Player Matchup

Cthulhu
Cthulhu
CoatHanger
Cthulhu
Level 29
God Stats
1W - 2L
1,444 SR
Queue Stats
6W - 10L
1,371 Elo+
Party 2
Ymir
Ymir
bgrady
Ymir
Level 29
God Stats
8W - 5L
1,317 SR
Queue Stats
9W - 9L
1,443 Elo+
Party 2
Cabrakan
Cabrakan
tommyology
Cabrakan
Level 107
God Stats
3W - 0L
1,622 SR
Queue Stats
9W - 8L
1,447 Elo+
Party 2
Team Averages
Level 55
1,461 SR
1,420 Elo+

VS

Team Averages
Level 27
1,275 SR
1,158 Elo+
Gilgamesh
Gilgamesh
ForeiignReignTV
Gilgamesh
Level 28
God Stats
0W - 3L
1,182 SR
Queue Stats
12W - 27L
1,212 Elo+
Party 1
Medusa
Medusa
ForeiignTempest
Medusa
Level 39
God Stats
0W - 5L
1,465 SR
Queue Stats
10W - 24L
1,206 Elo+
Party 1
Thanatos
Thanatos
Her03s
Thanatos
Level 13
God Stats
0W - 2L
1,178 SR
Queue Stats
0W - 10L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoatHanger
Cthulhu
14
6 / 1 / 19
10,854
775
11,746
16,750
24,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
bgrady
Ymir
15
5 / 4 / 19
11,648
832
12,906
18,849
28,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
tommyology
Cabrakan
17
22 / 4 / 7
13,372
955
20,386
14,055
13,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ForeiignReignTV
Gilgamesh
14
4 / 10 / 4
11,247
803
10,849
19,035
12,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 13 / 3
11,066
790
12,510
18,959
6,763
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Her03s
Thanatos
13
0 / 10 / 6
9,000
643
6,437
14,041
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
33
Kills
9
9
Deaths
33
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CoatHanger
Cthulhu
6
1
19
15.5
L
Gilgamesh
ForeiignReignTV
Gilgamesh
4
10
4
0.6
L
5
13
3
0.5
L
Thanatos
Her03s
Thanatos
0
10
6
0.3
W
Ymir
bgrady
Ymir
5
4
19
3.63
W
Cabrakan
tommyology
Cabrakan
22
4
7
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,038
Damage
29,796
49,654
Taken
52,035
65,644
Mitigated
24,621
9,654
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CoatHanger
Cthulhu
11,746
1,772
402
2,282
16,750
24,072
458
1,949
14,801
37,700
0
L
Gilgamesh
ForeiignReignTV
Gilgamesh
10,849
3,671
0
1,317
19,035
12,572
0
15,415
3,050
0
29,487
L
12,510
8,336
0
82
18,959
6,763
0
16,913
1,736
0
22,196
L
Thanatos
Her03s
Thanatos
6,437
1,872
0
3,670
14,041
5,286
0
12,001
1,819
0
19,303
W
Ymir
bgrady
Ymir
12,906
2,236
0
2,889
18,849
28,522
651
365
18,484
30,785
0
W
Cabrakan
tommyology
Cabrakan
20,386
2,514
0
4,081
14,055
13,050
844
186
12,584
31,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,874
Gold Earned
31,313
102
Minions Killed
70
6
Camps Cleared
3
654,290
Distance Traveled
528,628
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,854
775
45
3
3
225,865
0
L
Gilgamesh
11,247
803
27
2
1
186,945
3
L
Medusa
11,066
790
11
1
0
163,379
0
L
Thanatos
9,000
643
32
2
2
178,304
0
W
Ymir
11,648
832
33
2
2
217,413
1
W
Cabrakan
13,372
955
24
2
1
211,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role