Player Matchup

Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CelticCreamKing
Cliodhna
Level 127
God Stats
2W - 3L
1,594 SR
Queue Stats
348W - 319L
1,591 Elo+
Party 1
Geb
Geb
erik2real
Geb
Level 160
God Stats
3W - 2L
1,659 SR
Queue Stats
201W - 212L
1,486 Elo+
Solo
Heimdallr
Heimdallr
i_HeaR_MusiC
Heimdallr
Level 146
God Stats
3W - 2L
1,805 SR
Queue Stats
162W - 166L
1,454 Elo+
Solo
Chaac
Chaac
sageraptor445
Chaac
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,483 Elo+
Party 1
Team Averages
Level 126
1,612 SR
1,503 Elo+

VS

Team Averages
Level 105
1,448 SR
1,474 Elo+
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KennethKIRK
Loki
Level 80
God Stats
10W - 12L
1,413 SR
Queue Stats
281W - 294L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snap0h
Ah Muzen Cab
Level 67
God Stats
3W - 3L
1,369 SR
Queue Stats
206W - 182L
1,476 Elo+
Solo
Amaterasu
Amaterasu
Splash_Onyx
Amaterasu
Level 80
God Stats
6W - 5L
1,458 SR
Queue Stats
374W - 350L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
1
0 / 0 / 0
918
184
0
0
0
Cliodhna
7
0 / 0 / 0
3,695
739
1,076
2,769
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 3 / 0
2,608
522
524
2,854
1,233
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
i_HeaR_MusiC
Heimdallr
4
0 / 1 / 0
2,821
564
798
2,945
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 4 / 0
2,908
582
970
4,189
1,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
1 / 0 / 3
3,769
754
1,504
2,903
1,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
 
Zeus
5
2 / 0 / 2
3,634
727
2,978
1,527
308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
3 / 0 / 0
3,914
783
656
2,218
421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Snap0h
Ah Muzen Cab
6
0 / 0 / 0
3,693
739
581
1,013
221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Splash_Onyx
Amaterasu
6
2 / 0 / 2
3,951
790
2,164
2,656
1,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Ares
 
Ares
1
0
3
2.5
W
Zeus
 
Zeus
2
0
2
3
L
Cliodhna
0
0
0
0
W
3
0
0
3
W
Ah Muzen Cab
Snap0h
Ah Muzen Cab
0
0
0
0
W
Amaterasu
Splash_Onyx
Amaterasu
2
0
2
3
L
0
3
0
0
L
Heimdallr
i_HeaR_MusiC
Heimdallr
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,368
Damage
7,883
12,757
Taken
10,317
4,012
Mitigated
3,435
3,784
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Ares
 
Ares
1,504
152
74
1,538
2,903
1,182
0
325
2,578
6,499
0
W
Zeus
 
Zeus
2,978
715
0
730
1,527
308
0
199
1,328
17,874
0
L
Cliodhna
1,076
58
0
1,527
2,769
692
0
0
2,769
0
17,525
W
656
195
0
1,561
2,218
421
0
0
2,218
0
11,092
W
Ah Muzen Cab
Snap0h
Ah Muzen Cab
581
467
0
396
1,013
221
0
0
1,013
0
18,253
W
Amaterasu
Splash_Onyx
Amaterasu
2,164
1,029
0
1,109
2,656
1,303
335
0
2,495
0
12,390
L
524
0
0
280
2,854
1,233
0
2,351
503
2,572
0
L
Heimdallr
i_HeaR_MusiC
Heimdallr
798
407
0
1,162
2,945
768
0
2,131
814
0
7,418
L
970
316
0
815
4,189
1,319
0
0
3,995
0
7,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,950
Gold Earned
18,961
87
Minions Killed
138
0
Camps Cleared
0
398,343
Distance Traveled
486,766
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
918
184
0
0
0
0
0
W
Ares
3,769
754
7
1
0
91,185
2
W
Zeus
3,634
727
41
8
0
87,595
1
L
Cliodhna
3,695
739
56
11
0
116,849
3
W
Loki
3,914
783
29
6
0
106,968
2
W
Ah Muzen Cab
3,693
739
38
8
0
107,414
1
W
Amaterasu
3,951
790
23
5
0
93,604
1
L
Geb
2,608
522
5
1
0
88,948
1
L
Heimdallr
2,821
564
12
2
0
94,723
0
L
Chaac
2,908
582
14
3
0
97,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role