Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Saber9875
Rama
Level 49
God Stats
3W - 2L
1,762 SR
Queue Stats
44W - 40L
1,604 Elo+
Party 1
Ymir
Ymir
Zamias
Ymir
Level 142
God Stats
4W - 5L
1,656 SR
Queue Stats
109W - 103L
1,646 Elo+
Party 1
Ullr
Ullr
epicgamer333
Ullr
Level 127
God Stats
2W - 3L
1,609 SR
Queue Stats
145W - 127L
1,664 Elo+
Party 1
Hades
Hades
persondude000
Hades
Level 125
God Stats
1W - 2L
1,390 SR
Queue Stats
179W - 176L
1,613 Elo+
Party 1
Team Averages
Level 116
1,583 SR
1,605 Elo+

VS

Team Averages
Level 83
1,680 SR
1,642 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
KrAzE4o8
King Arthur
Level 116
God Stats
10W - 10L
1,654 SR
Queue Stats
606W - 543L
1,685 Elo+
Party 3
Aphrodite
Aphrodite
MSiahh
Aphrodite
Level 32
God Stats
2W - 0L
1,755 SR
Queue Stats
118W - 72L
1,674 Elo+
Party 2
Ne Zha
Ne Zha
aDDrill
Ne Zha
Level 97
God Stats
9W - 8L
1,593 SR
Queue Stats
397W - 368L
1,669 Elo+
Party 3
Kukulkan
Kukulkan
tibby3is
Kukulkan
Level 49
God Stats
14W - 0L
1,898 SR
Queue Stats
100W - 66L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 3 / 0
5,665
405
1,936
8,942
4,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
10
1 / 5 / 0
6,290
449
2,919
7,736
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Zamias
Ymir
10
0 / 3 / 1
6,391
457
2,792
11,766
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
1 / 5 / 0
6,620
473
4,154
11,656
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 1
7,292
521
2,988
6,898
2,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
7 / 2 / 2
8,366
598
9,687
8,268
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
KrAzE4o8
King Arthur
14
4 / 0 / 0
8,811
629
8,477
6,489
8,296
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
MSiahh
Aphrodite
11
1 / 0 / 9
7,500
536
3,956
6,249
3,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
aDDrill
Ne Zha
15
4 / 0 / 1
8,484
606
4,978
7,899
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
tibby3is
Kukulkan
12
0 / 1 / 3
7,273
520
4,663
3,753
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
16
17
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
W
Medusa
 
Medusa
7
2
2
4
W
King Arthur
KrAzE4o8
King Arthur
4
0
0
4
W
Aphrodite
MSiahh
Aphrodite
1
0
9
5.5
L
Rama
1
5
0
0.2
L
Ymir
Zamias
Ymir
0
3
1
0.17
W
Ne Zha
aDDrill
Ne Zha
4
0
1
4.5
L
1
5
0
0.2
L
1
1
1
1.5
W
Kukulkan
tibby3is
Kukulkan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,789
Damage
31,761
46,998
Taken
32,658
21,099
Mitigated
18,977
13,937
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,936
256
0
2,729
8,942
4,763
0
1,078
7,844
0
21,823
W
Medusa
 
Medusa
9,687
4,971
0
2,224
8,268
2,935
0
1,954
6,314
0
46,829
W
King Arthur
KrAzE4o8
King Arthur
8,477
952
0
1,460
6,489
8,296
29
0
6,489
4,127
53,728
W
Aphrodite
MSiahh
Aphrodite
3,956
1,415
2,167
3,459
6,249
3,643
104
1,252
4,997
16,533
0
L
Rama
2,919
2,448
0
1,840
7,736
2,105
400
728
7,008
0
30,885
L
Ymir
Zamias
Ymir
2,792
652
296
2,090
11,766
7,791
0
2,650
9,088
20,554
0
W
Ne Zha
aDDrill
Ne Zha
4,978
588
0
4,621
7,899
2,902
0
1,129
6,770
0
60,198
L
4,154
1,599
0
2,733
11,656
3,819
0
1,776
9,744
0
38,671
L
2,988
253
171
4,078
6,898
2,621
0
2,790
3,970
45,271
0
W
Kukulkan
tibby3is
Kukulkan
4,663
511
0
560
3,753
1,201
180
1,445
2,308
42,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
40,434
345
Minions Killed
433
0
Camps Cleared
0
1,205,529
Distance Traveled
1,334,392
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,665
405
50
4
0
242,377
0
W
Medusa
8,366
598
78
6
0
255,630
0
W
King Arthur
8,811
629
112
8
0
277,805
4
W
Aphrodite
7,500
536
23
2
0
229,193
4
L
Rama
6,290
449
80
6
0
198,944
0
L
Ymir
6,391
457
36
3
0
248,042
2
W
Ne Zha
8,484
606
114
8
0
299,584
5
L
Ullr
6,620
473
80
6
0
260,017
0
L
Hades
7,292
521
99
7
0
256,149
3
W
Kukulkan
7,273
520
106
8
0
272,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role