Player Matchup

Pele
Pele
AbntClimax
Pele
Level 119
God Stats
1W - 4L
1,314 SR
Queue Stats
414W - 398L
1,549 Elo+
Party 3
Terra
Terra
BOSSN TIME
Terra
Level 146
God Stats
0W - 1L
1,554 SR
Queue Stats
38W - 51L
1,431 Elo+
Party 4
The Morrigan
The Morrigan
EpicPyroTeddy
The Morrigan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,486 Elo+
Solo
Artio
Artio
Mrs BOSSN TIME
Artio
Level 123
God Stats
1W - 1L
1,630 SR
Queue Stats
30W - 46L
1,402 Elo+
Party 4
Persephone
Persephone
o Dreww o
Persephone
Level 89
God Stats
1W - 5L
1,230 SR
Queue Stats
273W - 244L
1,453 Elo+
Party 3
Team Averages
Level 113
1,446 SR
1,464 Elo+

VS

Team Averages
Level 95
1,441 SR
1,471 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Abandon7836
Terra
Level 68
God Stats
1W - 1L
1,350 SR
Queue Stats
52W - 49L
1,483 Elo+
Party 1
Anubis
Anubis
MustyGlitter352
Anubis
Level 128
God Stats
1W - 0L
1,208 SR
Queue Stats
53W - 58L
1,454 Elo+
Party 2
Achilles
Achilles
TEAMKILLA188
Achilles
Level 103
God Stats
2W - 7L
1,561 SR
Queue Stats
211W - 207L
1,496 Elo+
Party 1
Fenrir
Fenrir
jesseDriscol420
Fenrir
Level 89
God Stats
1W - 0L
1,588 SR
Queue Stats
19W - 29L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
7,599
691
7,564
7,689
3,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
14
1 / 4 / 7
7,493
681
5,063
14,820
9,832
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
EpicPyroTeddy
The Morrigan
15
5 / 6 / 3
8,634
785
8,328
6,861
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 8
7,168
652
3,094
12,376
11,416
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
o Dreww o
Persephone
16
2 / 2 / 6
8,586
781
12,610
8,457
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 2 / 8
9,087
826
9,825
7,687
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 1 / 12
8,902
809
5,599
14,068
14,084
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 1 / 11
9,117
829
8,468
5,742
3,180
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
TEAMKILLA188
Achilles
14
4 / 3 / 8
8,606
782
8,863
13,602
16,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 2 / 10
8,778
798
6,261
9,760
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
9
Kills
18
18
Deaths
9
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
8
4
W
3
1
12
9
L
1
3
2
0.67
L
Terra
1
4
7
1.13
L
The Morrigan
EpicPyroTeddy
The Morrigan
5
6
3
1.08
L
0
3
8
1.33
W
4
1
11
9.5
W
Achilles
TEAMKILLA188
Achilles
4
3
8
2.67
W
3
2
10
4
L
Persephone
o Dreww o
Persephone
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,659
Damage
39,016
50,203
Taken
50,859
31,300
Mitigated
44,544
18,459
Healing
27,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,825
3,370
766
2,358
7,687
2,890
3,375
4,946
2,741
32,162
0
W
5,599
809
6,687
5,656
14,068
14,084
770
7,973
6,095
10,613
0
L
7,564
298
505
558
7,689
3,496
718
3,988
3,539
0
17,628
L
Terra
5,063
411
3,811
4,205
14,820
9,832
104
6,543
7,896
7,967
0
L
The Morrigan
EpicPyroTeddy
The Morrigan
8,328
1,622
888
351
6,861
2,918
328
4,340
2,270
15,122
0
L
3,094
286
1,767
3,136
12,376
11,416
0
4,743
7,140
6,541
0
W
8,468
418
2,363
1,916
5,742
3,180
587
3,703
2,039
30,040
0
W
Achilles
TEAMKILLA188
Achilles
8,863
2,242
841
2,339
13,602
16,609
407
5,699
7,903
2,831
10,222
W
6,261
411
2,405
2,053
9,760
7,781
88
6,774
2,986
0
7,766
L
Persephone
o Dreww o
Persephone
12,610
807
886
2,352
8,457
3,638
415
5,498
2,558
30,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
44,490
80
Minions Killed
114
0
Camps Cleared
0
954,860
Distance Traveled
970,222
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,087
826
45
4
0
159,271
0
W
Terra
8,902
809
11
1
0
209,421
1
L
Pele
7,599
691
15
1
0
204,561
1
L
Terra
7,493
681
6
1
0
200,512
0
L
The Morrigan
8,634
785
18
2
0
174,406
1
L
Artio
7,168
652
5
0
0
190,234
0
W
Anubis
9,117
829
39
4
0
200,428
0
W
Achilles
8,606
782
12
1
0
170,947
1
W
Fenrir
8,778
798
7
1
0
230,155
1
L
Persephone
8,586
781
36
3
0
185,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role