Player Matchup

Agni
Agni
Freelane
Agni
Level 126
God Stats
2W - 2L
1,464 SR
Queue Stats
196W - 102L
1,710 Elo+
Party 2
Skadi
Skadi
Perky11
Skadi
Level 21
God Stats
1W - 0L
1,297 SR
Queue Stats
21W - 6L
1,710 Elo+
Party 2
Khepri
Khepri
robodev1
Khepri
Level 147
God Stats
4W - 1L
1,711 SR
Queue Stats
41W - 22L
1,677 Elo+
Party 2
Team Averages
Level 98
1,491 SR
1,699 Elo+

VS

Team Averages
Level 71
1,544 SR
1,623 Elo+
Ao Kuang
Ao Kuang
ChineseKobe
Ao Kuang
Level 85
God Stats
0W - 2L
1,240 SR
Queue Stats
43W - 38L
1,616 Elo+
Party 1
Sobek
Sobek
DezzNuts
Sobek
Level 21
God Stats
20W - 15L
1,557 SR
Queue Stats
41W - 35L
1,625 Elo+
Party 1
Fenrir
Fenrir
OfficalPerson
Fenrir
Level 106
God Stats
1W - 1L
1,834 SR
Queue Stats
28W - 20L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
13 / 1 / 13
12,966
864
27,576
7,463
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Perky11
Skadi
17
10 / 0 / 15
11,913
794
20,885
6,387
2,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
robodev1
Khepri
15
3 / 3 / 18
11,422
761
8,513
17,687
16,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChineseKobe
Ao Kuang
12
2 / 9 / 1
8,954
597
5,541
19,285
6,255
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
DezzNuts
Sobek
13
1 / 9 / 1
9,249
617
1,945
25,834
25,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 8 / 3
8,570
571
4,244
22,640
7,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
26
Kills
3
4
Deaths
26
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ChineseKobe
Ao Kuang
2
9
1
0.28
L
Sobek
DezzNuts
Sobek
1
9
1
0.17
W
Agni
13
1
13
19.5
L
0
8
3
0.19
W
Skadi
Perky11
Skadi
10
0
15
17.5
W
Khepri
robodev1
Khepri
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,974
Damage
11,730
31,537
Taken
67,759
23,183
Mitigated
40,001
10,079
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ChineseKobe
Ao Kuang
5,541
1,484
0
1,469
19,285
6,255
0
11,946
6,873
19,781
0
L
Sobek
DezzNuts
Sobek
1,945
257
74
4,019
25,834
25,918
0
9,534
15,821
12,338
0
W
Agni
27,576
2,724
385
3,179
7,463
3,470
1,219
1,231
6,232
64,652
0
L
4,244
1,241
0
870
22,640
7,828
0
13,490
8,760
0
20,951
W
Skadi
Perky11
Skadi
20,885
11,626
0
1,963
6,387
2,794
871
2,569
3,818
0
57,711
W
Khepri
robodev1
Khepri
8,513
1,594
615
3,937
17,687
16,919
85
3,896
9,089
15,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,301
Gold Earned
26,773
157
Minions Killed
83
10
Camps Cleared
2
829,115
Distance Traveled
743,572
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,954
597
27
2
2
209,442
1
L
Sobek
9,249
617
13
1
0
255,727
1
W
Agni
12,966
864
91
6
6
278,574
2
L
Fenrir
8,570
571
43
3
0
278,403
2
W
Skadi
11,913
794
55
4
3
278,004
2
W
Khepri
11,422
761
11
1
1
272,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role