Player Matchup

Chiron
Chiron
 
Chiron
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Bonk2157
Chronos
Level 97
God Stats
19W - 11L
1,694 SR
Queue Stats
112W - 114L
1,480 Elo+
Solo
Horus
Horus
CleitonX BT
Horus
Level 135
God Stats
21W - 17L
1,547 SR
Queue Stats
392W - 375L
1,462 Elo+
Solo
Ratatoskr
Ratatoskr
daddy_thickumss
Ratatoskr
Level 128
God Stats
2W - 6L
1,345 SR
Queue Stats
402W - 470L
1,472 Elo+
Solo
Team Averages
Level 130
1,517 SR
1,483 Elo+

VS

Team Averages
Level 96
1,498 SR
1,458 Elo+
Atlas
Atlas
CelticCreamKing
Atlas
Level 127
God Stats
28W - 23L
1,590 SR
Queue Stats
348W - 319L
1,584 Elo+
Party 2
Freya
Freya
JRbeyblade
Freya
Level 132
God Stats
15W - 15L
1,541 SR
Queue Stats
364W - 406L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
Splash_Onyx
Amaterasu
Level 80
God Stats
6W - 5L
1,392 SR
Queue Stats
374W - 350L
1,450 Elo+
Solo
Mercury
Mercury
Sza_Pearl
Mercury
Level 86
God Stats
2W - 0L
1,333 SR
Queue Stats
150W - 140L
1,373 Elo+
Party 1
Jing Wei
Jing Wei
sageraptor445
Jing Wei
Level 53
God Stats
7W - 5L
1,633 SR
Queue Stats
11W - 15L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 1 / 0
5,921
493
8,014
6,593
1,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
7
0 / 2 / 0
5,148
429
4,176
8,294
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Bonk2157
Chronos
8
0 / 4 / 0
5,173
431
1,148
7,788
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
1 / 2 / 0
4,749
396
1,301
2,036
685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
daddy_thickumss
Ratatoskr
11
1 / 2 / 0
6,202
517
2,498
6,608
2,186
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,318
610
3,891
9,308
5,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
13
4 / 0 / 1
8,109
676
5,661
5,877
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
Splash_Onyx
Amaterasu
12
2 / 1 / 2
7,246
604
6,869
6,552
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Sza_Pearl
Mercury
12
2 / 1 / 2
6,863
572
4,188
8,118
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
sageraptor445
Jing Wei
12
1 / 0 / 1
6,823
569
4,145
7,281
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
11
11
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
L
Atlas
 
Atlas
0
2
0
0
L
Chronos
Bonk2157
Chronos
0
4
0
0
W
2
0
4
4
L
1
2
0
0.5
W
Freya
4
0
1
4.5
W
Amaterasu
Splash_Onyx
Amaterasu
2
1
2
3
W
Mercury
Sza_Pearl
Mercury
2
1
2
3
L
Ratatoskr
daddy_thickumss
Ratatoskr
1
2
0
0.5
W
Jing Wei
sageraptor445
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,137
Damage
24,754
31,319
Taken
37,136
10,573
Mitigated
16,554
9,096
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,014
2,664
288
2,710
6,593
1,906
0
2,215
4,268
0
39,787
L
Atlas
 
Atlas
4,176
2,097
303
2,019
8,294
3,327
0
2,201
5,859
14,785
0
L
Chronos
Bonk2157
Chronos
1,148
434
0
1,471
7,788
2,469
0
4,468
3,278
22,162
0
W
3,891
2,013
2,012
2,952
9,308
5,596
35
1,560
7,274
23,154
0
L
1,301
660
0
322
2,036
685
0
45
1,816
0
8,140
W
Freya
5,661
2,964
0
4,063
5,877
2,035
2,112
823
4,820
51,038
0
W
Amaterasu
Splash_Onyx
Amaterasu
6,869
2,134
0
2,945
6,552
4,527
1,367
720
5,832
6,149
29,875
W
Mercury
Sza_Pearl
Mercury
4,188
1,738
146
2,753
8,118
2,365
0
426
7,692
0
36,541
L
Ratatoskr
daddy_thickumss
Ratatoskr
2,498
395
0
1,983
6,608
2,186
0
1,827
4,605
0
33,701
W
Jing Wei
sageraptor445
Jing Wei
4,145
3,685
0
2,321
7,281
2,031
108
1,795
5,486
0
41,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
36,359
254
Minions Killed
369
0
Camps Cleared
0
905,112
Distance Traveled
1,230,180
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,921
493
83
7
0
232,475
3
L
Atlas
5,148
429
24
2
0
186,008
2
L
Chronos
5,173
431
46
4
0
164,274
0
W
Atlas
7,318
610
32
3
0
251,470
2
L
Horus
4,749
396
11
1
0
64,821
1
W
Freya
8,109
676
104
9
0
241,528
2
W
Amaterasu
7,246
604
74
6
0
225,983
2
W
Mercury
6,863
572
66
6
0
281,869
0
L
Ratatoskr
6,202
517
90
8
0
257,534
1
W
Jing Wei
6,823
569
93
8
0
229,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role