Player Matchup

Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BloodySnipeJ22
Morgan Le Fay
Level 62
God Stats
2W - 4L
1,367 SR
Queue Stats
12W - 13L
1,458 Elo+
Party 2
Pele
Pele
i_smokemilk
Pele
Level 48
God Stats
10W - 7L
1,515 SR
Queue Stats
44W - 72L
1,236 Elo+
Solo
Team Averages
Level 77
1,461 SR
1,398 Elo+

VS

Team Averages
Level 96
1,494 SR
1,529 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DJ Professor J
Kukulkan
Level 17
God Stats
3W - 0L
1,641 SR
Queue Stats
19W - 7L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
EdensShip
Sylvanus
Level 114
God Stats
3W - 8L
1,340 SR
Queue Stats
202W - 214L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 5 / 3
6,642
664
4,379
12,008
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
BloodySnipeJ22
Morgan Le Fay
12
3 / 5 / 0
7,784
778
7,744
9,646
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
5,763
576
738
4,014
1,218
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 1 / 8
8,709
871
9,550
9,067
6,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
12
2 / 0 / 10
7,968
797
6,710
3,976
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
EdensShip
Sylvanus
13
6 / 2 / 7
8,797
880
5,187
8,676
6,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
13
13
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
3
0.3
W
Gilgamesh
 
Gilgamesh
5
1
8
9
L
Morgan Le Fay
BloodySnipeJ22
Morgan Le Fay
3
5
0
0.6
W
Kukulkan
2
0
10
7
W
Sylvanus
EdensShip
Sylvanus
6
2
7
4.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,861
Damage
21,447
25,668
Taken
21,719
15,408
Mitigated
15,328
3,374
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,379
99
199
1,764
12,008
10,254
0
4,787
6,943
9,597
0
W
Gilgamesh
 
Gilgamesh
9,550
3,174
601
2,412
9,067
6,768
1,073
4,993
3,526
0
27,872
L
Morgan Le Fay
BloodySnipeJ22
Morgan Le Fay
7,744
869
0
1,065
9,646
3,936
0
5,162
4,347
32,894
0
W
Kukulkan
6,710
648
0
445
3,976
1,599
553
1,261
2,614
24,752
0
W
Sylvanus
EdensShip
Sylvanus
5,187
1,416
1,417
2,281
8,676
6,961
767
5,156
3,020
17,421
3,215
L
738
113
18
328
4,014
1,218
0
1,676
2,171
0
2,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,189
Gold Earned
25,474
86
Minions Killed
121
3
Camps Cleared
5
400,802
Distance Traveled
584,339
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,642
664
13
1
0
159,424
1
W
Gilgamesh
8,709
871
34
3
3
204,278
1
L
Morgan Le Fay
7,784
778
66
7
3
159,899
2
W
Kukulkan
7,968
797
34
3
0
205,682
2
W
Sylvanus
8,797
880
53
5
2
174,379
3
L
Pele
5,763
576
7
1
0
81,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role