Player Matchup

Danzaburou
Danzaburou
Bluntninja1926
Danzaburou
Level 45
God Stats
134W - 108L
1,580 SR
Queue Stats
152W - 131L
1,507 Elo+
Party 1
Da Ji
Da Ji
FlashWi
Da Ji
Level 33
God Stats
14W - 8L
1,684 SR
Queue Stats
112W - 102L
1,465 Elo+
Solo
Ares
Ares
H3LPM3PLZ
Ares
Level 98
God Stats
9W - 5L
1,573 SR
Queue Stats
96W - 67L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
ISmokeQuackAlot
Cernunnos
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 64L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
TheREALDrD
Nu Wa
Level 99
God Stats
145W - 97L
1,607 SR
Queue Stats
422W - 362L
1,551 Elo+
Party 1
Team Averages
Level 68
1,589 SR
1,522 Elo+

VS

Team Averages
Level 19
1,360 SR
1,419 Elo+
Heimdallr
Heimdallr
Ayurvedichumours
Heimdallr
Level 33
God Stats
7W - 8L
1,288 SR
Queue Stats
84W - 94L
1,445 Elo+
Solo
Bellona
Bellona
DrLiquor
Bellona
Level 34
God Stats
62W - 72L
1,439 SR
Queue Stats
114W - 136L
1,444 Elo+
Party 2
Bacchus
Bacchus
EatMySweetMeat
Bacchus
Level 18
God Stats
2W - 4L
1,357 SR
Queue Stats
25W - 26L
1,453 Elo+
Party 2
Neith
Neith
NationalTravesty
Neith
Level 4
God Stats
1W - 5L
1,215 SR
Queue Stats
2W - 8L
1,241 Elo+
Party 2
Arachne
Arachne
krayzedzed
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bluntninja1926
Danzaburou
17
3 / 1 / 13
11,244
1,124
7,895
7,075
3,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
FlashWi
Da Ji
17
6 / 3 / 8
11,392
1,139
7,828
9,214
3,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
18
5 / 2 / 20
12,486
1,249
11,018
10,394
8,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ISmokeQuackAlot
Cernunnos
20
15 / 1 / 16
14,718
1,472
24,976
12,039
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
19
4 / 3 / 24
12,639
1,264
19,552
9,078
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

240

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
0 / 7 / 9
10,888
1,089
10,762
14,548
4,402
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
DrLiquor
Bellona
15
3 / 3 / 3
11,094
1,109
6,120
11,054
9,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 8 / 6
9,983
998
6,496
21,043
16,281
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 6 / 3
10,963
1,096
9,122
12,585
3,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
krayzedzed
Arachne
16
5 / 9 / 2
11,465
1,147
11,378
18,208
6,900
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
33
33
Kills
10
10
Deaths
33
81
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
0
7
9
0.64
W
Danzaburou
Bluntninja1926
Danzaburou
3
1
13
9.5
L
Bellona
DrLiquor
Bellona
3
3
3
1.5
L
0
8
6
0.38
W
Da Ji
FlashWi
Da Ji
6
3
8
3.33
W
Ares
5
2
20
7.5
W
Cernunnos
ISmokeQuackAlot
Cernunnos
15
1
16
23
L
2
6
3
0.58
W
Nu Wa
4
3
24
5.33
L
Arachne
krayzedzed
Arachne
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,269
Damage
43,878
47,800
Taken
77,438
23,530
Mitigated
40,633
12,175
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
10,762
4,429
0
1,324
14,548
4,402
0
5,911
8,637
0
52,860
W
Danzaburou
Bluntninja1926
Danzaburou
7,895
4,086
0
1,326
7,075
3,103
0
446
6,629
0
15,804
L
Bellona
DrLiquor
Bellona
6,120
2,545
1,127
1,076
11,054
9,059
0
4,577
6,477
0
17,719
L
6,496
1,575
0
970
21,043
16,281
0
9,708
11,335
26,557
0
W
Da Ji
FlashWi
Da Ji
7,828
1,251
0
42
9,214
3,789
0
1,056
8,158
0
13,880
W
Ares
11,018
557
1,970
1,982
10,394
8,585
0
1,787
8,607
14,218
0
W
Cernunnos
ISmokeQuackAlot
Cernunnos
24,976
16,458
0
6,131
12,039
5,132
0
2,449
9,590
0
53,356
L
9,122
3,654
0
452
12,585
3,991
0
4,821
7,596
0
39,252
W
Nu Wa
19,552
5,985
56
668
9,078
2,921
0
758
8,320
53,241
0
L
Arachne
krayzedzed
Arachne
11,378
7,910
0
1,871
18,208
6,900
0
5,133
12,823
0
24,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,479
Gold Earned
54,393
186
Minions Killed
233
6
Camps Cleared
4
888,561
Distance Traveled
830,005
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,888
1,089
93
9
1
175,024
0
W
Danzaburou
11,244
1,124
25
3
1
144,966
0
L
Bellona
11,094
1,109
19
2
1
124,235
0
L
Bacchus
9,983
998
39
4
0
150,419
1
W
Da Ji
11,392
1,139
8
1
5
218,617
1
W
Ares
12,486
1,249
6
1
0
153,439
0
W
Cernunnos
14,718
1,472
84
8
0
214,359
0
L
Neith
10,963
1,096
72
7
2
174,763
2
W
Nu Wa
12,639
1,264
63
6
0
157,180
0
L
Arachne
11,465
1,147
10
1
0
205,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role