Player Matchup

Chaac
Chaac
RIPuANew
Chaac
Level 88
God Stats
6W - 5L
1,591 SR
Queue Stats
52W - 61L
1,439 Elo+
Party 2
Freya
Freya
bg518125
Freya
Level 29
God Stats
4W - 6L
1,346 SR
Queue Stats
7W - 9L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
mandingowarr1or
Heimdallr
Level 123
God Stats
0W - 3L
1,412 SR
Queue Stats
66W - 79L
1,419 Elo+
Party 2
Team Averages
Level 80
1,450 SR
1,434 Elo+

VS

Team Averages
Level 22
1,385 SR
1,372 Elo+
Tsukuyomi
Tsukuyomi
LoloDeVerde
Tsukuyomi
Level 11
God Stats
2W - 3L
1,252 SR
Queue Stats
2W - 3L
1,193 Elo+
Party 1
Ares
Ares
NoVa MerK X
Ares
Level 8
God Stats
3W - 3L
1,279 SR
Queue Stats
3W - 4L
1,193 Elo+
Party 1
Skadi
Skadi
xxVIRUS08xx
Skadi
Level 48
God Stats
34W - 16L
1,624 SR
Queue Stats
34W - 17L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RIPuANew
Chaac
14
1 / 4 / 3
9,425
628
8,860
16,170
14,968
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
bg518125
Freya
14
2 / 6 / 2
9,540
636
9,335
13,257
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
mandingowarr1or
Heimdallr
14
1 / 3 / 1
8,487
566
7,476
12,748
2,635
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LoloDeVerde
Tsukuyomi
14
0 / 2 / 12
9,608
641
6,178
8,489
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 1 / 10
9,118
608
5,048
13,184
11,369
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
13 / 1 / 0
12,232
815
25,369
10,369
4,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
LoloDeVerde
Tsukuyomi
0
2
12
3
W
0
1
10
5
L
Chaac
RIPuANew
Chaac
1
4
3
0.63
L
Freya
bg518125
Freya
2
6
2
0.5
L
Heimdallr
mandingowarr1or
Heimdallr
1
3
1
0.5
W
13
1
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,671
Damage
36,595
42,175
Taken
32,042
19,751
Mitigated
20,558
13,848
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
LoloDeVerde
Tsukuyomi
6,178
1,689
0
605
8,489
4,225
169
2,815
5,674
0
20,122
W
5,048
92
167
1,022
13,184
11,369
182
5,424
7,760
15,758
0
L
Chaac
RIPuANew
Chaac
8,860
701
762
6,806
16,170
14,968
0
4,722
11,448
0
32,218
L
Freya
bg518125
Freya
9,335
3,504
379
3,317
13,257
2,148
0
877
12,380
29,824
0
L
Heimdallr
mandingowarr1or
Heimdallr
7,476
2,366
515
2,069
12,748
2,635
0
339
12,409
0
31,529
W
25,369
9,540
0
2,126
10,369
4,964
2,716
1,923
8,446
0
71,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,452
Gold Earned
30,958
142
Minions Killed
172
6
Camps Cleared
6
748,288
Distance Traveled
866,268
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,608
641
39
3
0
310,965
0
W
Ares
9,118
608
16
1
2
307,980
0
L
Chaac
9,425
628
38
3
1
272,337
2
L
Freya
9,540
636
57
4
3
228,867
2
L
Heimdallr
8,487
566
47
3
2
247,084
2
W
Skadi
12,232
815
117
8
4
247,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role