Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CaptainKitteh27
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Crimzn02
Cernunnos
Level 69
God Stats
9W - 1L
1,517 SR
Queue Stats
134W - 90L
1,589 Elo+
Party 2
Ymir
Ymir
Endless462
Ymir
Level 29
God Stats
25W - 12L
1,705 SR
Queue Stats
82W - 56L
1,583 Elo+
Party 2
Bellona
Bellona
fawnna
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 54
1,544 SR
1,535 Elo+

VS

Team Averages
Level 79
1,538 SR
1,515 Elo+
Tyr
Tyr
AzureValiant
Tyr
Level 104
God Stats
0W - 6L
1,181 SR
Queue Stats
379W - 309L
1,551 Elo+
Party 1
Sol
Sol
HudukinXB1
Sol
Level 43
God Stats
20W - 14L
1,669 SR
Queue Stats
97W - 85L
1,579 Elo+
Party 1
Nemesis
Nemesis
Jay1065
Nemesis
Level 93
God Stats
51W - 43L
1,541 SR
Queue Stats
316W - 310L
1,524 Elo+
Party 1
Bacchus
Bacchus
Lowdog360
Bacchus
Level 67
God Stats
21W - 18L
1,539 SR
Queue Stats
176W - 163L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
SmiteMyDuds
Heimdallr
Level 87
God Stats
5W - 2L
1,760 SR
Queue Stats
24W - 29L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
12 / 1 / 3
10,149
677
13,096
15,758
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 6 / 4
7,939
529
10,783
11,433
4,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Crimzn02
Cernunnos
14
4 / 3 / 4
8,165
544
10,417
8,817
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
4 / 1 / 7
7,851
523
6,012
8,650
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
fawnna
Bellona
10
0 / 3 / 4
6,043
403
2,862
7,385
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
7,826
522
9,819
13,729
6,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 7 / 3
7,167
478
9,257
12,783
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Jay1065
Nemesis
13
5 / 3 / 3
8,109
541
8,944
13,097
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Lowdog360
Bacchus
9
0 / 5 / 3
6,300
420
3,115
12,223
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
SmiteMyDuds
Heimdallr
12
3 / 5 / 0
7,370
491
5,307
7,869
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
25
Kills
14
14
Deaths
25
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
1
3
13.5
L
3
5
4
1
W
5
6
4
1.17
W
Cernunnos
Crimzn02
Cernunnos
4
3
4
2
W
4
1
7
7.5
L
3
7
3
0.64
L
Nemesis
Jay1065
Nemesis
5
3
3
2.17
L
Bacchus
Lowdog360
Bacchus
0
5
3
0.3
L
Heimdallr
SmiteMyDuds
Heimdallr
3
5
0
0.6
W
Bellona
fawnna
Bellona
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
36,442
52,043
Taken
59,701
23,496
Mitigated
25,014
26,997
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,096
3,221
0
16,936
15,758
5,791
0
3,219
12,432
0
65,701
L
9,819
1,062
0
2,409
13,729
6,227
906
4,369
9,360
0
38,874
W
10,783
509
0
4,453
11,433
4,833
225
3,439
7,994
38,978
0
W
Cernunnos
Crimzn02
Cernunnos
10,417
5,269
0
3,612
8,817
3,353
589
1,620
6,783
0
54,456
W
6,012
2,061
0
525
8,650
5,140
93
2,695
5,004
33,949
2,347
L
9,257
4,120
0
2,938
12,783
2,581
0
5,786
6,997
36,200
0
L
Nemesis
Jay1065
Nemesis
8,944
4,126
0
4,094
13,097
4,856
0
3,736
9,361
263
53,170
L
Bacchus
Lowdog360
Bacchus
3,115
541
522
2,477
12,223
8,774
189
2,683
9,540
14,065
0
L
Heimdallr
SmiteMyDuds
Heimdallr
5,307
1,322
0
683
7,869
2,576
430
782
7,087
0
40,840
W
Bellona
fawnna
Bellona
2,862
397
0
1,471
7,385
4,379
187
1,662
5,723
2,288
11,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,147
Gold Earned
36,772
366
Minions Killed
315
0
Camps Cleared
0
1,426,869
Distance Traveled
1,460,388
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,149
677
120
8
0
378,650
1
L
Tyr
7,826
522
70
5
0
306,869
5
W
Anubis
7,939
529
78
5
0
249,588
0
W
Cernunnos
8,165
544
107
7
0
263,572
2
W
Ymir
7,851
523
45
3
0
274,986
4
L
Sol
7,167
478
65
4
0
243,398
3
L
Nemesis
8,109
541
95
6
0
362,106
8
L
Bacchus
6,300
420
22
1
0
281,692
3
L
Heimdallr
7,370
491
63
4
0
266,323
3
W
Bellona
6,043
403
16
1
0
260,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role