Player Matchup

Da Ji
Da Ji
CrusnikKiller
Da Ji
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 189L
1,418 Elo+
Solo
Cernunnos
Cernunnos
Mr_Sinkay
Cernunnos
Level 109
God Stats
18W - 41L
1,351 SR
Queue Stats
130W - 171L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
THEn0t0ri0usV1P
Cu Chulainn
Level 68
God Stats
8W - 11L
1,471 SR
Queue Stats
359W - 377L
1,431 Elo+
Solo
Sylvanus
Sylvanus
TheOneTrueDink
Sylvanus
Level 87
God Stats
2W - 3L
1,486 SR
Queue Stats
37W - 40L
1,442 Elo+
Party 2
Agni
Agni
thedudeelusive
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 206L
1,417 Elo+
Party 2
Team Averages
Level 98
1,462 SR
1,424 Elo+

VS

Team Averages
Level 65
1,509 SR
1,426 Elo+
Olorun
Olorun
ICEINMYVEINS313
Olorun
Level 64
God Stats
25W - 38L
1,339 SR
Queue Stats
152W - 167L
1,431 Elo+
Party 1
King Arthur
King Arthur
JKash27
King Arthur
Level 67
God Stats
10W - 5L
1,542 SR
Queue Stats
178W - 186L
1,432 Elo+
Party 1
Charybdis
Charybdis
XXSuperB15XX
Charybdis
Level 106
God Stats
4W - 7L
1,440 SR
Queue Stats
92W - 111L
1,416 Elo+
Solo
Aphrodite
Aphrodite
Yandere chan174
Aphrodite
Level 48
God Stats
26W - 14L
1,635 SR
Queue Stats
71W - 80L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
iAcquism
Tsukuyomi
Level 38
God Stats
3W - 3L
1,590 SR
Queue Stats
17W - 18L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 2
12,026
463
6,883
22,854
11,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Mr_Sinkay
Cernunnos
16
3 / 10 / 2
10,796
415
21,932
26,299
9,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
THEn0t0ri0usV1P
Cu Chulainn
20
4 / 2 / 2
13,469
518
13,705
14,836
22,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
15
2 / 5 / 5
10,837
417
12,847
31,408
31,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 8 / 3
11,576
445
25,816
18,545
7,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 6
13,899
535
13,430
20,296
9,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JKash27
King Arthur
19
2 / 6 / 0
12,625
486
4,557
18,173
12,327
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
XXSuperB15XX
Charybdis
19
5 / 5 / 11
13,003
500
26,016
31,853
10,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Yandere chan174
Aphrodite
19
4 / 0 / 15
13,317
512
16,286
25,002
15,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
iAcquism
Tsukuyomi
20
12 / 3 / 6
14,707
566
21,496
22,086
9,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
16
Kills
30
30
Deaths
16
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
7
2
6
5
W
King Arthur
JKash27
King Arthur
2
6
0
0.33
L
Cernunnos
Mr_Sinkay
Cernunnos
3
10
2
0.4
L
Cu Chulainn
THEn0t0ri0usV1P
Cu Chulainn
4
2
2
2.5
L
Sylvanus
2
5
5
0.9
W
Charybdis
XXSuperB15XX
Charybdis
5
5
11
2.1
W
Aphrodite
Yandere chan174
Aphrodite
4
0
15
11.5
W
Tsukuyomi
iAcquism
Tsukuyomi
12
3
6
5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,183
Damage
81,785
113,942
Taken
117,410
83,008
Mitigated
56,861
29,716
Healing
57,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,883
1,978
0
2,309
22,854
11,601
0
5,186
17,668
0
85,710
W
13,430
6,647
886
10,957
20,296
9,490
3,195
9,797
10,448
92,998
8,521
W
King Arthur
JKash27
King Arthur
4,557
50
0
3,117
18,173
12,327
215
0
17,327
4,092
68,175
L
Cernunnos
Mr_Sinkay
Cernunnos
21,932
10,821
0
7,683
26,299
9,561
588
6,205
19,854
0
66,265
L
Cu Chulainn
THEn0t0ri0usV1P
Cu Chulainn
13,705
2,815
0
2,724
14,836
22,449
0
3,553
11,283
0
100,183
L
Sylvanus
12,847
2,324
2,373
10,109
31,408
31,652
144
7,961
23,447
35,053
0
W
Charybdis
XXSuperB15XX
Charybdis
26,016
14,252
0
12,054
31,853
10,136
3,500
12,826
18,917
0
108,513
W
Aphrodite
Yandere chan174
Aphrodite
16,286
2,881
9,255
15,140
25,002
15,365
1,239
10,101
14,677
49,811
0
W
Tsukuyomi
iAcquism
Tsukuyomi
21,496
5,798
0
6,299
22,086
9,543
1,070
5,939
15,918
0
127,787
L
25,816
253
0
4,518
18,545
7,745
1,519
6,015
12,530
92,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,704
Gold Earned
67,551
566
Minions Killed
672
0
Camps Cleared
0
2,125,885
Distance Traveled
2,296,019
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,026
463
135
5
0
442,535
1
W
Olorun
13,899
535
142
5
0
472,616
3
W
King Arthur
12,625
486
153
6
0
357,455
3
L
Cernunnos
10,796
415
100
4
0
391,756
5
L
Cu Chulainn
13,469
518
189
7
0
411,228
4
L
Sylvanus
10,837
417
33
1
0
445,237
5
W
Charybdis
13,003
500
156
6
0
431,816
5
W
Aphrodite
13,317
512
59
2
0
447,600
0
W
Tsukuyomi
14,707
566
162
6
0
586,532
7
L
Agni
11,576
445
109
4
0
435,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role