Player Matchup

Merlin
Merlin
JanosikNH
Merlin
Level 159
God Stats
2W - 2L
1,294 SR
Queue Stats
106W - 135L
1,432 Elo+
Solo
Rama
Rama
LORDTIMON
Rama
Level 121
God Stats
7W - 6L
1,515 SR
Queue Stats
608W - 662L
1,353 Elo+
Solo
Sylvanus
Sylvanus
babai152
Sylvanus
Level 160
God Stats
19W - 9L
1,762 SR
Queue Stats
1,118W - 1,161L
1,474 Elo+
Solo
Nox
Nox
hirezpersonal
Nox
Level 90
God Stats
2W - 1L
1,826 SR
Queue Stats
433W - 464L
1,412 Elo+
Solo
Thanatos
Thanatos
o_opsi
Thanatos
Level 148
God Stats
2W - 7L
1,243 SR
Queue Stats
264W - 271L
1,462 Elo+
Solo
Team Averages
Level 136
1,528 SR
1,427 Elo+

VS

Team Averages
Level 88
1,416 SR
1,469 Elo+
Thoth
Thoth
ChecoGallardo81
Thoth
Level 127
God Stats
4W - 2L
1,570 SR
Queue Stats
174W - 180L
1,345 Elo+
Solo
Heimdallr
Heimdallr
Eternal00
Heimdallr
Level 26
God Stats
1W - 3L
1,252 SR
Queue Stats
64W - 51L
1,538 Elo+
Party 1
Atlas
Atlas
H100
Atlas
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 26L
1,564 Elo+
Party 1
Terra
Terra
M3M2
Terra
Level 159
God Stats
1W - 1L
1,252 SR
Queue Stats
428W - 419L
1,546 Elo+
Party 1
Hou Yi
Hou Yi
PRDK_GAMEUR
Hou Yi
Level 84
God Stats
2W - 1L
1,508 SR
Queue Stats
35W - 46L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JanosikNH
Merlin
19
2 / 4 / 11
11,826
696
23,201
12,635
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
20
8 / 9 / 7
12,867
757
15,944
21,989
10,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
babai152
Sylvanus
18
1 / 8 / 11
10,277
605
11,494
32,933
31,877
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 9
11,317
666
11,538
13,499
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
o_opsi
Thanatos
17
4 / 8 / 7
11,553
680
14,833
16,836
7,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 12
12,157
715
10,859
16,875
7,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Eternal00
Heimdallr
19
8 / 5 / 15
12,335
726
17,964
19,416
9,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
H100
Atlas
19
2 / 4 / 24
11,585
681
16,543
23,804
23,756
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
M3M2
Terra
20
8 / 4 / 24
12,673
745
18,153
25,102
26,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
20
12 / 2 / 16
13,901
818
18,945
12,546
5,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
123
19
Kills
32
32
Deaths
19
45
Assists
91
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
W
Heimdallr
Eternal00
Heimdallr
8
5
15
3.1
W
Atlas
H100
Atlas
2
4
24
3.5
L
Merlin
JanosikNH
Merlin
2
4
11
1.88
L
Rama
8
9
7
1.28
W
Terra
M3M2
Terra
8
4
24
5
W
Hou Yi
12
2
16
10
L
Sylvanus
babai152
Sylvanus
1
8
11
0.81
L
4
3
9
2.83
L
Thanatos
o_opsi
Thanatos
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,010
Damage
82,464
97,892
Taken
97,743
61,354
Mitigated
72,806
45,590
Healing
35,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,859
347
1,775
5,726
16,875
7,156
1,134
9,656
7,219
42,686
0
W
Heimdallr
Eternal00
Heimdallr
17,964
6,201
1,362
1,644
19,416
9,074
2,194
10,092
9,324
0
37,188
W
Atlas
H100
Atlas
16,543
5,276
1,440
3,105
23,804
23,756
272
9,413
14,391
28,008
0
L
Merlin
JanosikNH
Merlin
23,201
1,206
3,326
2,893
12,635
5,949
725
8,049
4,586
53,635
0
L
Rama
15,944
11,802
1,662
5,173
21,989
10,049
1,878
12,169
9,820
0
31,572
W
Terra
M3M2
Terra
18,153
2,946
8,746
6,792
25,102
26,913
196
10,454
14,648
25,906
0
W
Hou Yi
18,945
6,709
2,825
2,521
12,546
5,907
2,275
6,618
5,928
0
39,269
L
Sylvanus
babai152
Sylvanus
11,494
2,269
6,117
10,467
32,933
31,877
294
10,269
22,664
20,290
0
L
11,538
971
1,397
3,717
13,499
6,179
349
8,079
5,420
25,444
0
L
Thanatos
o_opsi
Thanatos
14,833
1,303
1,455
9,383
16,836
7,300
622
6,989
9,847
0
25,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,840
Gold Earned
62,651
158
Minions Killed
211
0
Camps Cleared
0
1,487,336
Distance Traveled
1,521,367
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,157
715
69
4
0
292,715
1
W
Heimdallr
12,335
726
53
3
0
267,666
1
W
Atlas
11,585
681
18
1
0
314,017
0
L
Merlin
11,826
696
68
4
0
307,600
2
L
Rama
12,867
757
33
2
0
252,602
1
W
Terra
12,673
745
13
1
0
323,414
2
W
Hou Yi
13,901
818
58
3
0
323,555
0
L
Sylvanus
10,277
605
7
0
0
249,280
1
L
Nox
11,317
666
28
2
0
337,172
0
L
Thanatos
11,553
680
22
1
0
340,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role