21,539
Mitigated
25,520
11,087
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,214
700
0
2,857
8,257
3,515
0
2,102
6,117
0
56,378
L
Hou Yi
DSunaKara
Hou Yi
4,623
2,488
0
3,398
7,091
1,998
0
2,925
4,124
0
38,154
L
Bellona
HV Curse
Bellona
2,603
1,511
0
2,073
4,660
3,316
0
0
4,204
0
16,740
W
Arachne
Laz5l0
Arachne
5,813
3,376
0
5,210
9,422
3,884
23
2,724
6,452
0
62,970
L
Xing Tian
N1ckUwU
Xing Tian
4,011
284
42
1,607
14,779
10,349
0
6,051
8,381
20,106
0
W
Merlin
6,321
665
44
2,071
4,884
1,727
65
1,045
3,710
69,158
0
W
Danzaburou
Phsychotix
Danzaburou
5,302
1,967
0
2,383
6,512
2,240
1,593
359
6,029
0
45,181
W
7,139
475
315
2,182
10,960
10,265
0
2,670
7,966
26,850
0
W
5,826
1,527
165
3,005
9,811
7,404
482
2,169
7,642
3,850
44,676
L
Poseidon
d0odles
Poseidon
4,427
254
0
1,110
7,496
2,361
0
2,307
4,835
52,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,113
Gold Earned
41,948
378
Minions Killed
429
0
Camps Cleared
0
1,360,895
Distance Traveled
1,513,907
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,520
568
113
8
0
351,577
5
L
Hou Yi
7,038
469
79
5
0
271,314
3
L
Bellona
6,163
411
39
3
0
136,297
0
W
Arachne
9,130
609
93
6
0
390,641
1
L
Xing Tian
6,806
454
36
2
0
304,033
2
W
Merlin
9,158
611
121
8
0
289,953
5
W
Danzaburou
7,971
531
83
6
0
256,883
1
W
Ares
7,406
494
32
2
0
295,406
1
W
Osiris
8,283
552
100
7
0
281,024
2
L
Poseidon
7,586
506
111
7
0
297,674
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role