Player Matchup

Jing Wei
Jing Wei
Harmonismissing
Jing Wei
Level 40
God Stats
0W - 4L
1,221 SR
Queue Stats
52W - 67L
1,409 Elo+
Solo
Merlin
Merlin
PercySid
Merlin
Level 25
God Stats
1W - 2L
1,547 SR
Queue Stats
13W - 14L
1,420 Elo+
Party 1
Ares
Ares
Puddles1Bear
Ares
Level 27
God Stats
11W - 21L
1,480 SR
Queue Stats
17W - 27L
1,367 Elo+
Party 1
Xing Tian
Xing Tian
UnsettlingMusic
Xing Tian
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,309 Elo+
Party 1
Awilix
Awilix
lork111
Awilix
Level 112
God Stats
1W - 3L
1,567 SR
Queue Stats
26W - 27L
1,520 Elo+
Party 1
Team Averages
Level 52
1,463 SR
1,405 Elo+

VS

Team Averages
Level 45
1,612 SR
1,432 Elo+
Charybdis
Charybdis
Adamsicle
Charybdis
Level 7
God Stats
2W - 0L
1,831 SR
Queue Stats
3W - 2L
1,378 Elo+
Party 2
Ymir
Ymir
AgarthasPacorro
Ymir
Level 50
God Stats
14W - 10L
1,523 SR
Queue Stats
115W - 129L
1,405 Elo+
Party 3
Aphrodite
Aphrodite
BigTiddyGothLadi
Aphrodite
Level 41
God Stats
39W - 34L
1,555 SR
Queue Stats
60W - 66L
1,425 Elo+
Solo
Arachne
Arachne
ElectricByo
Arachne
Level 93
God Stats
19W - 14L
1,600 SR
Queue Stats
370W - 330L
1,543 Elo+
Party 2
Bakasura
Bakasura
lfontanot
Bakasura
Level 34
God Stats
6W - 7L
1,552 SR
Queue Stats
49W - 59L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 6 / 3
8,065
403
10,302
12,287
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
PercySid
Merlin
13
1 / 8 / 5
8,881
444
7,277
9,882
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 4
8,042
402
4,650
20,492
15,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
UnsettlingMusic
Xing Tian
15
4 / 1 / 2
9,349
467
7,441
12,205
10,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
lork111
Awilix
16
7 / 6 / 4
10,334
517
12,692
16,402
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adamsicle
Charybdis
16
9 / 4 / 7
11,988
599
21,324
14,722
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 8
11,249
562
5,621
18,524
22,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
20
7 / 2 / 2
13,515
676
5,966
10,984
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
ElectricByo
Arachne
20
5 / 2 / 6
13,061
653
11,129
16,100
10,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
lfontanot
Bakasura
20
3 / 4 / 9
13,010
651
8,663
20,050
13,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
14
Kills
27
27
Deaths
16
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Adamsicle
Charybdis
9
4
7
3.13
W
3
4
8
1.75
W
Aphrodite
7
2
2
4
W
Arachne
ElectricByo
Arachne
5
2
6
4
L
Jing Wei
2
6
3
0.58
L
Merlin
PercySid
Merlin
1
8
5
0.44
L
0
6
4
0.33
L
Xing Tian
UnsettlingMusic
Xing Tian
4
1
2
5
W
Bakasura
lfontanot
Bakasura
3
4
9
1.88
L
Awilix
lork111
Awilix
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,362
Damage
52,703
71,268
Taken
80,380
39,808
Mitigated
56,293
10,282
Healing
35,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Adamsicle
Charybdis
21,324
10,600
0
6,211
14,722
5,473
5,161
4,483
10,067
0
60,640
W
5,621
238
0
884
18,524
22,839
1,051
6,714
11,724
35,011
0
W
Aphrodite
5,966
631
4,322
7,604
10,984
4,316
773
3,302
7,682
99,053
0
W
Arachne
ElectricByo
Arachne
11,129
5,973
0
9,648
16,100
10,463
683
4,806
10,595
0
94,226
L
Jing Wei
10,302
7,885
0
848
12,287
2,898
0
1,769
10,373
0
38,627
L
Merlin
PercySid
Merlin
7,277
283
0
46
9,882
3,360
99
4,886
4,856
56,426
0
L
4,650
0
2,066
2,291
20,492
15,630
0
3,280
16,932
20,911
0
L
Xing Tian
UnsettlingMusic
Xing Tian
7,441
635
0
1,870
12,205
10,928
150
101
12,104
36,583
0
W
Bakasura
lfontanot
Bakasura
8,663
7,424
0
6,845
20,050
13,202
7,108
5,373
14,289
0
91,948
L
Awilix
lork111
Awilix
12,692
5,357
0
3,161
16,402
6,992
429
2,019
14,199
0
70,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,671
Gold Earned
62,823
390
Minions Killed
614
0
Camps Cleared
0
1,916,357
Distance Traveled
1,957,327
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,988
599
90
5
0
335,146
0
W
Ymir
11,249
562
42
2
0
328,929
4
W
Aphrodite
13,515
676
177
9
0
404,589
2
W
Arachne
13,061
653
134
7
0
400,060
3
L
Jing Wei
8,065
403
67
3
0
369,677
2
L
Merlin
8,881
444
112
6
0
347,166
3
L
Ares
8,042
402
27
1
0
359,814
0
L
Xing Tian
9,349
467
74
4
0
405,848
6
W
Bakasura
13,010
651
171
9
0
488,603
2
L
Awilix
10,334
517
110
6
0
433,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role