Player Matchup

Agni
Agni
Diamond V
Daddi_Depression
Agni
Diamond V
Level 144
God Stats
2W - 5L
1,538 SR
Queue Stats
434W - 429L
1,819 MMR
Solo
Ne Zha
Ne Zha
Gold I
DutchBro10
Ne Zha
Gold I
Level 69
God Stats
2W - 1L
1,770 SR
Queue Stats
13W - 7L
1,919 MMR
Party 2
Sobek
Sobek
Gold III
Ersaa
Sobek
Gold III
Level 133
God Stats
3W - 1L
1,994 SR
Queue Stats
92W - 87L
1,665 MMR
Party 3
Artemis
Artemis
Gold IV
HiNikko
Artemis
Gold IV
Level 146
God Stats
0W - 1L
1,810 SR
Queue Stats
45W - 46L
1,636 MMR
Party 3
Nike
Nike
Gold III
Theokipapa
Nike
Gold III
Level 72
God Stats
0W - 1L
1,540 SR
Queue Stats
18W - 18L
1,696 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,731 SR
1,747 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,673 SR
1,704 MMR
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
I Nolasco I
Ah Muzen Cab
Platinum III
Level 127
God Stats
3W - 0L
1,866 SR
Queue Stats
365W - 361L
1,645 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
NorthDarkz
Tsukuyomi
Gold V
Level 135
God Stats
5W - 1L
1,530 SR
Queue Stats
84W - 74L
1,691 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum V
Reaper7032
Morgan Le Fay
Platinum V
Level 129
God Stats
2W - 0L
1,624 SR
Queue Stats
40W - 29L
1,789 MMR
Solo
Mercury
Mercury
Gold V
Tre-carries
Mercury
Gold V
Level 116
God Stats
13W - 2L
1,846 SR
Queue Stats
60W - 49L
1,894 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 2
10,719
510
12,049
13,382
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
DutchBro10
Ne Zha
15
2 / 8 / 3
9,501
452
9,834
17,991
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Ersaa
Sobek
14
0 / 3 / 6
9,283
442
7,568
18,727
20,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
HiNikko
Artemis
17
3 / 4 / 4
10,712
510
10,594
14,945
5,357
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 8 / 2
8,459
403
8,380
23,246
10,705
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CharybdisArtioBastetAthena

VS

Bans
GebFenrirTiamatFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 2 / 11
10,964
522
5,616
20,220
29,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
I Nolasco I
Ah Muzen Cab
19
5 / 2 / 5
11,619
553
13,586
12,107
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
NorthDarkz
Tsukuyomi
19
10 / 1 / 7
13,156
626
22,535
21,819
18,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
Reaper7032
Morgan Le Fay
19
7 / 4 / 6
12,741
607
15,137
15,758
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Tre-carries
Mercury
19
7 / 5 / 6
12,126
577
10,909
16,606
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
11
Kills
30
30
Deaths
14
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
11
3.25
L
6
7
2
1
L
Ne Zha
DutchBro10
Ne Zha
2
8
3
0.44
L
Sobek
Ersaa
Sobek
0
3
6
1
L
Artemis
HiNikko
Artemis
3
4
4
1.25
W
Ah Muzen Cab
I Nolasco I
Ah Muzen Cab
5
2
5
3.75
W
Tsukuyomi
NorthDarkz
Tsukuyomi
10
1
7
13.5
W
Morgan Le Fay
Reaper7032
Morgan Le Fay
7
4
6
2.5
L
0
8
2
0.13
W
Mercury
Tre-carries
Mercury
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,425
Damage
67,783
88,291
Taken
86,510
46,223
Mitigated
67,073
18,600
Healing
38,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,616
1,406
2,705
6,685
20,220
29,439
1,135
4,575
15,341
26,889
0
L
12,049
487
0
1,279
13,382
4,093
180
4,546
8,484
59,329
0
L
Ne Zha
DutchBro10
Ne Zha
9,834
2,503
0
2,497
17,991
6,010
504
2,796
14,836
0
64,279
L
Sobek
Ersaa
Sobek
7,568
433
2,066
5,018
18,727
20,058
0
5,285
13,281
27,134
0
L
Artemis
HiNikko
Artemis
10,594
5,564
0
2,895
14,945
5,357
252
4,360
10,370
0
75,985
W
Ah Muzen Cab
I Nolasco I
Ah Muzen Cab
13,586
6,374
0
5,474
12,107
5,830
6,554
2,755
9,270
0
100,012
W
Tsukuyomi
NorthDarkz
Tsukuyomi
22,535
6,371
340
11,346
21,819
18,680
2,597
1,376
20,428
0
86,300
W
Morgan Le Fay
Reaper7032
Morgan Le Fay
15,137
777
471
5,568
15,758
6,613
1,590
5,464
9,998
94,978
0
L
8,380
1,038
461
4,384
23,246
10,705
0
3,183
18,799
0
44,524
W
Mercury
Tre-carries
Mercury
10,909
5,400
0
5,413
16,606
6,511
400
4,409
11,662
0
90,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,674
Gold Earned
60,606
460
Minions Killed
676
0
Camps Cleared
0
1,866,653
Distance Traveled
2,018,727
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,964
522
42
2
0
360,402
9
L
Agni
10,719
510
110
5
0
364,056
2
L
Ne Zha
9,501
452
94
4
0
381,760
1
L
Sobek
9,283
442
44
2
0
386,658
4
L
Artemis
10,712
510
122
6
0
338,131
4
W
Ah Muzen Cab
11,619
553
167
8
0
358,782
2
W
Tsukuyomi
13,156
626
147
7
0
447,177
3
W
Morgan Le Fay
12,741
607
173
8
0
383,109
3
L
Nike
8,459
403
90
4
0
396,048
5
W
Mercury
12,126
577
147
7
0
469,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role