Player Matchup

Sun Wukong
Sun Wukong
Jahriot
Sun Wukong
Level 149
God Stats
33W - 22L
1,648 SR
Queue Stats
605W - 624L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Nain_XD
Gilgamesh
Level 118
God Stats
9W - 11L
1,530 SR
Queue Stats
831W - 884L
1,557 Elo+
Solo
Horus
Horus
Thanatos9807
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,684 Elo+
Solo
Baba Yaga
Baba Yaga
brokebackmtdoom
Baba Yaga
Level 122
God Stats
6W - 4L
1,694 SR
Queue Stats
277W - 275L
1,531 Elo+
Solo
Sol
Sol
xxTolerance
Sol
Level 79
God Stats
8W - 7L
1,629 SR
Queue Stats
460W - 452L
1,579 Elo+
Solo
Team Averages
Level 106
1,600 SR
1,567 Elo+

VS

Team Averages
Level 146
1,448 SR
1,599 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Abutteredtoast
Hera
Level 147
God Stats
1W - 1L
1,333 SR
Queue Stats
72W - 56L
1,629 Elo+
Party 1
Ares
Ares
Calocu
Ares
Level 149
God Stats
1W - 0L
1,253 SR
Queue Stats
33W - 17L
1,665 Elo+
Party 1
Ra
Ra
GudGuyDillon
Ra
Level 150
God Stats
5W - 5L
1,523 SR
Queue Stats
328W - 282L
1,610 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tingles CXII
Ah Muzen Cab
Level 129
God Stats
8W - 4L
1,633 SR
Queue Stats
414W - 385L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jahriot
Sun Wukong
18
3 / 4 / 11
11,001
647
11,156
20,463
21,374
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Nain_XD
Gilgamesh
20
5 / 3 / 11
12,168
716
11,975
26,488
25,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 6 / 7
10,255
603
7,277
15,665
6,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
brokebackmtdoom
Baba Yaga
20
2 / 2 / 16
11,824
696
17,737
14,027
5,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 4 / 8
11,824
696
21,274
13,300
4,039
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
3 / 6 / 10
11,378
669
13,465
11,496
5,148
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 13
11,629
684
12,303
12,368
6,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Calocu
Ares
18
3 / 5 / 14
12,746
750
9,402
30,800
32,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 3 / 9
12,227
719
14,262
14,873
8,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Tingles CXII
Ah Muzen Cab
20
5 / 3 / 11
13,238
779
23,855
13,243
8,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
76
20
Kills
19
19
Deaths
20
53
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
6
10
1.33
W
2
3
13
2.83
W
Ares
Calocu
Ares
3
5
14
2
W
6
3
9
3.5
L
Sun Wukong
Jahriot
Sun Wukong
3
4
11
2.13
L
Gilgamesh
Nain_XD
Gilgamesh
5
3
11
3.5
L
3
6
7
1.08
W
Ah Muzen Cab
Tingles CXII
Ah Muzen Cab
5
3
11
3.5
L
Baba Yaga
brokebackmtdoom
Baba Yaga
2
2
16
5
L
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,419
Damage
73,287
89,943
Taken
82,780
62,785
Mitigated
61,661
44,995
Healing
36,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,465
935
38
483
11,496
5,148
570
4,089
7,407
31,352
0
W
12,303
2,179
985
1,203
12,368
6,908
1,482
7,376
4,992
36,991
0
W
Ares
Calocu
Ares
9,402
164
399
9,760
30,800
32,316
453
16,568
14,232
10,810
0
W
14,262
759
10,152
7,772
14,873
8,317
903
6,526
8,347
36,131
0
L
Sun Wukong
Jahriot
Sun Wukong
11,156
1,302
2,850
5,612
20,463
21,374
464
11,103
9,215
0
38,364
L
Gilgamesh
Nain_XD
Gilgamesh
11,975
1,835
772
11,776
26,488
25,086
31
14,539
11,887
0
29,332
L
7,277
3,063
5,773
4,679
15,665
6,776
0
10,393
5,216
0
7,853
W
Ah Muzen Cab
Tingles CXII
Ah Muzen Cab
23,855
4,926
1,368
4,422
13,243
8,972
2,653
4,452
8,791
0
56,826
L
Baba Yaga
brokebackmtdoom
Baba Yaga
17,737
1,049
2,680
5,937
14,027
5,510
719
6,101
7,903
49,665
0
L
21,274
4,579
1,185
3,731
13,300
4,039
2,730
6,784
6,290
42,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,072
Gold Earned
61,218
180
Minions Killed
197
0
Camps Cleared
0
1,581,591
Distance Traveled
1,550,948
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,378
669
46
3
0
325,975
1
W
Hera
11,629
684
53
3
0
299,145
2
W
Ares
12,746
750
1
0
0
291,022
5
W
Ra
12,227
719
34
2
0
312,959
0
L
Sun Wukong
11,001
647
43
3
0
348,380
4
L
Gilgamesh
12,168
716
26
2
0
340,500
0
L
Horus
10,255
603
2
0
0
292,820
0
W
Ah Muzen Cab
13,238
779
63
4
0
321,847
2
L
Baba Yaga
11,824
696
62
4
0
326,792
0
L
Sol
11,824
696
47
3
0
273,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role