Player Matchup

Cthulhu
Cthulhu
Bartholomewl
Cthulhu
Level 71
God Stats
0W - 2L
1,312 SR
Queue Stats
57W - 54L
1,579 Elo+
Party 2
Hun Batz
Hun Batz
FallinFox
Hun Batz
Level 64
God Stats
4W - 2L
1,763 SR
Queue Stats
38W - 28L
1,610 Elo+
Party 2
Anhur
Anhur
Jetify
Anhur
Level 81
God Stats
2W - 2L
1,285 SR
Queue Stats
41W - 31L
1,604 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bornagallo
Cu Chulainn
Level 86
God Stats
0W - 2L
1,568 SR
Queue Stats
38W - 34L
1,555 Elo+
Party 2
Freya
Freya
lpDragunovlp
Freya
Level 65
God Stats
6W - 3L
1,700 SR
Queue Stats
137W - 173L
1,570 Elo+
Solo
Team Averages
Level 73
1,525 SR
1,584 Elo+

VS

Team Averages
Level 112
1,525 SR
1,511 Elo+
Yemoja
Yemoja
CosplayCafe
Yemoja
Level 68
God Stats
1W - 0L
1,257 SR
Queue Stats
9W - 5L
1,602 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DjinnOppai
Ah Muzen Cab
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,315 Elo+
Solo
Bakasura
Bakasura
SonOfCabrakan
Bakasura
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 112L
1,561 Elo+
Party 1
Scylla
Scylla
WARLOCK1369
Scylla
Level 107
God Stats
7W - 4L
1,641 SR
Queue Stats
643W - 623L
1,547 Elo+
Solo
Mulan
Mulan
gameboynic
Mulan
Level 111
God Stats
2W - 0L
1,724 SR
Queue Stats
18W - 17L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bartholomewl
Cthulhu
13
1 / 4 / 4
8,300
461
7,616
20,303
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
FallinFox
Hun Batz
14
2 / 6 / 6
9,160
509
8,672
13,823
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Anhur
Jetify
Anhur
13
2 / 3 / 1
8,462
470
7,402
13,079
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
bornagallo
Cu Chulainn
16
1 / 4 / 0
9,227
513
4,362
14,954
10,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 5 / 1
10,225
568
9,433
16,175
5,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 0 / 13
9,411
523
7,629
10,342
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
DjinnOppai
Ah Muzen Cab
15
0 / 4 / 8
8,900
494
10,549
14,351
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SonOfCabrakan
Bakasura
17
9 / 6 / 3
10,609
589
14,407
18,913
7,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
19
9 / 0 / 2
11,743
652
13,371
7,356
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
17
3 / 1 / 4
10,664
592
10,275
10,592
7,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
11
Kills
22
22
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bartholomewl
Cthulhu
1
4
4
0.75
W
Yemoja
1
0
13
7.5
W
Ah Muzen Cab
DjinnOppai
Ah Muzen Cab
0
4
8
1
L
Hun Batz
FallinFox
Hun Batz
2
6
6
0.83
L
Anhur
Jetify
Anhur
2
3
1
0.83
W
Bakasura
SonOfCabrakan
Bakasura
9
6
3
1.75
W
Scylla
9
0
2
10
L
Cu Chulainn
bornagallo
Cu Chulainn
1
4
0
0.25
W
Mulan
3
1
4
5
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,485
Damage
56,231
78,334
Taken
61,554
42,229
Mitigated
31,859
20,346
Healing
21,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bartholomewl
Cthulhu
7,616
565
543
2,172
20,303
17,428
89
6,503
13,533
35,923
0
W
Yemoja
7,629
1,985
1,681
3,921
10,342
9,330
0
3,698
6,546
24,454
0
W
Ah Muzen Cab
DjinnOppai
Ah Muzen Cab
10,549
5,349
0
5,462
14,351
4,921
0
4,093
10,258
0
74,255
L
Hun Batz
FallinFox
Hun Batz
8,672
2,248
0
3,328
13,823
4,497
35
4,134
8,963
0
60,978
L
Anhur
Jetify
Anhur
7,402
1,705
0
4,147
13,079
3,787
410
2,479
10,091
0
57,175
W
Bakasura
SonOfCabrakan
Bakasura
14,407
9,665
0
3,277
18,913
7,621
203
4,145
14,690
0
75,068
W
Scylla
13,371
337
0
2,922
7,356
2,832
70
2,158
5,198
87,147
0
L
Cu Chulainn
bornagallo
Cu Chulainn
4,362
436
0
3,575
14,954
10,965
0
1,433
11,952
0
58,104
W
Mulan
10,275
1,051
0
4,036
10,592
7,155
466
2,955
7,252
0
69,825
L
9,433
3,646
0
6,581
16,175
5,552
0
6,451
8,632
59,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,374
Gold Earned
51,327
513
Minions Killed
615
0
Camps Cleared
0
1,825,930
Distance Traveled
1,860,485
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,300
461
39
2
0
359,365
1
W
Yemoja
9,411
523
27
2
0
367,251
7
W
Ah Muzen Cab
8,900
494
138
8
0
355,494
8
L
Hun Batz
9,160
509
101
6
0
409,194
6
L
Anhur
8,462
470
138
8
0
352,305
5
W
Bakasura
10,609
589
115
6
0
405,270
3
W
Scylla
11,743
652
177
10
0
362,607
1
L
Cu Chulainn
9,227
513
124
7
0
376,924
6
W
Mulan
10,664
592
158
9
0
369,863
1
L
Freya
10,225
568
111
6
0
328,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role