Player Matchup

Bellona
Bellona
Anannoyingdonkey
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,255 Elo+
Party 2
Danzaburou
Danzaburou
Antyx7
Danzaburou
Level 121
God Stats
14W - 17L
1,467 SR
Queue Stats
126W - 110L
1,505 Elo+
Party 2
Chang'e
Chang'e
Lucas2026
Chang'e
Level 129
God Stats
1W - 4L
1,696 SR
Queue Stats
191W - 172L
1,493 Elo+
Party 2
Team Averages
Level 86
1,554 SR
1,418 Elo+

VS

Team Averages
Level 67
1,641 SR
1,446 Elo+
Medusa
Medusa
 
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DaNecrius
Chang'e
Level 28
God Stats
3W - 1L
1,712 SR
Queue Stats
73W - 79L
1,434 Elo+
Party 1
Guan Yu
Guan Yu
Zeta Quinxel
Guan Yu
Level 77
God Stats
2W - 0L
1,712 SR
Queue Stats
125W - 132L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,915
629
3,422
9,810
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Antyx7
Danzaburou
11
1 / 8 / 0
7,023
638
6,988
9,553
2,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Lucas2026
Chang'e
11
2 / 7 / 1
7,014
638
6,543
13,239
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 1 / 15
8,853
805
8,051
7,772
2,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
DaNecrius
Chang'e
14
13 / 1 / 8
9,918
902
16,189
11,741
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Zeta Quinxel
Guan Yu
12
5 / 1 / 12
8,781
798
4,988
7,976
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
22
22
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
15
11.5
L
0
7
2
0.14
L
Danzaburou
Antyx7
Danzaburou
1
8
0
0.13
W
Chang'e
DaNecrius
Chang'e
13
1
8
17
L
Chang'e
Lucas2026
Chang'e
2
7
1
0.36
W
Guan Yu
Zeta Quinxel
Guan Yu
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,953
Damage
29,228
32,602
Taken
27,489
13,473
Mitigated
14,478
7,371
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,051
2,780
484
1,252
7,772
2,528
989
1,768
6,004
0
36,731
L
3,422
639
0
358
9,810
6,998
0
6,217
3,485
0
7,914
L
Danzaburou
Antyx7
Danzaburou
6,988
2,064
440
800
9,553
2,909
0
4,890
4,419
0
20,077
W
Chang'e
DaNecrius
Chang'e
16,189
2,133
2,637
5,039
11,741
3,878
954
2,869
8,872
32,509
0
L
Chang'e
Lucas2026
Chang'e
6,543
35
1,363
4,410
13,239
3,566
0
5,428
7,555
29,667
0
W
Guan Yu
Zeta Quinxel
Guan Yu
4,988
462
1,807
3,312
7,976
8,072
360
2,480
5,496
0
17,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,952
Gold Earned
27,552
80
Minions Killed
113
2
Camps Cleared
6
469,677
Distance Traveled
595,138
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,853
805
58
5
2
212,681
1
L
Bellona
6,915
629
8
1
0
156,711
0
L
Danzaburou
7,023
638
32
3
0
139,606
3
W
Chang'e
9,918
902
30
3
0
181,147
1
L
Chang'e
7,014
638
40
4
2
173,360
3
W
Guan Yu
8,781
798
25
2
4
201,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role