Player Matchup

Cliodhna
Cliodhna
Ask 2K Support
Cliodhna
Level 118
God Stats
2W - 2L
1,287 SR
Queue Stats
302W - 331L
1,484 Elo+
Solo
The Morrigan
The Morrigan
Gypsyxcat
The Morrigan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,456 Elo+
Party 2
Heimdallr
Heimdallr
Kickmy ace ace
Heimdallr
Level 158
God Stats
2W - 1L
1,390 SR
Queue Stats
97W - 97L
1,556 Elo+
Party 2
Serqet
Serqet
Munniy27
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Sobek
Sobek
SofS Joker
Sobek
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 284L
1,531 Elo+
Solo
Team Averages
Level 97
1,435 SR
1,505 Elo+

VS

Team Averages
Level 68
1,581 SR
1,442 Elo+
Zeus
Zeus
DrecanTor
Zeus
Level 125
God Stats
22W - 17L
1,620 SR
Queue Stats
543W - 559L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
MoonFitz
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,522 Elo+
Party 1
Ymir
Ymir
StEvangeline
Ymir
Level 128
God Stats
0W - 1L
1,783 SR
Queue Stats
73W - 96L
1,404 Elo+
Solo
Thoth
Thoth
TwitterDotCom_
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,519 Elo+
Party 1
Hades
Hades
rkedia
Hades
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 33L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
10 / 6 / 10
14,306
753
30,036
24,387
12,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
Gypsyxcat
The Morrigan
20
4 / 7 / 11
12,848
676
16,046
12,907
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Kickmy ace ace
Heimdallr
20
13 / 4 / 12
14,471
762
32,497
15,785
7,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
Munniy27
Serqet
20
6 / 5 / 24
13,709
722
14,561
32,858
28,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
19
1 / 8 / 21
12,662
666
11,151
28,947
47,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
11 / 7 / 12
14,046
739
35,369
18,465
7,916
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MoonFitz
Sun Wukong
19
2 / 4 / 18
11,526
607
15,680
24,164
28,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
5 / 6 / 18
13,130
691
9,088
26,473
39,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
3 / 9 / 16
12,239
644
12,997
20,446
7,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
rkedia
Hades
20
8 / 8 / 11
12,741
671
14,190
27,432
33,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
104
34
Kills
29
30
Deaths
34
78
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
10
6
10
2.5
L
Zeus
11
7
12
2.43
W
The Morrigan
Gypsyxcat
The Morrigan
4
7
11
1.36
W
Heimdallr
Kickmy ace ace
Heimdallr
13
4
12
4.75
L
Sun Wukong
MoonFitz
Sun Wukong
2
4
18
2.75
W
Serqet
Munniy27
Serqet
6
5
24
3.6
W
Sobek
1
8
21
1.44
L
5
6
18
2.33
L
3
9
16
1.22
L
Hades
rkedia
Hades
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,291
Damage
87,324
114,884
Taken
116,980
102,953
Mitigated
116,916
44,895
Healing
41,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
30,036
7,421
3,005
9,983
24,387
12,950
2,431
14,965
9,122
0
59,468
L
Zeus
35,369
2,894
1,077
4,264
18,465
7,916
382
4,530
13,306
69,922
0
W
The Morrigan
Gypsyxcat
The Morrigan
16,046
2,601
0
2,126
12,907
6,437
81
10,686
2,121
30,593
0
W
Heimdallr
Kickmy ace ace
Heimdallr
32,497
10,844
1,878
3,495
15,785
7,669
2,623
11,621
4,075
0
65,644
L
Sun Wukong
MoonFitz
Sun Wukong
15,680
3,866
1,842
5,377
24,164
28,104
307
3,451
19,759
0
28,761
W
Serqet
Munniy27
Serqet
14,561
2,501
2,777
14,021
32,858
28,779
486
17,329
14,969
0
21,090
W
Sobek
11,151
957
2,498
5,112
28,947
47,118
437
15,477
12,953
18,944
0
L
9,088
949
3,287
5,157
26,473
39,355
78
5,370
20,153
25,095
0
L
12,997
1,752
3,097
4,746
20,446
7,608
1,014
4,416
14,912
21,516
0
L
Hades
rkedia
Hades
14,190
542
4,024
8,170
27,432
33,933
76
8,964
17,564
31,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,996
Gold Earned
63,682
187
Minions Killed
178
0
Camps Cleared
0
1,512,243
Distance Traveled
1,536,370
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,306
753
50
3
0
323,725
0
L
Zeus
14,046
739
79
4
0
350,494
2
W
The Morrigan
12,848
676
31
2
0
275,325
0
W
Heimdallr
14,471
762
74
4
0
315,241
0
L
Sun Wukong
11,526
607
25
1
0
345,953
0
W
Serqet
13,709
722
18
1
0
327,166
2
W
Sobek
12,662
666
14
1
0
270,786
2
L
Ymir
13,130
691
25
1
0
263,782
0
L
Thoth
12,239
644
16
1
0
279,356
0
L
Hades
12,741
671
33
2
0
296,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role