Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Balderach
Sylvanus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,489 Elo+
Party 1
Khepri
Khepri
breadedcheese
Khepri
Level 123
God Stats
3W - 2L
1,737 SR
Queue Stats
209W - 216L
1,569 Elo+
Party 3
Tiamat
Tiamat
funkNjunk
Tiamat
Level 108
God Stats
0W - 3L
1,273 SR
Queue Stats
79W - 58L
1,536 Elo+
Solo
Ymir
Ymir
ketchthered
Ymir
Level 108
God Stats
1W - 2L
1,687 SR
Queue Stats
114W - 129L
1,501 Elo+
Party 1
Team Averages
Level 119
1,539 SR
1,519 Elo+

VS

Team Averages
Level 113
1,497 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Euranis
Mercury
Level 115
God Stats
3W - 4L
1,391 SR
Queue Stats
322W - 352L
1,525 Elo+
Solo
Guan Yu
Guan Yu
Kyroe99
Guan Yu
Level 85
God Stats
2W - 0L
1,737 SR
Queue Stats
85W - 68L
1,502 Elo+
Party 2
Cabrakan
Cabrakan
Silenttrinity26
Cabrakan
Level 146
God Stats
1W - 2L
1,200 SR
Queue Stats
607W - 630L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lokodreamz
Morgan Le Fay
Level 91
God Stats
4W - 1L
1,658 SR
Queue Stats
258W - 222L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 4 / 5
8,440
767
5,253
11,919
14,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Balderach
Sylvanus
15
2 / 6 / 8
8,990
817
8,973
15,663
20,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 6 / 8
9,493
863
5,615
17,865
20,388
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
funkNjunk
Tiamat
15
4 / 6 / 5
9,581
871
12,143
9,896
7,076
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 10
7,991
726
8,133
17,320
22,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
13 / 1 / 12
10,965
997
20,362
10,866
6,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Euranis
Mercury
15
4 / 4 / 15
9,407
855
10,173
9,917
5,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Guan Yu
Kyroe99
Guan Yu
15
3 / 5 / 14
8,984
817
6,876
14,446
19,089
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
15
3 / 3 / 17
9,434
858
7,279
15,980
22,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
lokodreamz
Morgan Le Fay
18
4 / 1 / 19
10,193
927
18,615
8,996
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
104
13
Kills
27
27
Deaths
14
36
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
4
5
1.63
W
Neith
 
Neith
13
1
12
19
L
Sylvanus
Balderach
Sylvanus
2
6
8
1
W
Mercury
Euranis
Mercury
4
4
15
2.88
W
Guan Yu
Kyroe99
Guan Yu
3
5
14
2
W
Cabrakan
3
3
17
3.83
L
3
6
8
1.17
L
Tiamat
funkNjunk
Tiamat
4
6
5
1.08
L
0
5
10
1
W
Morgan Le Fay
lokodreamz
Morgan Le Fay
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
63,305
72,663
Taken
60,205
85,301
Mitigated
58,324
21,607
Healing
26,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,253
1,228
418
1,217
11,919
14,541
0
5,619
6,300
0
12,318
W
Neith
 
Neith
20,362
6,728
2,669
3,905
10,866
6,291
2,139
6,836
4,030
0
33,148
L
Sylvanus
Balderach
Sylvanus
8,973
1,220
7,587
5,137
15,663
20,519
120
6,532
9,131
13,770
0
W
Mercury
Euranis
Mercury
10,173
2,657
3,108
1,566
9,917
5,286
1,301
6,291
3,626
0
15,337
W
Guan Yu
Kyroe99
Guan Yu
6,876
747
3,694
3,654
14,446
19,089
76
6,832
7,614
0
10,869
W
Cabrakan
7,279
580
1,375
3,259
15,980
22,757
583
9,939
6,041
12,579
0
L
5,615
198
388
950
17,865
20,388
327
4,006
13,859
20,258
0
L
Tiamat
funkNjunk
Tiamat
12,143
1,365
1,542
1,339
9,896
7,076
783
2,813
7,083
28,173
0
L
8,133
1,509
1,286
1,743
17,320
22,777
6
6,924
10,396
17,187
0
W
Morgan Le Fay
lokodreamz
Morgan Le Fay
18,615
3,165
488
2,405
8,996
4,901
522
4,966
4,030
42,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,495
Gold Earned
48,983
105
Minions Killed
132
0
Camps Cleared
0
916,567
Distance Traveled
1,036,968
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,440
767
15
1
0
185,488
0
W
Neith
10,965
997
45
4
0
208,146
3
L
Sylvanus
8,990
817
2
0
0
191,877
0
W
Mercury
9,407
855
18
2
0
233,484
0
W
Guan Yu
8,984
817
2
0
0
224,453
3
W
Cabrakan
9,434
858
15
1
0
149,300
0
L
Khepri
9,493
863
26
2
0
190,943
2
L
Tiamat
9,581
871
43
4
0
176,997
1
L
Ymir
7,991
726
19
2
0
171,262
1
W
Morgan Le Fay
10,193
927
52
5
0
221,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role