Player Matchup

Atlas
Atlas
Inei2
Atlas
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 58L
1,675 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RelentlessAnim
Ah Muzen Cab
Level 29
God Stats
1W - 5L
1,249 SR
Queue Stats
54W - 44L
1,580 Elo+
Party 3
Fenrir
Fenrir
Shrekzerker
Fenrir
Level 48
God Stats
17W - 8L
1,713 SR
Queue Stats
175W - 99L
1,703 Elo+
Party 2
Gilgamesh
Gilgamesh
TempusEdaxRerumm
Gilgamesh
Level 156
God Stats
21W - 25L
1,559 SR
Queue Stats
380W - 357L
1,559 Elo+
Party 3
Tiamat
Tiamat
eaaem
Tiamat
Level 88
God Stats
3W - 2L
1,612 SR
Queue Stats
316W - 226L
1,675 Elo+
Party 2
Team Averages
Level 70
1,527 SR
1,638 Elo+

VS

Team Averages
Level 85
1,580 SR
1,598 Elo+
Agni
Agni
CoachFlanary
Agni
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 154L
1,399 Elo+
Solo
Susano
Susano
DirtyyDish
Susano
Level 128
God Stats
5W - 10L
1,414 SR
Queue Stats
217W - 174L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
GirthWorm19
Sylvanus
Level 49
God Stats
1W - 1L
1,667 SR
Queue Stats
125W - 83L
1,686 Elo+
Party 1
Izanami
Izanami
KeefMcDoogal
Izanami
Level 61
God Stats
53W - 22L
1,729 SR
Queue Stats
141W - 111L
1,666 Elo+
Party 1
Sun Wukong
Sun Wukong
sauccy
Sun Wukong
Level 129
God Stats
5W - 3L
1,591 SR
Queue Stats
286W - 253L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Inei2
Atlas
12
1 / 2 / 9
8,392
442
10,037
16,151
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
RelentlessAnim
Ah Muzen Cab
15
2 / 5 / 1
9,392
494
8,163
12,777
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
15
8 / 2 / 3
9,592
505
7,661
14,824
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
15
0 / 6 / 0
8,999
474
6,529
18,737
15,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
eaaem
Tiamat
15
2 / 2 / 7
9,458
498
8,555
12,230
6,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,881
467
7,092
13,001
4,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
DirtyyDish
Susano
15
0 / 4 / 4
8,990
473
5,559
13,841
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
GirthWorm19
Sylvanus
15
2 / 2 / 8
10,105
532
10,481
21,286
22,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
KeefMcDoogal
Izanami
18
8 / 1 / 2
11,382
599
12,597
9,212
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
sauccy
Sun Wukong
18
7 / 1 / 5
11,703
616
18,409
18,359
21,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
13
Kills
17
17
Deaths
13
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
W
Susano
DirtyyDish
Susano
0
4
4
0.5
W
Sylvanus
GirthWorm19
Sylvanus
2
2
8
3
L
Atlas
Inei2
Atlas
1
2
9
2.75
W
Izanami
KeefMcDoogal
Izanami
8
1
2
9
L
Ah Muzen Cab
RelentlessAnim
Ah Muzen Cab
2
5
1
0.5
L
Fenrir
8
2
3
4.75
L
Gilgamesh
0
6
0
0
L
Tiamat
eaaem
Tiamat
2
2
7
2.75
W
Sun Wukong
sauccy
Sun Wukong
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,945
Damage
54,138
74,719
Taken
75,699
43,865
Mitigated
58,155
26,143
Healing
33,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,092
453
0
5,210
13,001
4,831
1,260
4,924
7,497
72,437
0
W
Susano
DirtyyDish
Susano
5,559
1,526
0
5,473
13,841
5,017
0
1,888
11,823
0
59,749
W
Sylvanus
GirthWorm19
Sylvanus
10,481
2,991
3,876
9,430
21,286
22,828
69
5,932
15,178
26,591
0
L
Atlas
Inei2
Atlas
10,037
3,173
468
4,622
16,151
11,679
0
6,079
8,502
22,436
4,190
W
Izanami
KeefMcDoogal
Izanami
12,597
9,256
0
3,206
9,212
3,534
2,075
1,097
8,085
0
94,079
L
Ah Muzen Cab
RelentlessAnim
Ah Muzen Cab
8,163
2,984
0
5,023
12,777
4,284
0
2,718
10,011
0
69,421
L
Fenrir
7,661
2,560
0
6,892
14,824
6,193
0
2,625
11,984
0
55,338
L
Gilgamesh
6,529
2,252
0
4,712
18,737
15,239
1,540
594
16,944
0
60,076
L
Tiamat
eaaem
Tiamat
8,555
630
0
4,426
12,230
6,470
0
5,557
6,565
55,669
0
W
Sun Wukong
sauccy
Sun Wukong
18,409
3,915
0
6,646
18,359
21,945
112
2,696
15,581
0
74,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,833
Gold Earned
51,061
527
Minions Killed
570
0
Camps Cleared
0
1,779,213
Distance Traveled
1,777,614
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,881
467
125
7
0
341,543
6
W
Susano
8,990
473
105
6
0
379,574
6
W
Sylvanus
10,105
532
27
1
0
320,197
7
L
Atlas
8,392
442
39
2
0
357,513
11
W
Izanami
11,382
599
190
10
0
358,916
4
L
Ah Muzen Cab
9,392
494
139
7
0
344,930
4
L
Fenrir
9,592
505
89
5
0
403,491
3
L
Gilgamesh
8,999
474
130
7
0
337,669
1
L
Tiamat
9,458
498
130
7
0
335,610
4
W
Sun Wukong
11,703
616
123
6
0
377,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role