Player Matchup

Sylvanus
Sylvanus
HeshIaw
Sylvanus
Level 2
God Stats
2W - 0L
1,695 SR
Queue Stats
2W - 0L
1,829 Elo+
Party 1
Hera
Hera
Spaziiee
Hera
Level 83
God Stats
5W - 0L
1,868 SR
Queue Stats
144W - 66L
1,803 Elo+
Party 1
Nemesis
Nemesis
quasaer
Nemesis
Level 60
God Stats
3W - 1L
1,682 SR
Queue Stats
107W - 46L
1,821 Elo+
Party 1
Team Averages
Level 48
1,748 SR
1,818 Elo+

VS

Team Averages
Level 41
1,549 SR
1,644 Elo+
Khepri
Khepri
AfroFactory
Khepri
Level 44
God Stats
1W - 3L
1,468 SR
Queue Stats
8W - 6L
1,671 Elo+
Party 2
Merlin
Merlin
DrBinLadin
Merlin
Level 51
God Stats
0W - 2L
1,717 SR
Queue Stats
15W - 10L
1,628 Elo+
Party 2
Odin
Odin
qfet
Odin
Level 29
God Stats
5W - 4L
1,462 SR
Queue Stats
6W - 5L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HeshIaw
Sylvanus
16
1 / 0 / 14
12,668
667
5,614
13,135
15,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
17
5 / 4 / 17
13,090
689
19,309
11,640
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
quasaer
Nemesis
18
17 / 3 / 6
14,570
767
28,424
19,860
13,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 10 / 4
10,792
568
5,512
27,171
27,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
DrBinLadin
Merlin
16
3 / 7 / 2
11,990
631
17,220
12,308
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
qfet
Odin
16
3 / 6 / 2
11,775
620
8,720
18,683
17,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
23
Kills
7
7
Deaths
23
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
10
4
0.3
L
Merlin
DrBinLadin
Merlin
3
7
2
0.57
W
Sylvanus
HeshIaw
Sylvanus
1
0
14
8
W
Hera
5
4
17
3.38
L
Odin
qfet
Odin
3
6
2
0.67
W
Nemesis
quasaer
Nemesis
17
3
6
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,347
Damage
31,452
44,635
Taken
58,162
34,574
Mitigated
48,831
20,906
Healing
2,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,512
624
0
140
27,171
27,551
0
7,885
18,376
12,511
0
L
Merlin
DrBinLadin
Merlin
17,220
1,063
82
1,173
12,308
3,719
0
6,864
4,994
54,872
0
W
Sylvanus
HeshIaw
Sylvanus
5,614
1,458
6,569
5,874
13,135
15,586
462
7,085
6,050
19,640
0
W
Hera
19,309
4,955
1,240
1,489
11,640
5,820
527
5,842
5,798
54,391
0
L
Odin
qfet
Odin
8,720
958
231
1,127
18,683
17,561
0
9,407
8,285
0
25,564
W
Nemesis
quasaer
Nemesis
28,424
15,874
0
5,734
19,860
13,168
685
10,127
9,733
0
63,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,328
Gold Earned
34,557
161
Minions Killed
127
9
Camps Cleared
6
955,794
Distance Traveled
921,108
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,792
568
11
1
1
275,920
2
L
Merlin
11,990
631
91
5
3
291,150
4
W
Sylvanus
12,668
667
24
1
3
306,827
1
W
Hera
13,090
689
83
4
1
317,895
1
L
Odin
11,775
620
25
1
2
354,038
1
W
Nemesis
14,570
767
54
3
5
331,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role