Player Matchup

Gilgamesh
Gilgamesh
Forfeit Moron
Gilgamesh
Level 151
God Stats
27W - 3L
1,884 SR
Queue Stats
226W - 86L
1,767 Elo+
Party 2
Merlin
Merlin
Rinsuko
Merlin
Level 160
God Stats
20W - 2L
2,014 SR
Queue Stats
1,553W - 180L
2,047 Elo+
Party 2
Apollo
Apollo
iSprK1
Apollo
Level 148
God Stats
1W - 0L
1,404 SR
Queue Stats
10W - 9L
1,613 Elo+
Solo
Team Averages
Level 153
1,767 SR
1,809 Elo+

VS

Team Averages
Level 122
1,757 SR
1,787 Elo+
Zhong Kui
Zhong Kui
EznessGG
Zhong Kui
Level 160
God Stats
1W - 1L
1,758 SR
Queue Stats
274W - 123L
1,804 Elo+
Party 1
Athena
Athena
oI SYNISTER Io
Athena
Level 109
God Stats
2W - 5L
1,682 SR
Queue Stats
56W - 32L
1,758 Elo+
Party 1
Neith
Neith
vVicious
Neith
Level 98
God Stats
8W - 3L
1,831 SR
Queue Stats
418W - 253L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Forfeit Moron
Gilgamesh
15
5 / 1 / 11
10,015
770
10,806
11,497
10,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Rinsuko
Merlin
16
11 / 1 / 8
11,215
863
16,919
9,274
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
iSprK1
Apollo
13
3 / 3 / 9
9,293
715
7,759
9,127
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EznessGG
Zhong Kui
13
4 / 7 / 1
9,357
720
9,579
15,173
10,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 4
7,433
572
2,539
13,335
10,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
vVicious
Neith
13
1 / 6 / 3
8,198
631
10,452
10,786
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
5
5
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
EznessGG
Zhong Kui
4
7
1
0.64
W
Gilgamesh
Forfeit Moron
Gilgamesh
5
1
11
10.5
W
Merlin
Rinsuko
Merlin
11
1
8
15
W
Apollo
iSprK1
Apollo
3
3
9
2.5
L
0
6
4
0.33
L
Neith
vVicious
Neith
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,484
Damage
22,570
29,898
Taken
39,294
18,001
Mitigated
25,812
8,919
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
EznessGG
Zhong Kui
9,579
186
0
5,088
15,173
10,603
0
5,812
8,752
29,637
0
W
Gilgamesh
Forfeit Moron
Gilgamesh
10,806
3,392
0
1,972
11,497
10,844
436
3,817
7,332
0
22,376
W
Merlin
Rinsuko
Merlin
16,919
1,682
0
4,109
9,274
3,458
926
4,403
4,609
46,391
0
W
Apollo
iSprK1
Apollo
7,759
5,479
0
2,838
9,127
3,699
1,139
3,502
5,454
0
38,604
L
2,539
639
582
689
13,335
10,554
0
5,538
7,367
6,501
0
L
Neith
vVicious
Neith
10,452
4,006
0
1,779
10,786
4,655
0
4,586
5,902
0
37,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
24,988
167
Minions Killed
118
9
Camps Cleared
1
679,533
Distance Traveled
637,876
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,357
720
39
3
1
212,240
4
W
Gilgamesh
10,015
770
22
2
3
247,476
0
W
Merlin
11,215
863
81
6
0
228,402
1
W
Apollo
9,293
715
64
5
6
203,655
5
L
Athena
7,433
572
8
1
0
217,599
2
L
Neith
8,198
631
71
5
0
208,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role