Player Matchup

Ne Zha
Ne Zha
Diamond I
 
Ne Zha
Diamond I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Masters
PandaTurtle
Thoth
Masters
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 116L
2,829 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
Sharto
Cu Chulainn
Diamond I
Level 136
God Stats
8W - 15L
1,567 SR
Queue Stats
700W - 651L
2,852 MMR
Solo
Jing Wei
Jing Wei
Diamond I
кaizo
Jing Wei
Diamond I
Level 160
God Stats
1W - 0L
1,703 SR
Queue Stats
177W - 133L
2,709 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,554 SR
2,278 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,715 SR
2,745 MMR
Sol
Sol
Diamond I
CrazyBroski
Sol
Diamond I
Level 65
God Stats
3W - 2L
1,795 SR
Queue Stats
54W - 24L
2,749 MMR
Party 3
Bacchus
Bacchus
Masters
Dayy
Bacchus
Masters
Level 160
God Stats
4W - 3L
1,793 SR
Queue Stats
301W - 256L
2,858 MMR
Party 1
Apollo
Apollo
Masters
Isaiahlj
Apollo
Masters
Level 160
God Stats
9W - 3L
1,832 SR
Queue Stats
352W - 301L
2,848 MMR
Party 1
Fenrir
Fenrir
Diamond II
SweatyMeatSacks
Fenrir
Diamond II
Level 158
God Stats
13W - 14L
1,623 SR
Queue Stats
286W - 267L
2,607 MMR
Party 3
Cabrakan
Cabrakan
Masters
SwinePits
Cabrakan
Masters
Level 160
God Stats
8W - 14L
1,531 SR
Queue Stats
280W - 253L
2,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
4 / 7 / 11
15,242
544
14,913
24,405
14,352
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
 
Sobek
20
3 / 3 / 14
14,429
515
9,084
27,036
40,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 3 / 9
17,063
609
31,485
11,067
5,044
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Sharto
Cu Chulainn
20
2 / 4 / 6
15,167
542
13,814
30,036
38,494
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
кaizo
Jing Wei
20
5 / 3 / 12
17,706
632
27,074
20,303
9,732
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CamazotzOlorunArtioCliodhna

VS

Bans
OdinMulanBastetCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 5
15,296
546
23,186
22,689
6,419
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Dayy
Bacchus
17
0 / 6 / 10
11,791
421
5,930
25,172
33,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
Isaiahlj
Apollo
20
2 / 5 / 8
14,786
528
13,198
28,204
11,792
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 5 / 6
14,820
529
14,753
29,307
16,331
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
SwinePits
Cabrakan
20
1 / 5 / 7
14,105
504
17,151
30,015
44,488
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
56
25
Kills
20
20
Deaths
26
52
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
7
11
1.36
W
Sobek
 
Sobek
3
3
14
3.33
L
7
5
5
1.9
L
Bacchus
Dayy
Bacchus
0
6
10
0.83
L
Apollo
Isaiahlj
Apollo
2
5
8
1.2
W
11
3
9
5.17
W
Cu Chulainn
Sharto
Cu Chulainn
2
4
6
1.25
L
10
5
6
2.6
L
Cabrakan
SwinePits
Cabrakan
1
5
7
0.9
W
Jing Wei
кaizo
Jing Wei
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,370
Damage
74,218
112,847
Taken
135,387
107,753
Mitigated
112,117
38,513
Healing
44,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,913
4,197
0
5,395
24,405
14,352
0
9,341
15,064
0
134,683
W
Sobek
 
Sobek
9,084
651
3,829
8,502
27,036
40,131
82
13,138
13,498
30,462
0
L
23,186
11,746
0
11,283
22,689
6,419
6,404
12,052
10,307
140,201
0
L
Bacchus
Dayy
Bacchus
5,930
401
602
5,983
25,172
33,087
122
9,442
15,559
18,788
6,979
L
Apollo
Isaiahlj
Apollo
13,198
11,345
0
13,485
28,204
11,792
3,938
5,247
22,457
0
125,066
W
31,485
1,196
0
2,405
11,067
5,044
2,133
6,277
4,790
143,304
0
W
Cu Chulainn
Sharto
Cu Chulainn
13,814
1,684
0
7,105
30,036
38,494
130
10,806
18,678
0
104,584
L
14,753
3,289
0
6,871
29,307
16,331
1,266
8,378
20,353
222
100,566
L
Cabrakan
SwinePits
Cabrakan
17,151
1,825
0
6,220
30,015
44,488
714
7,438
22,577
109,780
0
W
Jing Wei
кaizo
Jing Wei
27,074
24,749
0
11,277
20,303
9,732
5,807
6,510
13,625
0
201,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,607
Gold Earned
70,798
867
Minions Killed
759
0
Camps Cleared
0
2,761,803
Distance Traveled
2,623,210
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,242
544
173
6
0
559,208
6
W
Sobek
14,429
515
19
1
0
532,556
14
L
Sol
15,296
546
216
8
0
519,796
5
L
Bacchus
11,791
421
25
1
0
558,575
11
L
Apollo
14,786
528
191
7
0
484,949
3
W
Thoth
17,063
609
216
8
0
593,464
5
W
Cu Chulainn
15,167
542
198
7
0
517,237
3
L
Fenrir
14,820
529
132
5
0
602,958
8
L
Cabrakan
14,105
504
195
7
0
456,932
1
W
Jing Wei
17,706
632
261
9
0
559,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role