Player Matchup

Nu Wa
Nu Wa
BlamefulAura7
Nu Wa
Level 160
God Stats
19W - 21L
1,566 SR
Queue Stats
204W - 236L
1,450 Elo+
Party 1
Bastet
Bastet
JuicyPiccolo889
Bastet
Level 84
God Stats
24W - 24L
1,513 SR
Queue Stats
337W - 355L
1,473 Elo+
Solo
Chaac
Chaac
NatsuCaTt
Chaac
Level 85
God Stats
13W - 10L
1,575 SR
Queue Stats
167W - 206L
1,394 Elo+
Party 1
Ullr
Ullr
Triibb
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,464 Elo+
Solo
Nox
Nox
Wakenze
Nox
Level 129
God Stats
15W - 21L
1,547 SR
Queue Stats
66W - 84L
1,480 Elo+
Party 1
Team Averages
Level 112
1,540 SR
1,452 Elo+

VS

Team Averages
Level 116
1,461 SR
1,446 Elo+
Izanami
Izanami
BigBadWasHere
Izanami
Level 146
God Stats
10W - 11L
1,540 SR
Queue Stats
420W - 477L
1,462 Elo+
Solo
Chaac
Chaac
El Capitan1112
Chaac
Level 109
God Stats
1W - 2L
1,267 SR
Queue Stats
31W - 36L
1,437 Elo+
Solo
Da Ji
Da Ji
IvHope
Da Ji
Level 101
God Stats
25W - 21L
1,562 SR
Queue Stats
212W - 206L
1,463 Elo+
Solo
Yemoja
Yemoja
TouristicVirus6
Yemoja
Level 127
God Stats
3W - 0L
1,478 SR
Queue Stats
297W - 298L
1,435 Elo+
Solo
Ah Puch
Ah Puch
YBANANASY
Ah Puch
Level 95
God Stats
8W - 8L
1,460 SR
Queue Stats
545W - 521L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,744
430
5,753
4,022
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 1
7,498
417
6,466
10,514
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
NatsuCaTt
Chaac
11
1 / 2 / 3
7,336
408
3,108
7,838
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
Triibb
Ullr
14
3 / 4 / 0
8,586
477
7,065
13,035
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
13
1 / 7 / 4
7,334
407
6,951
9,986
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 2 / 6
8,852
492
7,408
13,599
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 4 / 3
9,117
507
6,525
15,578
7,548
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
IvHope
Da Ji
17
7 / 1 / 0
9,977
554
6,495
11,054
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 1 / 7
9,363
520
5,415
11,338
8,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
YBANANASY
Ah Puch
15
4 / 1 / 4
9,192
511
5,521
4,967
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
17
17
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
2
6
2.5
L
1
1
4
3
W
1
4
3
0.63
W
Da Ji
IvHope
Da Ji
7
1
0
7
L
2
3
1
0.83
L
Chaac
NatsuCaTt
Chaac
1
2
3
1.25
W
3
1
7
6.5
L
Ullr
Triibb
Ullr
3
4
0
0.75
L
Nox
1
7
4
0.43
W
Ah Puch
YBANANASY
Ah Puch
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,343
Damage
31,364
45,395
Taken
56,536
14,876
Mitigated
26,614
9,896
Healing
21,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,408
3,768
0
3,423
13,599
4,474
78
3,752
9,673
0
68,457
L
5,753
738
0
364
4,022
1,253
0
894
3,024
40,006
0
W
6,525
1,537
0
4,115
15,578
7,548
2,588
1,684
13,268
0
51,136
W
Da Ji
IvHope
Da Ji
6,495
1,968
0
5,948
11,054
4,360
0
1,391
9,493
0
69,516
L
6,466
1,108
0
4,539
10,514
2,548
0
1,617
8,757
0
35,900
L
Chaac
NatsuCaTt
Chaac
3,108
868
0
2,280
7,838
4,547
0
557
7,255
0
23,872
W
5,415
1,148
3,636
3,065
11,338
8,410
790
3,116
7,871
31,288
0
L
Ullr
Triibb
Ullr
7,065
2,341
0
2,158
13,035
3,781
0
4,355
8,572
0
47,709
L
Nox
6,951
604
0
555
9,986
2,747
171
3,065
6,851
33,851
0
W
Ah Puch
YBANANASY
Ah Puch
5,521
52
0
898
4,967
1,822
1,294
1,642
3,125
50,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
46,501
335
Minions Killed
490
0
Camps Cleared
0
1,258,141
Distance Traveled
1,542,214
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,852
492
110
6
0
290,014
1
L
Nu Wa
7,744
430
88
5
0
239,871
7
W
Chaac
9,117
507
105
6
0
323,734
1
W
Da Ji
9,977
554
113
6
0
365,906
5
L
Bastet
7,498
417
63
4
0
227,233
2
L
Chaac
7,336
408
49
3
0
164,349
2
W
Yemoja
9,363
520
61
3
0
286,221
3
L
Ullr
8,586
477
76
4
0
305,385
3
L
Nox
7,334
407
59
3
0
321,303
4
W
Ah Puch
9,192
511
101
6
0
276,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role